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PATCH NOTES - Deadhaus Sonata Combat Demo: Blood Bath

New
  • Many blood pools now combine into one
  • New video on gameplay (Trinary Archetype & Blood Lust Systems)
  • Updated Overview and Tarot Videos
  • Legionnaire attacks are now smoother and have been adjusted to give the player more warning when an attack is incoming.
  • Added skill icons for controllers. When controller or mouse/keyboard input is detected, the icons under the skills will change to match.
  • Added volume control sliders to the Debug Menu.
  • When resource globe values change (due to being hit or restoring), they will now transition to the new values smoothly instead of jumping instantaneously
  • Improved appearance of moon shadows at close distances
  • Decrease strength of motion blur
  • Enabled screen space ambient occlusion


Bugfixes
  • Fix a case where the mouse cursor would stay visible after entering combat from the main menu.
  • Added multi-click prevention on Menu buttons.
  • Fix shielded legionnaires getting locked in place when their attacks were interrupted.


Performance
  • Disabled shadowing on many small objects