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PATCH NOTES - Deadhaus Sonata Combat Demo: Blood Bath

New
  • New Vampire Viktor:
    • Armor and weapons are available for upgrades (see below).
    • Cloth Simulation applied to capes when equipped.
    • Animations are a work in progress and NOT final.
  • New Legionnaires: Added a number of new legionnaires to the arena, with different armour, weapons, and size variations, replacing the previous legionnaires.

  • Added Minor Arcana: Minor Arcana are skill cards that enhance the behaviour of a Tarot Skill. Each Minor Arcana has five levels available, available as occasional loot drops upon killing enemies. The following Arcana have been added:
    1. Sorcerous Blood - reduces the heal amount of Exsanguinate by 20%. For each level of Sorcerous Blood, an additional 10% Mind damage is added to the skill.
    2. Dispossession - reduces the heal amount of Exsanguinate by 20%. For each level of Dispossession, an additional 10% Soul damage is added to the skill.
    3. Hemomancy - adds 60% base damage to Exsanguinate and a further 10% for each level of Hemomancy, but increases the Mind cost of the skill by the same amount.
    This system is a work-in-progress, in very early stages without an inventory, and will continue to be developed and refined.

  • Added weapons and armor: New weapons and armor drop as cards for the vampire to use to defeat any foe they may face! Armor pieces increase the vampire’s maximum vitality level for each piece equipped.
    • There are two different types of armor that drop, for a total of 6 pieces:
      - 3 piece set of Brigand’s armor.
      - 3 piece set of Fledgling’s armor.
    • There are six unique swords available.
    • Picking up each weapon and piece of armor is accompanied by audio describing the lore behind the item.
    Known issue: the new armor and weapons will remain opaque when switching into Ethereal state or Spectral state. The equipped gear should be translucent in these states.

  • Tarot cards:
    • Card art for all pickups.
    • Audio voice-over for each pickup.
    • Sound effects for each pickup.
  • Kythera Integration: Now being used for AI.
  • Updated Combat Arena for future Player Crypt integration.
  • Tarot cards have sound effects for when they're dropped/picked up.
  • Added a slight step forward to the Vampire’s heavy attack.
  • Mist Form dodge will now play a different animation depending on the direction in which you dodge.
  • Removed ground target decal during lock-on targeting, replaced with UI reticle.
  • Audio tracks will now fade out with the screen fade when leaving a video.
  • Adjusted how the vampire animates into a stop from a run.




Bugfixes
  • Buttons can no longer be interacted with when the screen starts fading to another level.
  • Fixed an issue that would cause shield-wielding legionnaires to occasionally use incorrect animations.
  • Fixed an issue that would allow shield-wielding legionnaires to use an ability that should only be usable by legionnaires without shields.
  • Fixed an incorrect rotation on one of the newly added legionnaire shields.
  • Fixed inconsistency between vampire and camera’s starting orientations.
    Fixed an issue where scrolling through the menu videos with a controller/keyboard did not trigger sound effects.



The Apocalypse team would like to wish everyone a safe and happy holiday long weekend!!