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Total War: WARHAMMER III News

This Warhammer 3 mod lets you play a non-campaign sandbox

As we all suspected he would, PCGamesN editor Rich really likes Total War: Warhammer III, the capstone in the fantasy strategy game trilogy from Creative Assembly. The one minor complaint in his Total War: Warhammer III review is that the Chaos Rift system often clashes with the rest of the campaign. If you've been frustrated by this too, we have good news: there's now a way to turn it off.


The Chaos Realm Toggle mod by DrunkFlamingo adds a tick box for when you begin a new game in Total War: Warhammer III. By default, it's checked, which keeps the Chaos Realms storyline active. But if you untick the box, that gets disabled, and the rifts to the Chaos Realms will never open.


That will leave you free to putter about, building up armies and kingdoms as you might in Total War: Warhammer III's Mortal Empires mode, when that arrives - only without the addition of the merged campaign map and the factions from the previous two games in the series. You won't be racing your best army toward a tear in the fabric of space and time every 25 turns to do battle with some chaos god's latest collection of frighteners.


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Total Warhammer 3's next update will add Workshop support

Total War: Warhammer 3 patch fixes forced VSync bug

Here's what Total Warhammer 3 difficulty settings really do

Total War: Warhammer 3 patch fixes forced VSync bug

As promised, the 1.0.2 patch for fantasy strategy game Total War: Warhammer III has arrived. This update doesn't include any flashy changes to the way the game is played (or satisfy Khorne's eternal thirst for gory blood effects), but it does include some welcome updates to the technical side that should make playing and updating the game a smoother process overall.


Update 1.0.2 improves Creative Assembly's build-authoring process, the studio says, which effectively means it'll take less time to unpack and install patches going forward. Even small patches would, up until now, take quite a while to finalise, and Creative Assembly says this should be improved even further in the next major update.


This patch also addresses the bug that forced VSync to be enabled for some players, limiting their framerates. Players using Intel Alder Lake (12th-generation) processors and Windows 11 should also no longer see stuttering. As of this update, there should be no more of that weird hang when you first boot Total War: Warhammer III - that issue's been addressed, too.


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Here's what Total Warhammer 3 difficulty settings really do

Total Warhammer 3's alt-tab crash fix delayed til next patch

The next Total Warhammer 3 patch should fix alt-tab crashes

Total War: WARHAMMER III - Patch 1.0.2



Good day, commanders! Today we’re happy to introduce Patch 1.0.2, which brings fixes for several key performance, multiplayer, and installation issues to Total War: WARHAMMER III.

Our primary goal with this release is to raise the baseline for our community: assisting those who have been unable to play and implementing the first performance fixes for those of you experiencing framerate caps or issues running the game on certain high-end rigs. Both performance and stability will be a long-term and ongoing effort for the team, all of which begins with raising the bottom bar for those most impacted by technical obstacles or issues.

Following today’s build, we will be working towards two major milestones to which you can look forward:
  • Steam Beta of the ALT+Tab Crash Fix. The team is fixing a few final graphics issues that popped up as a result of the fix before submitting it to QA for review. Once verified, it will be uploaded and made available as a Steam Beta branch, which will allow affected players to verify that it works on their system before it is approved for an official game build.

  • Update 1.1. The game’s first major gameplay, balance, and bug-fix update is in the works, and the team has pulled together a wide variety of changes for you to enjoy. We’ll talk more about what to expect in the update this week, though its arrival date is still TBD as the team puts it through all the necessary testing and approval cycles.

Whether you’re experiencing issues or enjoying the game at its fullest, you are welcome to join us on our official channels where you can join the conversation with the rest of the community:

💬 DISCUSS: Total War: WARHAMMER III on Steam 💬 DISCUSS: Total War: WARHAMMER III on the official Forums 💬 CHAT: The Total War Official Discord

Finally: thank you for being a part of this journey, which is only just beginning... We have plenty more in store as we prepare both the fixes and brand-new additions to the game, and genuinely appreciate your patience, your passion for Total War and WARHAMMER III, and for your honest critiques as we build on the strong foundation established by the WARHAMMER series over the past six years. We share your excitement and eagerness to see Total War: WARHAMMER III grow, expand, and set a new standard for the series, and can’t wait to join you all on the battlefield that lies ahead. Keep making your voices heard, and we’ll be back here soon with more details of what lies ahead for the WARHAMMER team.

See you in the Chaos Realms!

— The Total War Team

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📃 PATCH 1.0.2
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[h2]GAME[/h2]
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  • Improved our build-authoring process, which will reduce the excessive install times required for relatively small patches. We expect to further reduce these install times with the next game update.
  • Fixed a problem where the vertical sync (VSync) setting was being forced on for some players—artificially limiting the framerate regardless of system specs.
  • Resolved game stuttering issues when playing the game in Windows 11 with Intel Alder Lake (12th-generation) processors.
  • Fixed an issue that caused the game to hang on first boot in certain languages.
  • The game will now display an error if installed to a folder path that uses non-English characters. Doing so will cause the game to be unresponsive. To alleviate this, we recommend changing the installation location to a folder or folder path that doesn't include non-English characters.


[h2]MULTIPLAYER[/h2]
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  • Fixed an issue that caused battles in multiplayer campaign to desync.
  • General multiplayer services improvements.


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⚠ NEED HELP?
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If you experience any issues after downloading the update, please take a moment to Verify the integrity of the game files first to ensure there were no issues when downloading. A step-by-step guide can be found in this article.

If the issues persist, please visit our support site for additional troubleshooting steps and assistance.

Here's what Total Warhammer 3 difficulty settings really do

There are five Total War: Warhammer III difficulty options to choose from when players start the strategy game's campaign, but the menu does a poor job of explaining the actual differences between these difficulty modes. Now, one frustrated player datamined Warhammer III's files and dug up what changing difficulty actually means.


Total War: Warhammer III only released last month and it's already clearly one of the best RTS games on PC, but some players are getting a bit cheesed off with the lack of transparency regarding the game's five difficulty options - Easy, Medium, Hard, Very Hard, and Legend. Other than generally being tougher, what really changes between these mods?


Reddit user pittaxx was similarly "frustrated" by the little information provided on what changing difficulty actually does, so datamined the game's files to find most of the stat differences between these modes. Some are obvious, like Easy and Medium starting off with way more funds and lower costs, but others are less so - like player morale during battles ranging from 4 (Easy) to -8 (Very Hard/Legend).


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RELATED LINKS:

Total War: Warhammer 3 patch fixes forced VSync bug

Total Warhammer 3's alt-tab crash fix delayed til next patch

The next Total Warhammer 3 patch should fix alt-tab crashes

Total Warhammer 3's alt-tab crash fix delayed til next patch

The next patch for Total War: Warhammer III will be rolling out next week, but unfortunately, it will not contain the fix for the alt-tab crash issue that the RTS game's players have been running into. Developer Creative Assembly says fixing the crash resulted in other issues popping up, and so it's delaying that fix until things get straightened out.


In a new Steam post, Total War: Warhammer III's developers explain that the fix they found for the alt-tab crashes resulted in additional graphical issues, and so they won't be including it in patch 1.0.2 when that arrives next week. Instead, once the fix has undergone some additional testing, it'll be added to a beta branch that you'll be able to access from the Steam options menu for Total War: Warhammer III.


What that patch will contain, however, is some welcome performance improvements, fixes for desyncs, and the resolution of some boot issues that Creative Assembly says were "preventing certain players from playing or enjoying the game." The patch will also address forced v-sync and some "ongoing issues with Alderlake generation processors", the studio says.


Read the rest of the story...


RELATED LINKS:

Here's what Total Warhammer 3 difficulty settings really do

The next Total Warhammer 3 patch should fix alt-tab crashes

Looks like Total Warhammer 3 is getting Chaos Dwarfs