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v1.43 Patch Notes

Hi folks,

This is a minor patch that addresses a couple important balance concerns. Full patch notes below.

New Features
  • Divine Handaxe rework: "Chop wood." (Allows you to interact with Barrels in addition to breaking signs.)



Balance Changes
  • Lv1 Mastery effects will now trigger at the start of each Endless Multiverse dimension
  • "Spreading" boss mod activation chance now scales down with the number of Spreading bosses
    present
  • Chainmail price increased from 29 to 35



Bug Fixes
  • Groupie now utilizes the standard "loot move" script
  • Updated Lofty stage mod description to clarify that it only triggers at the start of a stage
  • Fixed a crash when hovering a blueprint status effect in the help panel
  • Fixed Blinding stage mod not concealing power on the new HUD element
  • Fixed roll-less Lv1 Sigil impulses not activating
  • Fixed Handaxe bypassing passive item negation
  • Fixed a couple items bypassing the metagate portal check
  • Fixed a rare crash related to bubbled emblems
  • Fixed a couple clickthrough issues related to Dreamborne and Infinity Key
  • Fixed Underwing triggering on acquisition
  • Spawners can no longer spawn Guides


EDIT:


Hotfix #1 @ 2:30 PM

  • Fixed an issue that could cause lingering bubbles between dimensions
  • Fixed a bug with the reworked Pheromones
  • Fixed an issue with the Lv1 "Learn" Sigil impulse
  • Fixed a crash related to Smithy when reloading the quest after placing an order
  • Fixed Vampiric Blade not dropping souls when you are at full life
  • Fixed rare crash when stage has a very high number of mods including Elemental