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Ready or Not News

Get Ready or Not 20% off in the Steam Summer Sale!

🌞 Calling all summer-enjoying units!

Ready or Not is participating in the official Steam Summer Sale with a 20% discount!

With the warm sun watching over your shoulder this time as well, Los Suenos Police Department is eager to see you pass the recruitment phase and join us on the field.

Make sure to grab this exclusive deal between June 29th - July 13th, and secure your game copy before the price increase upon our highly anticipated 1.0 launch!

Over and out,
VOID Interactive

https://store.steampowered.com/app/1144200/Ready_or_Not/

Ready Or Not - Streamer

A silly prank, an illegal crypto mining activity, and a young individual that learned about life's consequences the hard law enforcement way.

Introducing Streamer, our ambitious upcoming map that will be available with the arrival of the 1.0 release.

[previewyoutube][/previewyoutube]

Volume #54 Ready or Not Development Update

[h2]Attention Officers,[/h2]

Welcome to the 54th edition of our biweekly newsletter! This week we’ll be talking about our upcoming map, Sins of the Father, our new Devlog that will be dropping monthly alongside our newsletters starting next month!
[hr][/hr]
[h2]The First Sin[/h2]
Taking place after the attempted assassination of a US Lawmaker by a group of disenfranchised Veterans, Sins of the Father brings the team to an devilishly opulent penthouse suite packed to the brim with some of the toughest hostiles that the LSPD has come up against yet. This a very dangerous proposition when the LSPDs past victories include a squad of well equipped ex-military veterans, a large complex filled with deadly paramilitaries, and an incredibly well-entrenched ex-USIA officer.

Above: The long halls offer little cover from very aggressive hostiles, make good use of shields and doorways.

[h2]The Sinners[/h2]
The capabilities of the hostiles contained within Sins will show from their rock solid morale, meaning the bodyguards will be some of the hardest suspects in the game to peacefully restrain, requiring the entire team to carefully clear, contain, and cuff each suspect with great care. This combined with their powerful weapons and individual uniforms purposefully selected to resemble the civilians within the map means Sin will be a tough nut to crack.

Above: The golden inlays, furniture, and decorations betray a level of wealth only attainable by either the incredibly lucky or the incredibly dirty.

Currently, to add an ever deeper layer of challenge, we are experimenting with giving the AI on Sin the ability to deploy non-lethal throwables. The exact same types that the LSPD bring to bear on particularly ornery suspects when the need arises, adding yet another sound that a team will need to carefully listen out for.

Though there is a silver lining to the increased capabilities of the hostiles, their conventional training means that they will not hide under beds or in closets and will not crawl through the available through-fares on the map, freeing any responding officer to direct their attention elsewhere.
[hr][/hr]
[h2]Video Devlogs[/h2]

Starting next month we will also be aiming to release monthly video dev logs detailing subjects that would be poorly served by a static newsletter or vastly improved via a video format. The coming video will mainly feature information relating to the mocap for all the characters in Ready or Not with the intended release date being July 17th.
Above: Our mocap artist Aaron starting the session with a T-pose for the first set of new mocap shoots.

In addition to the monthly Devlog videos that will be uploaded to our YouTube channel, we will also be delivering more news about the state of the Supporter Edition going into the future, and a much more clear picture of the future of the game that our team has worked so hard to build and our community has worked so hard to nurture.

—

Conclusion

This concludes our 54th briefing. Be sure to tune in next time for more development news!

If you’d like to help us test new content during playtesting periods on the Supporter exclusive experimental branch, provide us with your game feedback, and keep up with the Supporter community; you can become a supporter at www.voidinteractive.net or at our Steam store page.

Are you a content creator on youtube or twitch looking for new games? We got you covered; Ready or Not has partnered with Lurkit to elevate gameplay! Make sure to follow us here.
https://www.lurkit.com/games/ready-or-not


Make sure you follow Ready or Not on Steam here.
https://store.steampowered.com/app/1144200/Ready_or_Not/

Keep your feet on the ground.
VOID Interactive

Ready or Not | Videography Contest Winners

Attention Officers!

After much deliberation and discussion, as well as some minor logistical issues, we’re finally ready to announce the winners of the Videography contest. After adjustments made to the public vote based on the rules set forth for the contest and the moderator vote, we’ve finalized our top three!

[h2]Third Place - GLIDGaming[/h2]

[previewyoutube][/previewyoutube]

[h2]Second Place - Lumenz[/h2]

[previewyoutube][/previewyoutube]

[h2]First Place - Crisp Johnny[/h2]

[previewyoutube][/previewyoutube]
[hr][/hr]

Congratulations to the winners and all of the other contestants for the incredible content all of you produced! We can't wait to see what our amazing community continues to produce going into the future of both Ready or Not and the ever expanding community!

Keep your feet on the ground.
VOID Interactive

Volume #53 Ready or Not Community Update

Attention Officers,

Welcome to the 53rd edition of our biweekly newsletter! This weeks newsletter will be taking a look at the runner-ups in the mapping contest and give them some of the time in the spotlight that they deserve.

[h2]Hard Won[/h2]

With so much talent on display, it was very difficult to select only three winners from the small field of 12 that were submitted, just about every map on offer had something that another map didn’t and had distinct styles that they held tightly.

However after much deliberation, both the community and all of our Developers that participated in the voting process came to a firm conclusion on who should be in the top three.
[hr][/hr]
Fourth Place - Olympus Theatre

Olympus has a very strong opening, one that is really only challenged by the opening of Sanctum's Deceit. It drops your team into a stormy night that is lit almost exclusively by the bright lights of the titular Olympus Theatre, and as you approach the civilians that had managed to escape the carnage run to safety. Long halls, large rooms, and constant reminders of the brutality that the attackers have wrought keep even experienced officers on their toes.

Download Link: https://mod.io/g/readyornot/m/olympus-theater
[hr][/hr]
Fifth Place - Abbatoir

As a stark contrast to the previous map, Abattoir inserts your team into the dark abyss of a meat processing plant where the previous owners of the plant have gone missing and new, dangerous tenants have moved in. With a combination of darkness, numerous nooks and crannies for threats to hide in, and terrifyingly dressed suspects, Abattoir is sure to leave its mark.

Download Link: https://mod.io/g/readyornot/m/abbattoir
[hr][/hr]
Sixth Place - Blackwood Forest

Coming in sixth is Blackwood Forest, a map that is vastly different from every other entry in the contest and most other maps in the Ready or Not modding scene in general. While Sullivans Slope in the vanilla game, or modded maps like Forest house offer a singular structure and a very limited forest walk, Blackwood inserts its officers into a scattered settlement located deep in a shrouded forest.

Played best with the ‘Max Suspects’ mod to better simulate the Extremist Group that you have been sent to contain, it forces officers to engage large groups of suspects at long ranges, that unfortunately results in a mixed bag. Ready or Not and by extension the AI was not built to handle the ranges that Blackwood presents, but when it works, it shows off the strength of Blackwoods design.

Download Link: https://mod.io/g/readyornot/m/blackwood-forest
[hr][/hr]
Conclusion

If you’d like to help us test new content during playtesting periods on the Supporter exclusive experimental branch, provide us with your game feedback, and keep up with the Supporter community; you can become a supporter at www.voidinteractive.net or at our Steam store page.

Are you a content creator on youtube or twitch looking for new games? We got you covered; Ready or Not has partnered with Lurkit to elevate gameplay! Make sure to follow us here.

https://www.lurkit.com/games/ready-or-not

Make sure you follow Ready or Not on Steam.

Keep your feet on the ground.
VOID Interactive