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东方光耀夜 ~ Lost Branch of Legend News

v1.3.17 Spell Card Update

[h2] 10/27 v1.3.17 Spell Card Update [/h2]

[h3] General [/h3]

New Card Art: "Navigation Star" , "Dazzling Dash"


Improved the mechanism for cards that change cost under certain condition, this allows for Fleeting Fantasy's effect to affect Attack cards with this kind of effect.

Shikigami Protection cost reduced: 1WU→1WU/WU, choose 3/5→4/5 random uncommon cards.


[h3] Difficulty Adjustments [/h3]

Removed Request: Old Battery
Returned Request "Bitter Medicine" to two separate Requests: "Bitter Medicine" and "Last Stand"
Adjusted the order of Requests.


[h3] Character Spell Card Adjustment [/h3]

Sakuya's Spell card, Illusion World "The World" no longer ends the Player's turn immediately and can be used multiple times in a single turn.
Its Power cost is increased to 120 (By default the maximum power is 240)

This adjustment is for ensuring its synergy with "Zener Cards" and "Sutra of Dharmatic Power".

Before Public Release, all effects that apply Extra Turn does not end the current turn.
We thought the effects would be too powerful, so we changed all of those effects to end the current turn. Now, the Spell Card is reverted back to its original effect, but has an increased cost at the same time.

Following this change, the Spell Card Tooltip now has detailed descriptions for the Spell Card's Power Cost, maximum amount of Spell Card charges and use limitations in a turn, the Spell Cards' Power Cost are also shown while selecting a character.


[h3] "A Nice Person" Achievement Unlock Bug [/h3]

Fixed the Achievement Unlock Bug for "Mystia: Late Night Barbecue".
Cause of Bug: When given the option to heal or gain Power, if the food that gives Power is chosen, it will not contribute to unlocking the achievement even if money is paid normally.

What's worthy of mentioning is that this achievement's accumulation does not have a required condition (always has been).
Using seeds, Jade Box or playing in Easy Difficulty will do just fine, it will even count if a little trolling is done by restarting and paying 5 times.
There have been speculations from players that has yet to unlock this achievement, in reality it's caused by picking the food that gives Life, sorry for omission during testing.

v1.3.16 Minor Update

[h2] 10/18 v1.3.16 Minor Update [/h2]

Added a new event:"Toyosatomimi no Miko: Make Spell Cards Great Again".

The Spell Card button and its effects have been redesigned to go along the event.

Fixed issues with some achievements' unlock conditions.

Dark Dancer cost reduced: 2BG→BG。

Updated card art.
Updated the text on some cards.

v1.3.15 Achievement Updat

[h2] 9/25 v1.3.15 Achievement Update [/h2]

[h3] Achievements are now avilable! [/h3]


Achievements are tied to save files, of which you can have 3 at a time.
Meaning it's possible to start a new save file and unlock the achievements all over again from that file.
Unlocking an achievement in-game will also unlock it in your Steam profile.

About achievements on existing save files:
Upon starting the game or selecting a file, achievements tied to beating the game with a certain character will be automatically unlocked if the conditions were fulfilled.
Other achievements will have to be unlocked manually, as it's impossible to check the specifics of those retroactively.

Note:Due to the way Steam Achievements are ordered, we've set some hidden achievements tied to characters not currently available.
All achievements that can be currently unlocked in the current version can be seen in the in-game Achievements page.

[h3] Miscellaneous [/h3]

Completed animations for Eiki Shiki

Added Cirno's boss theme: 寒冰之阵
Added a demo version of the Final Boss theme

Lifetime stats have been overhauled, which can be confirmed by checking the left side of the Achievements page.

Finalized the artwork for the "Mononobe no Futo: Predict the Future" event.
Updated card artwork.

Harvest Fruit Basket bugfix: now correctly increases maximum life based on the amount of cards added to the library at any given time (previously only added 1 even if multiple cards were added at once)
Adjusted the priority of the Apex Speedster enemy effect so it triggers after Block gained from Fairies' Abode.
Ice Scale and Banquet Infiltration will no longer attempt to target Unplayable cards with their effects.
Fixed a bug introduced in v1.3.14 where cards with different descriptions in and out of combat displayed their non-combat descriptions in combat (e.g. Princess Undine now properly displays how much Barrier will be gained when played).
Tale of The Bamboo Cutter's mana reverted to 2/3 random mana.


[h2] 9/30 [/h2]

Finalized the Final Boss theme:下克上与最后对视

Fixed an issue where some achievements would not unlock as expected.
Adjusted some detailed texts.

"Remilia: A Destined Reunion" is now a common Act 2 event.
"Shinmyoumaru: Rebellion Against Rare Cards" now appears early in Act 2;
The first choice now only upgrades 5 chosen Basic cards instead of all of them,the the third choice now only transforms 3 chosen Basic cards into Common cards, maximum life penalty reduced from 50% to 20%,added a Leave option.

v1.3.14 Shining Exhibits Update

[h2] 8/29 v1.3.14 Shining Exhibits Update [/h2]


New Card Art: "My Knife's Recursions"


New Card Art: "Sharp Knife Express"

Added support for Traditional Chinese.

New option for Act 1 boss selection: Can have the boss selected randomly, gaining 30 Power as a result.

Hakurei Purification Rod now provides 1 Barrier at the start of combat.
Fairy's Green Branch now adds a Midsummer Flowers to the hand whenever a Teammate is summoned by being played.
Midsummer Flowers now has Ethereal by default, damage growth reduced: 4/6→3/4。
Beauties of Nature's upgrade now reduces its cost to 1G instead of producing a Midsummer Flowers, removed mention of said cards gaining Ethereal.

Zener Cards' life loss on spell use reduced: 2→1。

Stone of Aja now only provides 2 Firepower and adds 2 Refracted Sunlights to the discard pile at the start of combat.

Doll of Announcing Spring removed, replaced with a new green Shining Exhibit: "Kasen's 100 Medicines".
Harvest Fruit Basket reworked, now increases maximum life for each card added to the library.

Ancient Magatama reworked, now gives P whenever 4 or more mana is spent to play a card.

v1.3.13 Minor Update

[h2] 8/20 v1.3.13 Minor Update [/h2]

Implemented animations for Youmu Konpaku.

Tree-Ocean of Hourai damage decreased: 9/10→8/9.
Lunatic Dream damage increased: 5/7→6/9.
Broken Timeline no longer affects mana given on the next turn via card effects, e.g. from Summer Ice.
Letty, Winter Embodied, while under the effects of Mental Energy Injection, can apply Cold multiple times even with only 1 Unity remaining.

Some cards now have details explained on the box on the upper right, right above the keywords.
This is to prevent card text from becoming too lengthy, and to explain details that couldn't be included otherwise.
Examples: Shikigami Protection cannot produce cards with a total cost of 6 or more,Yukari, Boundary of Fantasy cannot produce itself from its Ultimate Skill.

New Jade Box option : Full Power. Start with both of the character's starting Exhibits, and the fifth mana in the mana base is changed to Philosopher's Mana.

Once Lunatic difficulty has been cleared once, all other characters can now play on Hard difficulty (previously you had to complete Normal difficulty for each character)

Fixed a bug introduced in v1.3.11 where the game would be stuck on a black screen when changing languages during gameplay.