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PATCH NOTES - Deadhaus Sonata Combat Demo: Blood Bath

New

  • Legionnaire’s walk and run animations have been refined.
  • Mix changes for shield hit sound effect.
  • Mix changes for Vampire dialogue lines.
  • (Thank you Sailor Midgard)
  • Updated keyboard bindings UI image. (Thank you Jerion 'Wyverntamer' Kràl)
  • Adjusted the player’s movement and animations to better fit with how the character should move through the world.
  • Legionnaires will now ragdoll when they die.
  • Vampire footsteps now leave bloody trails and imprints in blood pools.


Bugfixes

  • Fixed a bug where player input would not be registered properly on the radio plays menu.
  • Fixed a bug that would occasionally make the cursor hidden when opening menus.
  • Fixed a case where hitting a dead character would cause the character to re-animate under certain circumstances.
  • No longer allow cutscene to be triggered additional times while already playing. (Thank you Sailor Midgard)


Balance

  • Input duration required for entering mist form increased from 0.2 seconds to 0.4 seconds. (Thank you Jerion 'Wyverntamer' Kràl, Sailor Midgard, and Temuldjin)