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Ready or Not Hotfix - Build 22773

Attention Officers!

Build 22773 has just been made live!

Patch notes:
- Fixes the delays when pressing [Single Player, Public Lobby, Friends Only] and when subscribing or unsubscribing to mods

Mod.io Integration Launch

Attention Officers!

Today we’d like to announce the launch of our mod.io integration! Starting today, users will be able to browse and download mods in-game using our new menu system! To start we’ve communicated with a little under a dozen of the modding communities most prolific and capable modders and mappers to fill up our roster of mods to start.

In the previous announcement we had mentioned that only maps would work in the first implementation of mod.io, the developers have been hard at work since that announcement and now ALL MODS THAT ARE IN .PAK FORM NOW WORK. This includes guns, player skins, AI tweaks, etc.

[h3]Link to the mod.io page:[/h3]
Ready or Not - mod.io page

At the same time we’re going to be announcing our first modding competition! The winners will be furnished with an array of prizes, with the grand prize being permanent inclusion into the game and the universe!

All the information regarding the contest will be posted on the Discord in the #contest-rules channel, located here!

[https://discord.com/invite/readyornot]

Vol. 41 Ready Or Not Supporter Development Update - Mod.io Integration

Attention Officers,

Welcome to the 41st edition of our biweekly newsletter! This newsletter will be showing off something quite exciting!

To start off, we’d like to announce the integration of the mod.io platform into Ready or Not. Starting October 18th you’ll be able to download and remove mods at the click of a button!

This may come as a surprise to many members of the community, as we have said that we would bring Steam Workshop functionality in the past. However, given how under-performing the system is, we’ve decided to instead adopt mod.io. Just like the Nexus Mods and Steam Workshop users will not be limited in what they can upload to the mod.io page, with the obvious exceptions being obscene or unsuitable content.

The adoption of mod.io will allow direct integration with Ready or Not, giving users the ability to search through and download mods from inside the game itself, instead of having to open up the Steam Workshop or download via a third-party website. It will also offer the most flexibility going forward as we make updates to how we support modders and as Mod.io continues to update and add more functionality to their platform!

We’ve worked with both Modders and the Ready or Mod Discord team to ensure that the concerns of the modding community are met, currently we are testing the implementation of Mod.io with just map mods!

As we update both the game and our support with mod.io, we will extend compatibility to all of the weapon and skin replacers that the community has come to enjoy!



At the moment you can download skin, weapon, and attachment replacer mods via mod.io, however they need to be extracted from their folder in [C:\Users\Public\mod.io\3791\mods] to [steamapps\common\Ready Or Not\ReadyOrNot\Content\Paks]
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Conclusion

This concludes our 41st biweekly briefing. Be sure to tune in next time for more development news (there are many more to come)!

If you’d like to help us test new content during playtesting periods on the Supporter exclusive experimental branch, provide us with your game feedback, and keep up with the Supporter community; you can become a supporter at www.voidinteractive.net or at our Steam store page.

Are you a content creator on youtube or twitch looking for new games? We got you covered; Ready or Not has partnered with Lurkit to elevate gameplay! Make sure to follow us here.

https://www.lurkit.com/games/ready-or-not

Make sure you follow Ready or Not on Steam here.

https://store.steampowered.com/app/1144200/Ready_or_Not/

Keep your feet on the ground.
VOID Interactive

Vol. 40 Ready Or Not Development Update

[h3]Attention Officers, [/h3]

Welcome to our 40th edition of our biweekly newsletter! This week we’ll be giving our community a break from maps and suspects, we instead take a look at the new firearms to be added to the departments armory coming in the next update.

[h3]Armory Expansion[/h3]
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The first new weapon is the SPC, an addition to the games roster of SMGs whose claim to fame is its prodigious rate of fire of up to 1,100 rounds per minute. Any officers that choose to bring the SPC out into the field will have to practice careful trigger discipline and target acquisition if they want their ammunition to last throughout the entire engagement.


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Next comes the M11 Compact, it stands alongside the P92X and G19 as another long time workhorse of multiple law enforcement agencies. Chambered in the ever-reliable 9mm, the clean lines of the M11 will fit in among the pre-existing roster of wonder 9s.


[hr][/hr]
An upgrade to a classic, next we have the MK18 whose brand new model will be replacing the legacy M4A1 model so that we can maintain a consistent look and feel for all of our weapons going forward.


[hr][/hr]
Lastly we have a weapon that’s been heavily requested, the MP7. Being the first firearm in the PDW category, the MP7 brings a unique combination of capabilities between its’ armor piercing capability afforded by its 4.6mm round and high rate of fire that every entry team would love to have at their side.


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Conclusion

This concludes our 40th biweekly briefing. Be sure to tune in next time for more development news (there are many more to come)!

If you’d like to help us test new content during playtesting periods on the Supporter exclusive experimental branch, provide us with your game feedback, and keep up with the Supporter community; you can become a supporter at www.voidinteractive.net or at our Steam store page.

Are you a content creator on youtube or twitch looking for new games? We got you covered; Ready or Not has partnered with Lurkit to elevate gameplay! Make sure to follow us here.

Make sure you follow Ready or Not on Steam here.
https://store.steampowered.com/app/1144200/Ready_or_Not/

Keep your feet on the ground.
VOID Interactive

Community Content Exhibit Vol. 5

Welcome to the 5th in our series of monthly newsletters dedicated entirely to community creations and contributions to Ready or Not, we’ll be focusing on popular, particularly well made, and unique mods to augment your gameplay!

Community Spotlight – Mods of the Month

1.) G36C Full Carry handle by Unselles

Starting off with the smallest mod of the bunch, both referring to the size of the mod and the change, is the G36C Classic Carry Handle mod which does exactly what it says on the tin. Though the G36C in its unmodified form isn’t as unique as it looks, the half-rail setup even appearing in HKs official advertisements, it’s vast under-representation means that the casual firearm enthusiast would feel the stock version is out of place.

https://www.nexusmods.com/readyornot/mods/846



2.) Howa Type 20 by Ballistic

Moving on to a section of the world that is very under-represented in the world of firearms, we have the near-future service rifle for the JGSDF produced by Howa, a domestic arms company in Japan. The Type 20 brings a familiar Masada-like aesthetic to the table while being different enough to stand on its own among the American and German offerings ingame.

https://www.nexusmods.com/readyornot/mods/1763



3.) SIG MCX Virtus by MarkHood

Both the bigger and younger brother of the SIG MCX, upgrading from 9mm to 5.56 and bringing the increase in armor piercing capabilities that upgrade entails to the platform. Replacing the GA416, the well made model does not seem out of place next to the array of stock guns in-game.

https://www.nexusmods.com/readyornot/mods/445



Editors Choice

4.) IWI Jericho 941 by Jin

Shamelessly plugging one of my favorite real steel handguns and what is arguably an iconic pop-culture firearm, we have the Jericho that takes the slot of the venerable M9 in-game.

https://www.nexusmods.com/readyornot/mods/1347



Closing

Going forward we can’t wait to see what else the community brings to the table as we update the game and give modders more functionality to play with and improve their own works.

Outside of our drops you can find more of this wonderful content here:
https://discord.gg/TjyfbXTU28 or https://www.nexusmods.com/readyornot/