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CosmicBreak Universal News

Maintenance (2021/01/27)

CBUNI will undergo maintenance today, Wednesday, January 27, 2021, from 17:30 (JST).
It is scheduled to end after 1 hour, at 18:30.

[h2]Balance Adjustments[/h2]
-The range of Beam-type main and sub-weapons with a range of 300 has been reduced to 275. Parts that had not only range, but other changes as well in accordance with this adjustment will be listed below.
-If the weapon was a guided weapon, the maximum guide time may have been reduced in accordance with the amount of range reduction.

-Persecius BD
-Power: (without internal enhancement cartridges) 14 → 17 / (with 1 internal enhancement cartridge) 18 → 21

-Izuna Kamui Alpha AM4
-Power: 13 → 15

-Ramdiver AM2
- Power: 23 → 25

-Initone BD@
- Power: (without internal enhancement cartridges) 19 → 21 / (with 1 internal enhancement cartridge) 22 → 24 / (with 2 internal enhancement cartridges) 26 → 28

-Pacifar AM2@
-Power: 7 → 8
-Ammo: 430 → 400
-Interval: 280 → 300
-No. of shots: 18 → 12

-Beam Shooter
- Power: 22 → 24

-Beam Rifle
- Power: 18 → 20

-Auto Beam Rifle
-Cost: 130 → 120

-Negatron Rifle
- Power: 35 → 37

-Armada AM
-Sped up the time to initiate guidance.

-Wolf Rayet BS@
-Changed the type of guidance.

-Beam Launcher
- Power: 27 → 24

-Adjusted the shield durability values for the following parts.
- Mighty Byne BD : 120 → 100
- Mighty Byne LG : 120 → 100
- Mighty Byne AM : 120 → 100
- A.L.E. LazFlamme AMJ : 180 → 130
- Persecius AM2 : 160 → 120
- Lancerlot AM2 : 250 → 190
- Cydron AM : 40 → 60
- Viper Shield : 120 → 100
- Spike Shield : 240 → 160
- Shield Shotgun : 240 → 160

-The following adjustments were made to Mighty Byne AM.
-Interval: 500 → 2000

-The following parts can no longer be equipped on AIR types.
-Musket
-Flint Musket

-When Alpha Striking multiple weapons with a shared cooldown time, the sum of the combined shared cooldown times will now be treated as the Alpha Strike cooldown time. (*1)

[h2]Bug Fixes[/h2]
-Following maintenance on January 25, 2021, the cooldown time of some main weapons would increase each time the fire action was pressed during their cooldown time.

-Fixed an issue that allowed players to ignore the individual cooldown time (*2) when Alpha Striking. After this maintenance, the following behavior will occur when weapons with individual cooldowns are incorporated into an Alpha Strike.
-Alpha Strike will not be available for a weapon until the individual cooldown time has expired.
-When using multiple weapons with individual cooldown times, the sum of each of the individual cooldown times will now be treated as the Alpha Strike cooldown time. (*1)
-All ranged weapons will become unusable during the Alpha Strike cooldown time.

-The following bug fixes were made for Natascha's Chivalry Guard.
- When the shield was destroyed, if the selected sub-weapon was not "CHIVALRY GUARD", the shield would remain.
- When defeated while deploying the shield, the shield would remain.

-Fixed an issue with Baltheon BD's "B-Field" that caused the shield to remain in place when the player was defeated while deploying it.

-Fixed a bug that prevented Gloom Rod's "THUNDER BROOM" from working properly when used while Malca BD's "HUGE THUNDER" was hitting an enemy.

-Fixed an issue with Sylvia that caused unnatural animations to occur when using Boost Running.

-Fixed a bug that prevented Gwyain BD's "STARDUSTGUN" from having the correct performance in accordance to its cost. The correct values are below.
- Power: (without internal enhancement cartridges) 4 → 5 / (with 1 internal enhancement cartridge) 5 → 6 / (with 2 internal enhancement cartridges) 6 → 7

-Fixed a bug with the Crystal Bit AMJ in which, when mounted on the left side of the robot, prevented the AM slot from being used.

-Fixed a bug in which battle cards were not being acquired for the following rooms.
- Union Wars (Union War)
- Union Wars (Rank 11 and below restriction)
- Union Wars (Rank 11 and below restriction) (30vs30)

[h2]Other[/h2]
-Changed the number of battle cards earned for victory and defeat. (The maximum number of cards that can be obtained at one time remains unchanged at three)
- Upon victory: 2 cards → 3 cards
- When defeated: 1 card → 2 cards

(*1) If you have acquired the "Moving Burst" cartridge, the cooldown time will be based on the number of weapons equipped. Shared and individual cooldown times will be added to this cooldown time.
(*2) "Individual cooldown time" refers to the cooldown time that only occurs for certain weapons.

Maintenance (2021/01/25)

CBUNI will undergo maintenance today, Monday, January 25, 2021, from 18:00 (JST).
It is scheduled to end after 1 hour, at 19:00.

[h2]Balance Adjustments[/h2]
The following adjustments have been made to Draw Gun, Chain Draw Gun, Draw Gun AMJ, Winberrl AM, and A.L.E. Winberrl AM.
- Range: 300 -> 200

Squidol Girl Alpha BD2
- Range: 275 -> 250

The following adjustments have been made to Persecius AM2, as the shield's hitbox was small, making it difficult to block attacks.
-Increased the size of the shield's hitbox.

The following parts have been modified so that they can no longer be combo'd with other weapons due to an issue in which the movement distance from a combo would be extended by chaining the combo with other weapon attacks, resulting in a greater than intended movement distance.
- Throwing Lios GOLD
- Throwing Dracken GOLD
- Throwing Icy GOLD
- Throwing Daruma R.
- Throwing Daruma Y.
- Throwing Daruma G.
These changes have also been applied to other "Throwing" weapons.

[h2]Bug Fixes[/h2]
Fixed an issue in Union Wars that prevented players from acquiring the Last Attacker award.

Fixed an issue that caused the game to crash with an error when joining a party during a quest.

Fixed an issue in which robots equipped with the "Moving Burst" cartridge were able to ignore the cooldown time by firing everything at once with certain weapons selected. In addition to this fix, the performance of the following parts will be changed.
Armada LG@
- Power: 21 -> 14
- Cooldown time has been removed.
Fairys AM2:
- Power: 9 -> 6
- Number of projectiles: 270 -> 420
- Cooldown time has been removed.

Fixed an issue in which Izuna Kamui Alpha AM3 did not perform attacks as intended. As a result, the following adjustments will be made.
- Attacks will now penetrate enemies.

Fixed an issue in which the caster would be unable to move after hitting a target with a lightning strike when using Gloom Rod's "THUNDER BROOM" attack. The following adjustment has been made as a result. - The lightning strike's element has been changed to Beam type.

Fixed an issue in which the NPC "Ouka" did not have the correct parts configuration for the CHAOS Battle "Gouten Returns!"

[h2]Other[/h2]
The number of rooms in Union Wars has been changed.
- Union Wars (15vs15): 10 rooms
- Union Wars (30vs30) : 3 rooms
- Union Wars (Union Battle) : 2 rooms
- Union Wars (Rank 11 and below) : 2 rooms
- Union Wars (Rank 11 and below) (30vs30) : 1 room

The number of rooms for Event Battles has been changed.
- Chaos Battle : 2 rooms

*During the maintenance, players will be unable to access the game.
*Please note that the maintenance's end time is subject to change.

Maintenance (2021/01/22)


CBUNI will undergo maintenance today, Thursday, January 21, 2021, from 16:00 (JST).
It is scheduled to end after 1 hour, at 17:00.

The details of the maintenance are as follows:

[h2]Bug Fixes[/h2]
Fixed an issue where the shield durability of Natascha's Chivalry Guard was set to an unintended value. The correct value is the following:
- Endurance value: 300 -> 180

[h2]Other[/h2]
The prices and quantities of the following items available in the Shop have been changed.
- Limit Remove Lv5: 14,000UC ¨ 2,000UC
- Limit Remove Lv5: 10Rt ¨ 5Rt / x1 ¨ x5
- Limit Remove Lv8: 18,000UC ¨ 3,000UC
- Limit Remove Lv8: 15Rt ¨ 8Rt / x1 ¨ x5

Due to the above changes, the following items will be distributed upon login after 12:00am on January 23, 2021 (JST).
- Limit Remove Lv5 x 3
- Limit Remove Lv8 x 3

-Canvas Shield has been changed from SS to M size.

The following adjustments have been made to stuns that occur on the final hit of melee combos and other equivalent stuns.
- Invincibility duration: 3 seconds ¨ 2 seconds
- Unable to attack duration: 1.5 seconds ¨ 1 second
- These adjustments will not affect NPC enemies.
*Enemy robots that appear in Union Wars modes such as Union Wars Legion will be affected by these adjustments.

*During the maintenance, players will be unable to access the game.
*Please note that the maintenance's end time is subject to change.

Maintenance (2021/01/21)

CBUNI will undergo maintenance today, Thursday, January 21, 2021, from 16:00 (JST).
It is scheduled to end after 1 hour, at 17:00.

The details of the maintenance are as follows:

[h2]Bug Fixes[/h2]
We have fixed a bug that prevented rooms from functioning properly in Union Wars. This fix may improve the situation.

Fixed a bug that caused the power of Sturbanger BD@ to be reduced by acquiring internal enhancements. The correct performance is as follows
- Power: (without internal enhancement cartridges) 6 / (with 1 internal enhancement cartridges) 8 / (with 2 internal enhancement cartridges) 10

Fixed an issue where the Might Bomber AM could be equipped with an unintended type. The correct equipment type is as follows:
- Only AIR type is compatible.

Fixed a bug in which the Butterfly Ornament did not have the intended parameters. The correct parameters are as follows:
- HP + 5
- CAPA + 5
- STR + 1

Fixed an issue where NPCs that were not supposed to appear in the beta test were appearing in the Ground Area.
We will not be collecting any items or robots that players may have received from these NPCs, but please note
that no adjustments were made to these NPCs or their inventories for the beta test.

[h2]Other[/h2]
For gameplay, due to insufficient supply of tune-up materials, we have added either "Tune-up Set 5" or "Tune-up Set 10" to the rewards for ranking up.

The initial UC has been increased from 3,000UC to 30,000UC.

In accordance with the above changes, the following items will be distributed to existing players who have already logged in for the first time,
when they login to the game at or after January 22, 2021 at 0:00.

- Tune Up Set 10 x 2
- Tune Up Set 5 x 6
- 30,000 UC

The waiting time until the start of a match has been adjusted for Union Wars.

The number of rooms available for Union Wars has been changed.
- Union Wars [15vs15]: 15 rooms
- Union Wars (30vs30): 2 rooms
- Union Wars : 1 room

The number of rooms available for Union Wars Legion has been changed.
- Union Wars Legion: 10 rooms max.

The number of rooms available forr Event Battles has been changed.
- CHAOS Battle: 3 rooms

*During the maintenance, players will be unable to access the game.
*Please note that the maintenance's end time is subject to change.

Beta Test starts today!

Beta Test

Beta Test for CosmicBreak Universal starts beginning Wednesday, January 19, 2021 (PST).

The Arena, Missions and Quests will be available in the Early Access of CosmicBreak Universal. Player's will be able to level up through the main content, and also experience the character enhancement feature.
In addition to the main content, the following will also be implemented during the Early Access.
-Balance adjustments of characters acquired during Early Access.
-Price settings and Loot Box pull rates.

User data such as robots and items acquired during Early Access will be reset and will not be carried over to the full version.


Beta Test Battle Campaign

The Battle Campaign is an event in which players will collect [Battle Cards] by competing in the Union Wars throughout the event period. Different rewards can be earned depending on the number of Battle Cards a player has collected. There are over 100 rewards available, and many of the various items needed to improve robots can be obtained.
You can check the Battle Campaign rewards and the number of Battle Cards you have earned by clicking the "Battle Pass" button on the lobby screen or by pressing F5.
You can earn even greater rewards by getting a Battle Pass!

Details

[Beta Test] Exclusive Login Bonuses

During the beta test period starting on Wednesday, January 20, 2021 (JST), we will be running two login bonus campaigns. Players will be rewarded with Rt for logging in.

Welcome Login Bonus
Players will receive 2000 Rt when logging in for the first time during the beta test period.

Weekly Login Bonus
Players can also receive 1000 Rt each Wednesday for logging in during the beta test period.

CBUNI Video Contest!

We will be holding a Video Contest during the beta test period, starting on Wednesday, January 20, 2021 (JST)!
The winner's video will be used as the promotional video for the CosmicBreak Universal store page on Steam.
All prize-winners will also receive a Present Code that can be used once CosmicBreak Universal has released.

Details

CBUNI Screenshot Contest!

We will be holding a Screenshot Contest during the beta test period, starting on Wednesday, January 20, 2021 (JST)!
The winners’ screenshots will be used on CosmicBreak Universal’s store page on Steam.

Details

Garapon No. 0

Garapon No. 0 will be available during the beta test, beginning Wednesday, January 20, 2021 (JST).

[Elisalotte], [Melfi], [Aquila Girl] and [Mighty Byne Girl] will be available as Gold tier prizes in Garapon No. 0.

Details