Fixed an issue where delivering an order would send it back to the available orders panel instead of making it disappear.
Fixed a bug where newly created drinks did not correctly inherit the aging level from the beverages used as ingredients (such as sangria, mojitos, etc.).
Fixed a bug where all skill tooltip upgrades appeared as 0%.
Fixed an issue that caused the bug reporter to crash when used in single-player mode.
Fixed a bug that caused the player to get stuck in single-player mode when trying to open multiplayer chests.
Fixed an issue where opening the second local player's chest in a multiplayer session would open the second online player's inventory instead.
Fixed a bug that incorrectly counted the number of players in beds when trying to sleep.
Fixed an issue where the notification for players in bed was not displayed correctly.
Fixed a bug that could cause tavern customers to appear outside the tavern.
Slightly optimized memory usage. We will continue working on further optimizations in upcoming patches.