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Total War: WARHAMMER III News

Total War: Warhammer 3’s next DLC is brought to life with porridge, yoghurt and real bones

Ogres, Orcs, and Khorne are all on the way in the upcoming expansion for strategy game Total War: Warhammer 3, and Creative Assembly have just released their latest dev vlog with a few more details on what to expect. There’s still no word on the exact title, although given the established naming convention (Shadows Of Change, Thrones Of Decay), I’m tentatively calling it “Sniffers Of Glue” in honour of the No Think, Only Krump faction selection.


You’ll find the vlog in its full glory below. What’s interesting about this one is that vlog mainstay director Rich Alridge has brought along some new faces: battle designer Josh King and audio director Chris Goldsmith. And, yes, so no-one can accuse me of burying the lede: that audio design involved the enthusiastic, deeply disgusting slurping of porridge and yoghurt, and the jangling of real bones. The source of the bones is not revealed.


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Dev Chat on 6.0 Design & Audio - What's Next?

Hey folks!

Back in June we put out our first "What's Next?" video, where you heard some of the WARHAMMER III development team to reveal the first details about our next DLC. You guys seemed to like it, so we went and did another one, and invited Mitch along to talk about our interim patches too. You also seemed to like this, so the question is; are you in the mood to hear even more about the next DLC and update 6.0?

No? Oh okay, fair enough, guess we'll sign off now then...

But wait... if you DID happen to be interested, then you'll be happy to know we have another video for you! This time we are joined once more by a familiar face, Senior Game Director Rich Aldridge, for an update on development, along with Designer Josh King and Project Audio Director Chris Goldsmith, to dive a little deeper into their respective disciplines and what they've been working on for this upcoming DLC and update 6.0. (We're even in a snazzy new studio!)

Come for the DLC news, stay for the gross sound effects and shouty voices...

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We have a lot more goodness coming your way towards the end of the month, including the first official DLC trailer, some tasty blog content, and a deeper look at the new Legendary Lords in their respective gameplay showcases. We'll also have some giveaways kicking off over on Discord where you'll have multiple chances of winning codes for the DLC on launch!

If you want to keep up to date with all of this, then be sure to join the official Total War Discord server and follow our social channels linked at the bottom of this blog.

Until next time, we'll see you on the battlefield!

Steve Coleman (KingGobbo) // Senior Community Manager


For the latest news and announcements, don't forget to visit our official social channels.

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Total War Warhammer 3 patch 5.3 brings reworks, new units and items, and a sale

With Total War Warhammer 3 now fully revitalized after some big stumbles at the start of 2024, developer Creative Assembly is continuing to deliver additional updates for the colossal strategy game and its ambitious, trilogy-combining Immortal Empires mode. Total War Warhammer 3 patch 5.3 is the latest such installment, and it brings some key reworks to the Ogre Kingdoms alongside a new Vampire Counts unit, more magic items, and several other welcome campaign and interface tweaks.


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RELATED LINKS:

Total War Warhammer 3's next legendary lords add new ways to play

Best Warhammer games 2024

Total War Warhammer 3 update 5.2 fulfills an essential Dwarf fantasy

Patch Notes 5.3 LIVE NOW!



Greetings!

​Patch 5.3.0 for Total War: WARHAMMER III is now live!
  • Tackle your monsters head on with the Grave Guard (Halberds) free unit for vampire counts.
  • Ogre camps now offer more varied units for hire depending on their tier.
  • Find 16 new Magic Items for ranged characters and 6 new zesty unique ancillaries for everyone else!


[h3]👉Read the full 5.3 patch notes here👈[/h3]

Thank you for your continuous support. If you run into any issues after updating to 5.3, please be sure to report them in our dedicated bug reporting sub-forum. See you on the battlefield! 

—The Total War Team

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⚠ IMPORTANT
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If you experience any issues after downloading the update, please take a moment to Verify the integrity of the game files first to ensure there were no issues when downloading. A step-by-step guide can be found in this article.

If the issues persist, please visit our support site for additional troubleshooting steps and assistance.

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🧱 MOD WARNING
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Please note that user-generated mods may have compatibility issues with new game updates. If you are encountering performance or stability issues following a release, is recommended that you disable any mods you're running. If you continue to experience issues, please visit our support site for additional troubleshooting steps and assistance.

For the latest news and announcements, drop by our official social channels.

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Patch 5.3 Dev Blog



Hello everyone, Mitch here, Design Director on Total War: Warhammer III, back with another dev blog - this time for patch 5.3!

Having now seen your reaction to patch 5.2 I can say it’s been really wonderful; it was inspiring to see all of your reactions to the new content, reworks and fixes and in particular your excitement for the future of the game. Speaking of the future, we’re already well underway with patch 5.3 and so I’ll walk you through the changes and additions coming as part of our next patch, before that touching on the topic of game balance as well as taking the chance to acknowledge some of the feedback we’ve seen following 5.2 and our recent Dev Chat video where among other things we asked for more of your thoughts.

[h3]📜 Read full 5.3 Dev Blog here[/h3]


—The Total War Team

For the latest news and announcements, don't forget to visit our official social channels.

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