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Farmer's Life News

Update 0.5.34

[h3]Changes[/h3]
- Initial performance optimalization of several more demanding game elements
- New lighting setup and a small performance improvement in this area
- New approach to postprocessing and weather
- The crops don't rot so fast anymore and weeds are less effective in killing the plants
- Chopping treelogs loaded that are already loaded on a cart no longer breaks save system
- New animal trap UI does better job at explaining how bait, positioning and density works
- Quest "My first moonshine" saved while not completed loads properly now and lets itself be completed
- Magical right mouse button and a crate no longer clones items for free (Thanks Генераль!)
- The time flows a tiny little bit slower in Zalesie
- Kasimir learned to swim, because he was annoyed by being stuck in ponds and rivers
- Few missing translations are fixed
- The apples appear on appltrees when autumn comes, even if the game was loaded from a savegame
- Attempting to repair a bike no longer breaks the game
- You cannot equip an empty bottle anymore

[h3]Known issues[/h3]
- Disappearing interactions are still here and remain unpunished (When that happens try to sleep IN A BED or save and reload the game).
- Horse is still able to go airborne, maybe there was a pegasus down its family tree
- If your savegame doesn't load send it to us via support mail

Gas Station Simulator

Hello everyone!

Our friends over at DRAGO entertainment have been working on a new simulation game that is being released very soon! As we are all part of one big developer family, we would like to spread this exciting news. Their Gas Station Simulator is being released on 15/09/2021 on Steam.

Visit their Steam page below for more info! https://store.steampowered.com/app/1149620/Gas_Station_Simulator/

Update 0.5.331

Just a hotfix for a broken tutorial day when trying to sleep after returning home on a bike.
Entire tutorial sequence works fine now.

Update 0.5.33

[h3]Changes[/h3]
- You can delete savegame files in the game
- Fast travelling with a horse and cart does not result in teleportation erros anymore
- Fast travelling with a tractor and cart should not result in teleportation erros anymore (not tested)
- Cart loaded with hay and emptied no longer breaks save system
- Cart loaded with fallen tress no longer breaks save system
- Cart lost its ability to levitate no matter what's loaded on it
- Small cart also lost its ability to fly away
- Stuff you load on carts no longer disappear when loading the game
- Falling asleep while driving a cart should not cause problems anymore
- Bike's physics has been set up from scratch. Bike is (more) stable now.
- Mine disarming UI doesn't look like a draft version anymore
- Tractor fuel usage is lowered even more
- Tractor is much tougher now (but it's still not a tank, far from it)
- Sophia is more efficient in forcing player out of her shop when closing time comes
- Sawmill and marketplace stands no longer force the player out even if the player is long gone
- Cutting down faded oat with a scythe is bugfree now
- Several trap errors were found and fixed
- Kasimir may no longer walk on water
- Many other minor tweaks, fixes and changes

[h3]Known issues[/h3]
- Disappearing interactions are still here and remain unpunished (When that happens try to sleep in a bed or save and reload the game).
- Horse is still able to go airborne, maybe there was a pegasus down its family tree
- If your savegame doesn't load send it to [email protected] or report a bug tool (if it's the latest save you got)

Update 0.5.32

[h3]Changes:[/h3]
- Time flows slower in Zalesie from now on.
- Potato beetle that was destroying the savegame files was eradicated. Potatoes grow healthy and save properly.
- "Report a bug" lets you send you latest savegame file.
- Killed animals stored inside crates no longer corrupt savegame files.
- Cutting down trees and leaving them on the ground unfinished doesn't block saving the game anymore.
- The bike still likes to jump wildly from time to time, but it always gets back where Kasimir has left it.
- Kasimir no longer flies away while working the plow.
- Relations with other villagers are no longer forgotten when saving the game.
- Tractor was possessed by a demon consuming the fuel with the engine off. It was exorcised away properly (and fuel usage got lowet too).
- Tractor is not so fragile anymore. Even a nasty crash destroys less parts now.
- Tractor is not scaring villagers anymore (it was the fuel demons fault).
- Korean and Chinese fonts have been generated from scratch and no longer display "squares".
- Tiringly loud running footsteps sounds in the barn are no longer tiringly loud.
- "Take all" could generate bugs from time to time, but is much safer now.
- NPC that hates you very much will let you know about it if you try to talk to him instead being silent and uninteractive.
- Collection quests mind currently equipped items too from now on.
- Helpful villagers no longer refill tanks and crates with useful stuff for Kazimir to exploit.
- Errors appearing for no apparent reason were caused by... foggy weather. It's fixed now.
- Slaughter bench in the barn got more anti-bug safeguards.
- The bags of items you throw out during tutorial stages stay available to you, so you can recover the items.
- The lamps found in the bunkers behave like normal lamps instead acting like little magical flames.
- Coffee was nerfed.
- Many other minor tweaks and fixes.

[h3]Known issues:[/h3]
- Disappearing interactions are still here and remain unpunished (When that happens try to sleep in a bed or save and reload the game).
- If your latest savegame turns interactions off, please, send it to us using "Report a bug" tool!

[h3]Workarounds:[/h3]
- If your animal is stuck try to lead it and use fast travel. It will reset itself.
- If your cart is stuck try to pull it and use fast travel. It will reset itself.
- If your tractor or bike is stuck ride it and use fast travel, It will reset itself.