Optimisation Patch 4.9.3 & Server Downtime tomorrow Tuesday 20th at 9AM UTC
[p]Tomorrow we will be performing an optimisation update that will require approximately 3 hours of server downtime, at 9:00 AM UTC. As a result of this, PvP will also be disabled for a further 2 hours until 2 PM UTC on Tuesday, 20th. We will also be extending the spawns of the Colossal Squigs event by 3 hours; they will now finish spawning at 7 PM UTC on Wednesday, 21st January.[/p][p][/p][p]Below is a list of the features and fixes in this patch.[/p][p][/p][p]Features[/p]
- [p]All spawnable locations have been reworked, so in busy events, the highest level Resources, Foes, Armies, etc., are now prioritised by the location respawner.[/p]
- [p]The Chaos Champion has had his maximum level increased from 80 to 85.[/p]
- [p]Added a new optimisation to the Spoils delivery system to improve server performance and reduce delays.[/p]
- [p]Allow rallies to be created against NPC targets while PVP is disabled.[/p]
- [p]Improved display for troops in battle report notification to be clearer (survived, hospitalised, salvaged and permanently dead).[/p]
- [p]Fixed display in battle report notification for hospitalised troops.[/p]
- [p]Fixed UI overlap issue with the Spoils of Conquest button on some devices.[/p]
- [p]Fixed UI overlap issue on PC warlord upgrade panel.[/p]
- [p]Fixed an issue where the Dynamic Island on iOS could obscure Resource values.[/p]