(Silent updates will continue for a while)
[p]For the time being, I'm working around the clock on fixing reported bugs and implementing effects for unimplemented persistent items.[/p][p][/p][p]I may announce important changes, but generally, these will be silent updates.[/p][p](Honestly, it's a pain to write an article every single time I have to go through phone verification during updates. Basically, I'm slacking off.)[/p][p][/p][p]Since the general workflow is set, here's the planned schedule for upcoming fixes:[/p][p][/p][p]◆Until 9/10: Implementing unimplemented magic and legacy effects[/p][p](Updates are happening as we implement each magic effect from the newly added stage and the Last Inflator appearing in this stage.[/p][p]Note: Items marked as can be obtained without issue.[/p][p]Once obtained, they will be usable as soon as they are updated.)[/p][p][/p][p]◆9/10: Add QOL feature for 8-4 to config (functionality added based on player feedback)[/p][p]→ Currently, pressing the C key or Shift key while touching an item prevents its acquisition. This behavior can now be reversed.[/p][p]Specifically, you can invert the operation to “normally not pick up items, but pick them up only when touching them while holding C/Shift.”[/p][p][/p][p]◆Until ~9/20 (estimated): Various bug fixes and QoL additions for 8-4[/p][p]→ Since 8-4 currently has poor operability, I'll add features that seem implementable without overly complex work as ideas come to me. However, I can't guarantee what will happen. There's a possibility I might not implement anything at all.[/p][p](I will likely announce updates when implementing these QoLs)[/p][p][/p]