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Total War: WARHAMMER III News

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[h3]šŸ•™ Sale ends 10th July @ 10AM PDT/6PM BST[/h3]


— The Total War Team

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Hotfix 6.2.1

[p][/p][p]Greetings everyone!

Today, we’re releasing Hotfix 6.2.1, bringing new fixes and tweaks to Total War: WARHAMMER III including balance changes to Books of Khorne and some new quality of life improvements.

Without further ado, let’s get into it.

— Anastasija DolgoÅ”ejeva // Senior Community Manager // Your friendly neighbourhood penguin
[/p][hr][/hr]
Quality of Life Highlights
  • [p] Implemented a ā€œEnable Realms of Chaos Frontend Videoā€ (currently ā€œSkip realms of Chaos videoā€) option into Game settings in the main menu. Enabling this setting will ensure the Realms of Chaos video plays before the frontend. Disabling it will skip the video when launching the game.
    [/p]
[p][/p]
  • [p] Single clicking on the icon for a reinforcement point on Domination Maps will no longer pan the camera to that location. Double clicking on the icon for a reinforcement point on Domination Maps will pan the camera to that location.
    [/p]
Campaign
[h2]Items[/h2]
  • [p] We had one extra Unique tier item we planned to add that didn’t quite make it into 6.2: The Chalice of Malfleur. The Chalice is an arcane item that offers a huge trade-off to a caster - can you overcome its huge miscast penalties to benefit from its powerful rewards?
    [/p]
  • [p] Azhag's Crown of Sorcery no longer says it unlocks Lore of Death spells since Azhag has this innately.
    [/p]
  • [p] Fixed an issue where the next volumes of the Books of Khorne wouldn't drop for a Khornite faction.
    [/p]
[h2]Balance Changes[/h2]
  • [p] We’ve changed Khorne’s version of the Book of Khorne so that it no longer gives Spell intensity and instead Silence’s everyone in the region. A bit more fitting and useful for a Khorne faction.
    [/p]
  • [p] We originally made the decision that the permanent razing effect of the completed Book of Khorne would prevent even Khorne factions from settling ruins through their automatic ruin colonization feature - however on second thought and considering your early feedback we’ve decided to re-enable ruin colonization via this feature for Khorne factions. We’ll continue to monitor feedback on this.
    [/p]
[h2]Skills [/h2]
  • [p] Caskets of Souls aren't just for Christmas! They're affected by red line skills like other units :)
    [/p]
  • [p] Azhag's skill "Insane Visions" now provides factionwide hero recruit rank increase instead of provincewide.
    [/p]
  • [p] Paint da Beasts now affects Waaagh trophy units.
    [/p]
[h2]UI[/h2]
  • [p] Moved "Minor Faction Potential" and "AI Strength & Threat Assessment" checkboxes from endgame settings to general campaign settings (this will not affect current campaigns).
    [/p]
  • [p] ā€œImplemented a ā€œEnable Realms of Chaos Frontend Videoā€ option into Game settings in the main menu. Enabling this setting (currently ā€œSkip realms of Chaos videoā€) will ensure the Realms of Chaos video plays before the frontend. Disabling it will skip the video.ā€
    [/p]
  • [p] The Black Ark’s Docked effect now uses an icon when in pre-battle screen.
    [/p]
  • [p] Fixed not restoring army selection after treasury, objectives or treasure maps panel has been closed.
    [/p]
  • [p] Volksgrad is a major settlement, the garrison buildings available now correctly reflect that.
    [/p]
  • [p] The Altdorf College of Forbidden Magic now correctly shows as a landmark in the building browser.
    [/p]
[h2]General Fixes[/h2]
  • [p] Fixed a potential crash on AI turns.
    [/p]
  • [p] Fixed a crash when defeating a Malakai adventure’s Wood Elf Force.
    [/p]
  • [p] When occupying Kislev settlements that contain Court or Orthodoxy buildings, those buildings now convert as expected.
    [/p]
  • [p] Shadow Realm stance no longer shows as a negative effect for Alith Anar.
    [/p]
  • [p] The cost of discovery buildings is now in the correct order for Bretonnia, Vampire Coast, Dark Elves, Empire, High Elves, Lizardmen, Norsca, Skaven, Tomb Kings, Vampire Counts, Wood Elves, Warriors of Chaos, Grand Cathay, Daemons of Chaos, Khorne, Kislev, Ogre Kingdoms, Slaanesh and Tzeentch.
    [/p]
Battle
  • [p] Fixed a possible crash during battle that may occur on the map "Vampire Forest" and possibly other maps too.
    [/p]
  • [p] We've removed the expendable attribute from the Hobgoblin Bolt Thrower because Hobgoblins are not expendable.
    [/p]
  • [p] Blood Knights & Blood Knights (Lances) now have their own unit caps.
    [/p]
  • [p] Hobgoblin Bolt Thrower now has its own unit cap, matching that of other bolt throwers.
    [/p]
  • [p] The Grudge Settler Quarreller (Great Weapons) now has the correct class (and icon).
    [/p]
  • [p] The Emperor's Wrath (Steam Tank) no longer shows different stats in battle & campaign.
    [/p]
[p]— The Total War Team

[/p][hr][/hr][hr][/hr]
⚠ IMPORTANT
[hr][/hr][hr][/hr][p]If you experience any issues after downloading the update, please take a moment to Verify the integrity of the game files first to ensure there were no issues when downloading. A step-by-step guide can be found in this article.

If the issues persist, please visit our support site for additional troubleshooting steps and assistance.

[/p][hr][/hr][hr][/hr]
🧱 MOD WARNING
[hr][/hr][hr][/hr][p]Please note that user-generated mods may have compatibility issues with new game updates. If you are encountering performance or stability issues following a release, is recommended that you disable any mods you're running. If you continue to experience issues, please visit our support site for additional troubleshooting steps and assistance.

[/p]
For the latest news and announcements, drop by our official social channels.

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An entire crab army comes to Total War: Warhammer 3 in the crustacean nation mod

Carcinisation comes for us all, in time. Today, it is Total War: Warhammer 3's turn. The crustacean nation mod adds four legendary lords, heroes, 27 crabulous units, new spells, plus custom tech and building trees for a complete crab-paign experience. It would have been shellfish of me not to share, if not downright altruistic to avoid any and all crab puns.


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Total War 25 years - Wallpaper giveaway



​Greetings, Total War fans!
Ā 
Decorate your screens and celebrate 25 years of Total War with a fancy new wallpaper.
Ā 
Head to the CA Community rewards section, and get this exclusive Anniversary Wallpaper now!

— The Total War Team

For the latest news and announcements, don't forget to visit our official social channels.

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Total War Warhammer 3 update 6.2 delivers a complete rework to magic items

A new Total War Warhammer 3 update is here, delivering developer Creative Assembly's much-touted magic items rework along with the addition of new units. The overhaul is designed to better balance item strength across the strategy game's campaigns, and should result in you finding fewer but more impactful drops, with a better variety of options to suit your chosen faction's preferred play style. The complete Total War Warhammer 3 6.2 patch notes also include a nerf to Slaanesh mounted units, a fix for abilities granted to summoned forces, and a reduction to its storage size, as we wait on the Tides of Torment DLC.


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Total War Warhammer 3 patch 6.2 brings a big magic items rework and new units

The next Total War Warhammer 3 DLC is giving Norsca the attention it deserves

New Total War Warhammer 3 patch notes buff Kislev and Tzeentch again