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  3. Update 0.5.33

Update 0.5.33

[h3]Changes[/h3]
- You can delete savegame files in the game
- Fast travelling with a horse and cart does not result in teleportation erros anymore
- Fast travelling with a tractor and cart should not result in teleportation erros anymore (not tested)
- Cart loaded with hay and emptied no longer breaks save system
- Cart loaded with fallen tress no longer breaks save system
- Cart lost its ability to levitate no matter what's loaded on it
- Small cart also lost its ability to fly away
- Stuff you load on carts no longer disappear when loading the game
- Falling asleep while driving a cart should not cause problems anymore
- Bike's physics has been set up from scratch. Bike is (more) stable now.
- Mine disarming UI doesn't look like a draft version anymore
- Tractor fuel usage is lowered even more
- Tractor is much tougher now (but it's still not a tank, far from it)
- Sophia is more efficient in forcing player out of her shop when closing time comes
- Sawmill and marketplace stands no longer force the player out even if the player is long gone
- Cutting down faded oat with a scythe is bugfree now
- Several trap errors were found and fixed
- Kasimir may no longer walk on water
- Many other minor tweaks, fixes and changes

[h3]Known issues[/h3]
- Disappearing interactions are still here and remain unpunished (When that happens try to sleep in a bed or save and reload the game).
- Horse is still able to go airborne, maybe there was a pegasus down its family tree
- If your savegame doesn't load send it to [email protected] or report a bug tool (if it's the latest save you got)