Mastery Balance Survey Results
Hi folks,
The Mastery Balance Survey has concluded! Thank you to those 289 players who participated - it really does help us get a better idea of where DemonCrawl needs the most work.
We can analyze the data in a lot of ways, but for now let's just look at the Top 5 Strongest, Weakest, and Most Balanced masteries as determined by the number of votes in each category, minus the votes from the other two categories. For example, a Mastery's "balance score" would be its number of "Don't Change" votes minus the number of "Buff" and "Nerf" votes. This isn't a flawless metric, but it's simple and fairly informative.
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[h3]MOST BALANCED MASTERIES 👌[/h3]
[h3]WEAKEST MASTERIES 👎[/h3]
[h3]STRONGEST MASTERIES 👍[/h3]
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Which of the following would excite you most?
The answers to this question surprised us! The majority of the playerbase is evenly split between "Prioritize other features" (34.3%) and "Mastery reworks/overhauls" (32.5%). Relatively few players are passionate about receiving new masteries (19.4%) or small/numeric balance changes (13.8%).
Given this, we plan to release a couple updates that will re-imagine the weakest masteries in DemonCrawl and optimize those which are only slightly in need of buffs. Afterwards, we will shift our focus away from masteries to concentrate on other areas of the game - we will likely conduct another survey at that time to get a better idea of what our players are most interested in.
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You can view the entire survey response data here:
Note: We have decided to hide longform responses to this survey, as we did not clearly communicate whether these would be published for all to see. I am still reading through the 125 text responses, many of which are quite detailed and very thoughtful!
Thank you for reading!
The Mastery Balance Survey has concluded! Thank you to those 289 players who participated - it really does help us get a better idea of where DemonCrawl needs the most work.
We can analyze the data in a lot of ways, but for now let's just look at the Top 5 Strongest, Weakest, and Most Balanced masteries as determined by the number of votes in each category, minus the votes from the other two categories. For example, a Mastery's "balance score" would be its number of "Don't Change" votes minus the number of "Buff" and "Nerf" votes. This isn't a flawless metric, but it's simple and fairly informative.
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[h3]MOST BALANCED MASTERIES 👌[/h3]
- #1: Spy (90)
- #2: Novice (84)
- #3: Guardian (81)
- #4: Ninja (65)
- #5: Spark (59)
[h3]WEAKEST MASTERIES 👎[/h3]
- #1: Barbarian (56)
- #2: Demolitionist (50)
- #3: Poisoner (22)
- #4: Ghost (21)
- #5: Snowflake (21)
[h3]STRONGEST MASTERIES 👍[/h3]
- #1: Bookworm (-29)
- #2: Auramancer (-73)
- #3: Bubbler (-96)
- #4: Warlock (-105)
- #5: Spark (-125)
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Which of the following would excite you most?
The answers to this question surprised us! The majority of the playerbase is evenly split between "Prioritize other features" (34.3%) and "Mastery reworks/overhauls" (32.5%). Relatively few players are passionate about receiving new masteries (19.4%) or small/numeric balance changes (13.8%).
Given this, we plan to release a couple updates that will re-imagine the weakest masteries in DemonCrawl and optimize those which are only slightly in need of buffs. Afterwards, we will shift our focus away from masteries to concentrate on other areas of the game - we will likely conduct another survey at that time to get a better idea of what our players are most interested in.
-----
You can view the entire survey response data here:
Note: We have decided to hide longform responses to this survey, as we did not clearly communicate whether these would be published for all to see. I am still reading through the 125 text responses, many of which are quite detailed and very thoughtful!
Thank you for reading!