New Release - Game version 1.20.33

Recent Combat Report Panel
Added a new combat report panel to the main HUD.
Improved how quickly activating a Shield will be on both the client and server.
Added the Empire City Domination event.
In this challenge, Alliances will gain points by controlling Empire Cities.
New Chapter Added: VII - The Fall of the Empire
This includes new chaos quests and extensions to existing quests.
Combat Changes
Units will now use the fully calculated damage (including the attack value) to determine whether to attack with either their Melee or Ranged rather than picking solely on the damage.
Tier bonuses will now always display correctly in the combat breakdown.
Soul Trading
A new option to allow trading of lower value Souls into higher-value ones is now available via the Warlords Conclave.
New Event ‘Warherd Raiders’
A new foe, the Beastmen Centigors join the battle in this new map event and a linked challenge.
3 new craftable items:
Bloody Executioner’s Hood
Brigandine of Spite
Hexagrammic Mace
New Warlord ‘Masque of Slaanesh’
Added 3 new Warlord Challenges
Masque of Slaanesh Gain Power
Masque of Slaanesh Train Units
Masque of Slaanesh Conquest
Masque of Slaanesh Defeat Units
Challenges
10 Future Challenges are now shown as opposed to 6.
The following new challenges have been added:
Infernal Gain Resources
Legion Gain Iron
Legion Raid Resources
A new type of Challenge where points are awarded for dealing Damage to Foes has been added, the new challenge types are:
Damage Foes
Damage Foes Enduring
Changeling Damage Foes
General
Additional rewards have been added to the settings and social panel.
The power gained from training units will now display on the training panel.
Warlord Improvements
We’ve improved the stats and buffs on a number of less popular Warlords.
The warlord march panel will now save player preferred sorting filters.
A single Warlord can be added to the Warband by the Warband leader.
Defeated Troops in a Warband will now return to the Sawbones similar to regular marches (40% PvP and 100% PvE)
3 new Warband items have been added:
Warband Drummer
Crazed Warband Drummer
Warband Recall
Core Warlords
Doom Knight:
New Stat added:- Undivided Melee Damage Bonus (0.5% to 10%)
Melee Attack increased from 37 to 42 (by 5 at all levels)
Melee Damage boosted at all levels from (175 to 5,000) to (500 to 12,500)
Ranged Attack increased from 22 to 27 (by 5 at all levels)
Ranged Damage boosted at all levels from (175 to 5,000) to (500 to 12,500)
Armour increased from 26 to 28 (by 2 at all levels)
Health increased at all levels from (15 to 275) to (20 to 290)
Morale increased from 64 to 68 (by 4 at all levels)
Load increased at all levels from (150 to 3,750) to (160 to 4,600)
Dragon Ogre Shaggoth:
New Stat added:- Infantry Armour Bonus (0.5% to 10%)
Melee Damage boosted at all levels from (300 to 9,000) to (400 to 15,000)
Ranged Attack increased from 22 to 27 (by 5 at all levels)
Ranged Damage boosted at all levels from (300 to 9,000) to (400 to 15,000)
Exalted Chosen:
New Stat added:- Defenses Health Bonus (0.5% to 10%)
Melee Damage boosted at all levels from (225 to 6,500) to (280 to 13,000)
Ranged Attack increased from 22 to 27 (by 5 at all levels)
Ranged Damage boosted at all levels from (225 to 6,050) to (280 to 13,000)
Armour increased from 26 to 28 (by 2 at all levels)
Health increased at all levels from (15 to 275) to (20 to 290)
Morale increased from 64 to 68 (by 4 at all levels)
Chosen Standard Bearer:
New Stat added:- March Capacity Bonus (0.25% to 5%)
Melee Attack increased from 40 to 41 (by 1 at all levels)
Melee Damage boosted at all levels from (200 to 5,800) to (500 to 12,500)
Ranged Damage boosted at all levels from (200 to 5,800) to (500 to 12,500)
Armour increased from 26 to 28 (by 2 at all levels)
Health increased at all levels from (15 to 275) to (20 to 290)
Load increased at all levels from (175 to 4,375) to (260 to 4,700)
Uncommon Warlords
Herald of Khorne:
Melee Damage boosted at all levels from (500 to 12,500) to (600 to 16,500)
Ranged Damage boosted at all levels from (500 to 12,500) to (600 to 16,500)
Health increased at all levels from (30 to 500) to (40 to 525)
Herald of Slaanesh:
Melee Damage boosted at all levels from (500 to 12,500) to (600 to 16,500)
Ranged Damage boosted at all levels from (500 to 12,500) to (600 to 16,500)
Armour increased from 18 to 24 (by 6 at all levels)
Load increased at all levels from (200 to 5,000) to (310 to 5,470)
Herald of Tzeentch:
Melee Attack increased from 22 to 31 (by 9 at all levels)
Melee Damage boosted at all levels from (225 to 6,950) to (400 to 15,000)
Ranged Attack increased from 30 to 39 (by 9 at all levels)
Ranged Damage boosted at all levels from (225 to 6,050) to (400 to 15,000)
Armour increased from 18 to 24 (by 6 at all levels)
Health increased at all levels from (30 to 500) to (40 to 525)
Herald of Nurgle:
Melee Attack increased from 37 to 41 (by 4 at all levels)
Melee Damage boosted at all levels from (225 to 7,300) to (400 to 15,000)
Ranged Attack increased from 37 to 41 (by 4 at all levels)
Ranged Damage boosted at all levels from (225 to 6,950) to (400 to 15,000)
Health increased at all levels from (30 to 500) to (40 to 525)
Rare Warlords
Chaos Sorcerer on Manticore:
New Stat added:- Infantry Health Bonus (1% to 15%)
Ranged Attack increased from 22 to 28 (by 6 at all levels)
Daemon Prince:
New Stat added:- Chariot Ranged Attack Bonus (1% to 15%)
Skullhunter:
New Stat added:- March Speed Bonus (1% to 15%)
Melee Attack increased from 37 to 44 (by 7 at all levels)
Ranged Attack increased from 22 to 28 (by 6 at all levels)
Health increased at all levels from (100 to 620) to (105 to 690)
Morale increased from 64 to 68 (by 4 at all levels)
The Changeling:
New Stat added:- Tzeentch Ranged Damage Bonus (1% to 15%)
Melee Attack increased from 27 to 38 (by 11 at all levels)
Armour increased from 19 to 25 (by 6 at all levels)
Health increased at all levels from (100 to 620) to (105 to 690)
Morale increased from 64 to 68 (by 4 at all levels)
Load increased at all levels from (200 to 5,000) to (250 to 6,000)
Masque of Slaanesh:
New Stat added:- Slaanesh Melee Damage Bonus (1% to 15%)
Armour increased from 19 to 25 (by 6 at all levels)
Morale increased from 64 to 68 (by 4 at all levels)
Pox Rider:
New Stat added:- Nurgle Melee Attack Bonus (1% to 15%)
Health increased at all levels from (100 to 620) to (105 to 690)
Epic Warlords
Keeper of Secrets:
Stat Removed:- Slaanesh Ranged Attack Bonus(2.25% to 35%)
New Stat added:- Monstrous Beasts Melee Damage Bonus(2.25% to 35%)
Melee Damage boosted at all levels from (1,000 to 25,000) to (1900 to 27,000)
Ranged Attack increased from 30 to 35 (by 5 at all levels)
Ranged Damage boosted at all levels from (1,000 to 25,000) to (1900 to 27,000)
Great Unclean One:
Melee Attack increased from 45 to 50(by 5 at all levels)
Melee Damage boosted at all levels from (1,000 to 25,000) to (1,500 to 28,500)
Ranged Attack increased from 23 to 25 (by 3 at all levels)
Ranged Damage boosted at all levels from (1,000 to 25,000) to (1,500 to 28,500)
Mounted Exalted Hero:
Melee Attack increased from 52 to 57(by 5 at all levels)
Ranged Attack increased from 25 to 28 (by 3 at all levels)
Armour increased from 32 to 36 (by 4 at all levels)
Lord of Change:
Melee Attack increased from 45 to 56(by 11 at all levels)
Ranged Attack increased from 45 to 56(by 11 at all levels)
Slambo:
Melee Attack increased from 53 to 57(by 4 at all levels)
Ranged Attack increased from 23 to 26 (by 3 at all levels)
Armour increased from 32 to 36 (by 4 at all levels)
Morale increased from 64 to 66 (by 2 at all levels)
Unit changes
Pink Horrors of Tzeentch
Melee attack increased from 22 to 25
Melee damage increased from 300 to 360
Ranged attack increased from 28 to 47
Ranged damage increased from 475 to 590
Armour increased from 19 to 22
Hellcannon
Ranged attack increased from 22 to 25
Ranged damage increased from 750 to 1000
Armour increased from 26 to 44
Daemonettes of Slaanesh
Melee attack increased from 37 to 40
Melee damage increased from 600 to 700
Ranged damage increased from 450 to 500
Morale increased from 56 to 60
Armour increased from 19 to 25
Screamers of Tzeentch
Melee attack increased from 30 to 37
Melee damage increased from 900 to 1100
Ranged damage increased from 640 to 700
Morale increased from 56 to 58
Armour increased from 25 to 30
Health increased from 1400 to 1500
Plague Drones of Nurgle
Melee attack increased from 22 to 25
Melee damage increased from 720 to 850
Morale increased from 56 to 60
Armour increased from 25 to 30
Fiends of Slaanesh
Melee attack increased from 30 to 35
Melee damage increased from 840 to 980
Armour increased from 26 to 35
Fixes
Fixed a bug where reward counting for alliance challenges did not take into account your alliance join time but the claim button did.
Fixed a bug where the units in the march would not clear when switching the origin of the march.
Fixed a bug where if double rewards (from the hero skill) were triggered from Foe Hunting they were displayed, but not available to use.
Fixed a bug where hero rewards were not given on the client (and required a reload) when a map location was not destroyed.