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Total War: WARHAMMER III - Feature Focus Blog #1: Elevation


Greetings!

Today we’re kicking off a series of blogs that are a little different to our norm in which we take a deep dive into some of the grittier aspects of Total War: WARHAMMER III, tearing into the real meat of the game and pulling apart its entrails for all to see.

The aim is to explore some of the often-overlooked areas of the game at a developer level, with the aim of squashing some of the mysteries surrounding the many, many systems found in WARHAMMER III.

Helping us get our head round things is Total War: WARHAMMER III designer William Håkestad.

We begin with a look at elevation. How much does having the high ground really change the course of battle?

📰 Check out the blog here to find out: https://www.totalwar.com/blog/ff1-elevation/


—The Total War Team

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Total War: Warhammer 3's roadmap outlines the next year of expansions and updates


The Forge Of The Chaos Dwarfs expansion is hot out of the oven, but Creative Assembly have already detailed what’s next for Total War: Warhammer 3. A fresh roadmap shares what’s coming in the next twelve months, which includes three paid expansions: Shadows Of Change (Summer 2023), Thrones Of Decay (Winter 2023), and To Be Revealed (which I’m hoping is the official title, coming Spring 2024). Each expansion will be accompanied by a free update that brings Legendary Heroes for everyone, as well as interim patches in between content drops.


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Here are the next three Total War Warhammer 3 DLCs

The Total War Warhammer 3 roadmap for 2023 into 2024 has been revealed by Creative Assembly, showing what the next 12 months of the strategy game are set to look like, as Total War Warhammer 3 DLC, patches, and expansion content will be rolling out for one of the best Warhammer games on the market.


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RELATED LINKS:

Best Warhammer games 2023

Total War Warhammer 3 Chaos Dwarfs DLC review - Evil Incorporated

Total War Warhammer 3 DLC modes land for free alongside Chaos Dwarfs

A look at the next 12 months of Total War: WARHAMMER III!

Greetings Total War fans!

Today, we’re sharing our Spring Roadmap: a high-level overview of the major updates and key features coming to Total War: WARHAMMER III over the next 12 months.

Drum roll please... 🥁



[hr][/hr][h2]UP NEXT: UPDATE 3.1[/h2][hr][/hr]
As has become the standard, our interim patches will follow each major release with bug fixes, gameplay and balance changes (largely based on your feedback), and notable features that will continue to evolve and improve the game. Here are some of the highlights of Update 3.1:

  • Chaos Dwarfs arrive as an End Game Scenario in Immortal Empires. Now that you can spread the flame of Hashut, can you also weather the late-game molten tide…?
  • Regiments of Renown: Seven new units join the line-up of the base WARHAMMER III races! Can you guess which seven?
  • New Legendary Hero: Discover the latest Legendary Hero to join the fray. Look forward to a special reveal later this month for an official introduction!
  • Multiple crash and performance fixes, bug fixes, gameplay tweaks, and more!

Look for Update 3.1 in the final week of May, including more details and news as we get closer to the end of the month!

[hr][/hr][h2]UPDATE 4.0[/h2][hr][/hr]
Following the release of Update 3.1, the team is all-in on the summer release! Update 4.0 will not only be accompanied by our fourth DLC—SHADOWS OF CHANGE—but will include a bunch of new additions to the game:

  • SHADOWS OF CHANGE: Our fourth official DLC explores the ongoing story of three races—Tzeentch, Cathay, and Kislev—while introducing three new Legendary Lords, a new Legendary Hero, a ton of new units, and more!
  • Free Legendary Hero: Another Legendary Hero joins the roster…a front-line fighter twisted by the Lord of Change!
  • Immortal Empires Achievements: A popular request, the time has come; complete a swath of new achievements for all the different races on the biggest battlefield ever.
  • Race Updates: The three races cast into the spotlight by the DLC will also be the benefactors of a base-race update. So, for all you Tzeentch, Cathay, and Kislev commanders, this could be a great place to start some conversations with your fellow players.
  • AI Updates: Expect tweaks and fixes to the player bias and campaign AI as the world and threats therein continues to evolve.
  • Settlement Battle Improvements: Another ongoing project, expect the latest adjustments, bug fixes, and AI improvements to settlement battles.
  • …and, as always, more fixes and features to come in Update 4.0!

We dive into more details on these changes in the weeks leading up to 4.0, so stay tuned for more information, preview videos, and a first look at SHADOWS OF CHANGE later this summer.

[hr][/hr][h2]UPDATE 5.0[/h2][hr][/hr]
The final release of the year ushers in another major update and the next DLC—THRONES OF DECAY—to expand the WARHAMMER III battlefield:

  • THRONES OF DECAY: Nurgle, the Empire, and the Dwarfs take the spotlight with their own Legendary Lords and new campaigns to expand the TW: WH universe. This, in addition to a new Legendary Hero, new units, and other perks we’ll share about the latest DLC.
  • Free Legendary Hero: Another Legendary Hero joins the toolbox. No hints on this one… (you already have all the clues you need!)
  • The Nemesis Crown: A new legendary artefact (akin to the Sword of Khaine) appears on the battlefield. We’ll dive into what it offers before its addition in 5.0…
  • Race Updates: Nurgle, the Empire, and the Dwarfs are under the microscope, which makes for a great opportunity to prioritize your ideas and complaints before the end of the year!
  • …and, of course, more, more, more!

We’re nowhere near close enough to dig into the intricate details of what’s on the way in 5.0, but the important thing is that it’s on the way! And that give you plenty of time to not only speculate on what three Lords will be appearing this winter, but what changes you’d like to see to the three races in the spotlight.

[hr][/hr][h2]UPDATE 6.0[/h2][hr][/hr]
And finally, to round out the 12-month calendar, we can also confirm that Update 6.0 will drop in the spring of 2024: another opportunity to expand three of the game’s races, introduce new Legendary Lords, a new Legendary Hero, and game improvements galore with the major release.

[hr][/hr][h2]LOOKING FURTHER AHEAD[/h2][hr][/hr]
There’s plenty more in the works that we haven’t even begun to touch on—ongoing performance, optimization, gameplay and mechanics improvements, the ideas we already have churning for our 2024 releases, and more—and we can’t wait to share more details as we get closer to each game update. And with all this in mind, your feedback continues to be key to the growth of the game, as well as what gets included in every single future release. We’re building a game for you, so absolutely do keep the conversation flowing (in a respectful and constructive manner).

As for right now, we’d love to hear what questions are still lingering in your head following today’s reveal, as we’ll be looking for the most pressing questions that pop up to answer:

  • Post an idea or start a discussion on Steam
  • Chat with the Total War community on Discord
  • Create a post or report a bug on the Forum


So, we’ll be back with more news, information, and answers soon, and we’ll see you on the battlefield!

—The Total War Team

For the latest news and announcements, don't forget to visit our official social channels.

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Total War: WARHAMMER III - Patch 3.0.1



Hi everyone,

We've just released patch 3.0.1 which addresses various performance issues that have come to light since 3.0 launched, as well as some missing localisation strings we were made aware of. Thank you all for your patience and reports while we investigated!

— The Total War Team

[hr][/hr]
📃 PATCH 3.0.1
[hr][/hr]
We've released a small patch to address a few problems that have arisen in the wake of Update 3.0.

The fixes are as follows:

  • Replaced missing text strings in Forge of the Chaos Dwarfs.
  • Addressed significant FPS drops when panning across the campaign map with 3D UI enabled.
  • Fixed performance stuttering on 12th and 13th Gen Intel Hybrid-CPUs. 
  • Issued a potential fix to a rare crash with sticky tooltips when assigning skill points.


Please do keep talking to us about the game’s performance post-patch, and of your ongoing Update 3.0 experiences. We’ll be back with Update 3.1 arriving later this month.

[hr][/hr][hr][/hr]
⚠ IMPORTANT
[hr][/hr][hr][/hr]
If you experience any issues after downloading the update, please take a moment to Verify the integrity of the game files first to ensure there were no issues when downloading. A step-by-step guide can be found in this article.

If the issues persist, please visit our support site for additional troubleshooting steps and assistance.

[hr][/hr][hr][/hr]
🧱 MOD WARNING
[hr][/hr][hr][/hr]
Please note that user-generated mods may have compatibility issues with new game updates. If you are encountering performance or stability issues following a release, is recommended that you disable any mods you're running. If you continue to experience issues, please visit our support site for additional troubleshooting steps and assistance.

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