New Release - Game version 2.10.20

Hail, Mighty Lords!
You may now download the latest version 2.10.20 of Warhammer: Chaos & Conquest!
Please check out the patch notes below:
Ulthuan Changes
• Increased the number of Silver Leaf Nodes that spawn in Ulthuan.
• To gather Silver Leaf, each unit of Silver Leaf now required 400k load.
• Added new level 20, 25 and 30 Armies to Ulthuan.
• The Elfs have reinforced their Citadels, the forces in them will now be more challenging to defeat.
• Increased the number of Armies and Foes which spawn in Ulthuan.
• The Invasion of Ulthuan event is very much a PvP focused event, as such players will no longer be able to shield within this region, as such teleporting home from the region however will flee and prevent enemy marches or warbands hitting you, there will however be a 1 hour cooldown placed upon you to stop you returning to Ulthuan.
• Improved the new Alliance Quest panels and the Ulthuan challenge panel to allow players to see the contents of all Rewards which can be earnt within the zone, including the new Alliance Caches and Treasures of Eataine.
Gameplay Improvements
• Improved buy and use speed up functionality and added a tooltip for using speeds from the Inventory.
• Increase the number of level 7 resources tiles that appear in any region over 180 days in age.
• Level 8 resource tiles will now start appearing in all regions over 180 days in age.
• A small amount of 9 resource tiles will now start appearing in all regions over 180 days in age.
• Reworked the Boon of Slaanesh event to further increase the spawn rates based on the above 3 changes.
• Reduced the percentage of permanent troops dying in Empire Cities (excluding Altdorf) from 40% to 30%.
• Reduced the percentage of permanent troops dying when attacking enemy players from 60% to 50%.
• The resources generated from the Slaughter Pens, Quarry, Blast Furnace and Lumber Mill have been increased by 50% on all levels.
• Increased Warehouse capacity by 50% to align with the increase from resource structures.
• Reduces the time it takes to heal all units in the Sawbones by 10%.
• Reduces the resource cost to heal all units in the Sawbones by 30%
Events
• Legendary Warlord & Event
• Added the Legendary Warlord ‘Throgg, King of Trolls’ to the game.
• Added a new Map Event : Monstrous Royalty
Throgg, King of Trolls, has emerged from his mountain fastness to bring terror and destruction to the Empire!

• Added a new Infernal Challenge: Damage Undivided Foes
• Added a new Warlord Challenge: Damage Undivided Foes
General
• Challenges which require you to defeat NPC armies, will no longer gain points from defeating units within Empire or Elven Cities.
• Added teleport awaiting animation for cities on the world map while they are awaiting teleport.
• Disabled march boost button when the target capacity is lower than the maximum march capacity, and display the correct max troop capacity when limited by the target.
• Added loading screen when visiting Ulthuan and transitions from other regions.
• Added reward chance info to Ulthuan rewards
• Changed the behaviour to skip the march origin stage always, if only one city could be the origin. For example when reinforcing from a single outpost.
• Added a button to view breakdown of units currently in the healing queue of the Sawbones.
• Added “Buy with Alliance Coins” option to trial refresh panel in the daily trials window.
Bug Fixes
• Fixed a bug in the combat breakdown that prevented the defender results from appearing.
• Fixed a bug where some Foe and Army descriptions would sometimes not load their descriptions when viewing their stats.
• Fixed an issue where the reported message was not passed through when reporting a message to support.
• Fixed a desync between the client and the server when teleporting with your own marches incoming but not originating at your Chaos Keep.
• Fixed a bug where it would still treat you as part of the Region War if you relocated to a region without a Region War.
• Fixed an issue where the client would desync when you visited your own region and attempted to relocate there while invading another Region.
• Fixed an issue where cached Empire Cities would not be updated in the cache, which could cause some display issues.
• Fixed an issue where Empire Cities that were ablaze would display "Shield Falls In:" instead of "Attackable In:".
• Fixed a bug where some marches would not complete instantly when teleporting.
• Fixed a bug where units would not get removed properly when switching origins resulting in increased units.
• Alliance spoils will now only display in purchases when you have an alliance, because they can only be granted to an alliance.
• Fixes some issues where challenge rank points + position with the leaderboard points could display incorrectly.
• Item purchases are now correctly capped to the max value.
• Fixed a translation issue with the alliance item inventory header.