PATCH NOTES - Deadhaus Sonata Combat Demo: Blood Bath
New
Bugfixes
Performance
- Many blood pools now combine into one
- New video on gameplay (Trinary Archetype & Blood Lust Systems)
- Updated Overview and Tarot Videos
- Legionnaire attacks are now smoother and have been adjusted to give the player more warning when an attack is incoming.
- Added skill icons for controllers. When controller or mouse/keyboard input is detected, the icons under the skills will change to match.
- Added volume control sliders to the Debug Menu.
- When resource globe values change (due to being hit or restoring), they will now transition to the new values smoothly instead of jumping instantaneously
- Improved appearance of moon shadows at close distances
- Decrease strength of motion blur
- Enabled screen space ambient occlusion
Bugfixes
- Fix a case where the mouse cursor would stay visible after entering combat from the main menu.
- Added multi-click prevention on Menu buttons.
- Fix shielded legionnaires getting locked in place when their attacks were interrupted.
Performance
- Disabled shadowing on many small objects