PATCH NOTES - Deadhaus Sonata Combat Demo: Blood Bath
New
Balance
Bugfixes
- Removed the Rend Skill from the vampire’s skills, while we re-evaluate the skill’s design.
- Restored light sword attacks. Left Mouse button/X on the gamepad will do a light sword attack. Holding the attack button will cause the vampire to do a series of light attacks.
- Moved the heavy sword attack to its own dedicated button (Right Mouse button/Y on gamepad).
Balance
- Adjusted mist form so that the vampire will be immune to physical attacks while actively using the skill.
- Adjusted exsanguinate to both drain mana and gain vitality at a smoother rate.
- Reduced the minimum hold time to perform a heavy attack.
- Added a bonus to damage that increases the longer a heavy attack is held.
Bugfixes
- Fixed an issue causing the character to rapidly cycle between movement animations (Thank you, Temuldjin).
- Fixed an issue causing enemies to get stuck in place when they went to attack the player.
- Fixed a rare issue where the camera position could jitter between two positions instead of shaking in place when the player is hit.
- Addressed an issue that would occasionally cause the camera to twist strangely when blending in and out of the Werebat cinematic.