1. Screeps: Arena
  2. News

Screeps: Arena News

Fame Modifiers

[p]In this update, we’re making the Fame games system a whole lot more exciting and varied. Now, when you start a Fame session, you’ll be able to apply one of five Fame Modifiers of your choice. Of course, you’ll need to get your hands on them first—these items drop from chests.[/p][p]A Fame Modifier is consumed when you launch a Fame session, and it adds a unique twist to all games played during that session. You can check out the effects in-game or on the screenshot below.[/p][p]Like any other inventory item, Fame Modifiers can be disintegrated into Dust or traded with other players. They aren’t tied to any specific season and can be used anytime—but only one modifier can be active per session.[/p][p][/p][p][/p][h2]Roadmap[/h2][p][/p][p][/p]

Version 0.4.2 changelog

Changelog


[h2]Version 0.4.2[/h2]

  • ✨ new arena support: Spawn Strike advanced

Version 0.4.1 changelog

Changelog


[h2]Version 0.4.1[/h2]

  • 💄 Minor UI improvements
  • 🐛 Fixed crafting of basic keys

Disintegrate and Materialize

In this update, we are introducing a new crafting mode: Disintegrate and Materialize. This feature allows you to disintegrate any unwanted items (such as keys from previous seasons, unused paints, or badges) to receive a certain amount of a resource called Dust.



You can then use Dust to materialize (create) a random set of basic items—key fragments and upgrades for the current season, paints, and fame modifiers.



This way, old items won’t sit idle in your inventory, and when transitioning to a new season, you can always exchange accumulated resources for new ones to kickstart your progress in unlocking new arenas more quickly.

Other Changes
  • ✨ Added item descriptions
  • 💄 Improved replay navigation controls
  • 🐛 Improved leaderboard appearance
  • 🐛 Fixed copy/paste functionality in the game console
  • 🐛 Fixed creep store display



Release Roadmap




Playtesting new arenas

Here we’re launching a new initiative that gives you the chance to test arenas for upcoming seasons — and gives us your valuable feedback. For each future arena, we’ll create a separate Contest, and we’ll post the link to it in the #arenas-lab channel on our Discord server. Every arena will have its own discussion thread there. The first arena, Spawn Strike, is already ready. Join the playtesting and leave your comments in Discord!

Invite link to Discord Spawn Strike playground contest Spawn Strike discussion thread

[h3]Changes in 0.3.1[/h3]
  • ✨ Introduced playground contests for early testing of new arenas
  • 👔 Match outcomes are now strictly 0, 0.5, or 1 across all arenas
  • 🐛 Fixed code versioning issue when transitioning from contest to ranked mode
  • 🐛 Fixed `moveTo` pathfinding through enemy ramparts
  • 🐛 Fixed paint cost for badge crafting