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v1.54 Patch Notes

Hi folks,

We just released a new stability patch for DemonCrawl! :-)

This update includes several buffs and reworks to early game items, which should help players get their builds off the ground a bit more consistently.

A larger update is also scheduled for release next week - that one will land in our beta branch first, so make sure to support us on Patreon if you want to get your hands on it as soon as possible.

Full patch notes are below. Enjoy!

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[h2]New Features[/h2]
  • The "choose legendary" prompt now also applies to divine items
  • Barbecue rework: "[100 Mana] Consume a random meat item to gain a soul."
  • Guild Bond rework: "For 100 seconds, whenever you spend coins on a stranger, gain a soul."
  • Expanded body font with äccentéd glyphs
  • Added JSON support for stage mod toast notifications, artifacts, emblems, and glints


[h2]Balance Changes[/h2]
  • Patron Saint now creates strong familiars
  • Gambler price reduced from [10-20] to [8-15]
  • Trapper price reduced from 4 to 2
  • Bloomberries price reduced from 23 to 19


[h2]Quality of Life[/h2]
  • Added a dictionary entry for Metagate
  • Updated the description of Occultic Pendant for clarity
  • Added fail message for Ace of Spades
  • Updated tips for Linux players who are having trouble getting the game to launch (see "possible_dependencies" folder)


[h2]Bug Fixes[/h2]
  • Fixed string issues related to Yarn of Life, Yarn of War, Strange Egg, Eye of the Tiger, Candelabra, and Chaos Portal
  • Fixed a rare crash related to Infinity Key
  • Fixed another couple issues with the autosolver's understanding of the monster count
  • Fixed Glitch omen bypassing omen immunity
  • Fixed incompatibility between Handaxe and Demolitionist mastery
  • Fixed Shade boss not writing concealed cells to disk in some cases
  • Fixed an issue with barrels that could cause them to get destroyed if they were created by a magic item on the same step
  • Fixed a crash related to activating a Mystic Statue in an immutable stage
  • Fixed cell colors not properly resetting when re-entering a stage
  • Fixed Dangerous stage mod failing to increase power under some circumstances
  • Fixed Trash Bin failing to activate if a non-numbered cell was targeted among a group of valid targets
  • Fixed a crash related to the Dark Chest curse that adds monsters to stages
  • Fixed a crash related to hovering a manalocked magic item status effect in the help menu
  • Bubbles created by the Frothy mod will spawn in the center of the screen, rather than at the top left
  • Cleaned up some antiquated code
  • Speculative fix for a crash related to gaining a status effect on the same step as abandoning a stage
  • Speculative fix for a crash related to dying in a Flawless Boss stage


Hotfix #1 @ 6:40 PM EST - Possibly fixed an issue that caused the "stage complete" button to appear prematurely. Working to determine if this has been fully resolved.