Fixed an issue where EXP gained would become abnormal under specific conditions
[p]◆Fixed the worst bug where EXP gained would turn negative if enemy EXP became excessively large.[/p][p]Some display may still show bugs, but processing is functioning normally.[/p][p](Regarding display bugs, practical fixes are quite difficult, so they may remain as-is. Sorry about that.)[/p][p][/p][p]◆When your held EXP exceeds 1 billion, to prevent overflow (a bug caused by excessively large values), EXP will now be converted into an item called the “Shining Orb of Glory.”[/p]