Enter the World of Ogre Kingdoms
Get ready to unleash the power of Greasus and Skrag along with their colossal warriors. And don't forget to feed 'em...
THE GREAT MAW'S HUNGRY 🍖[/h3]
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Last week we got treated to the announcement (and confirmation) of the Ogre Kingdoms as Total War: Warhammer III's pre-order incentive, as well as a new firm release date. What also got announced at the same time were two physical editions for the game - the 'Day One' and the 'Limited' editions - the details of which you can find out on the strategy game's updated FAQ.
The physical editions themselves are not what we're interested in though, it's what comes with them - namely, both editions come with a printed version of Total War: Warhammer III's campaign map, giving us our first official glimpse as to what the game's strategic playgroundc is going to look like. As you can imagine, this has Total War fans quite excited.
As we only have the promo images for the physical editions as a source, part of the campaign map is obscured by other features, but that hasn't stopped people from attempting to fill in the blanks. This is made easier as it seems that Warhammer III's campaign map will feature elements of the Old World from the Warhammer I map, namely the northern parts of the Empire, as well as the Chaos Wastes and the area around Kislev.
RELATED LINKS:
Creative Assembly lifts the veil on Nurgle and Slaanesh for Total War: Warhammer 3
Total Warhammer 3's Ogre Kingdoms roster of big lads has been revealed
Landing is now a thing in Total War: Warhammer III
In certain key ways, the Ogre Kingdoms will be Total War: Warhammer III's most relatable faction: specifically, their main concern at any time is what's for lunch. The Ogre Kingdoms, as has been theorised for some time, are the early-adopter bonus for players who pre-order Total War: Warhammer III, and developer Creative Assembly has now shed light on how these hungry lads will work on the campaign map.
The Ogre Kingdoms will have two legendary lords at launch, Greasus Goldtooth and Skrag the Slaughterer. The latest post on the Total War blog doesn't get into their specific campaign details, but instead discusses how ogres work generally. They're structured similarly to a horde faction, with camps that can be placed just about anywhere an ogre army can reach, and they run on meat - which can be obtained in a number of ways, all unpleasant.
Camps work as the ogres' major settlements, and you can place them anywhere that's far enough away from an existing settlement. That includes enemy territory, mind you - any ogre camp set up in enemy-controlled territory automatically begins raiding that province with whatever is in its garrison.
RELATED LINKS:
Creative Assembly lifts the veil on Nurgle and Slaanesh for Total War: Warhammer 3
Total Warhammer 3's Ogre Kingdoms roster of big lads has been revealed
Landing is now a thing in Total War: Warhammer III