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Updated Early Access Roadmap



Ahoy, captains,


[h3]Above you can see the updated version of Black Skylands's Early Access Roadmap. Let's delve into the details of our plans for the following months.[/h3]


[h2]🗺️ WHY HAS THE ROADMAP CHANGED?[/h2]

We have expanded the project during the early access development and adapted it to your feedback. Currently, we are happy with the amount of different aspects and mechanics the game has. But we reached the point from where all future changes need to solidify the foundation of the game. In short, we want to take bigger steps, taking more time to revisit and polish mechanics that lie within the core of Black Skylands. Combat, progression, storytelling and late game are the areas that we want to focus on the most. That said, we made a decision: concentrate on improving the gameplay loop and disperse new content additions.


[h2]🎁 CONTENT UPDATES[/h2]

According to the new version of the roadmap, 2 major content additions are planned for 2022. The ETAs are May for Update №3 and September for Update №4.
  • Update №3 will feature Raids that are meant to make the late game phase more exciting and rewarding for captains who decide to stick around after finishing the main storyline and improve their skills, vessels and gear;
  • The contents of Update №4 are to be determined.


[h2]⚔️ BETTER COMBAT[/h2]

Both aerial and ground combat will get a lot of our attention in the near future.
  1. We are planning on making aerial skyship battles much more exciting by deepening the mechanics as well as amending the enemy behavior and user interactions;
  2. Fighting on the ground is going to become more tactical and diverse. Also, the enemy AI is going to be improved for the bad guys to pose a bigger challenge;


[h2]💪 IMPROVED PROGRESSION SYSTEM[/h2]
This feature needs to grow into something more distinct and centralized. We want you to have a constant feeling of progression. UI, the elements of progression and the ways of obtaining upgrades/power-ups are to be tweaked. Yes, we have been adding treasures and artifacts but we would like to dig deeper and inter-connect the aspects of the progression system.


[h2]📚 REWORKING THE STORYLINE[/h2]
Our team wants more cohesion between the narrative and gameplay. The dialogues will be rewritten, characters—added more depth to and the opening sequence—changed. Oh yes, the story ending will be added too.


[h2]🏆 ACHIEVEMENTS[/h2]
To the achievement hunters: yes, you can rest assured.


The ETA for the launch of the completed game is Q1 2023. We hope that this version will be the best Black Skylands we can possibly create. With your help, of course! Please, do not hesitate to give us feedback, share ideas...and join our future playtests! Oh, we haven't mentioned them yet? Yes, we are going to organize a handful of closed tests to check how our mechanics work. Follow us on Steam, socials, Discord and Reddit (links below) to keep abreast with the news about the playtests.

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Yours truly,



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