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Ready or Not Mapping Contest!

Attention Officers, Modders, and Mappers!


We'd like to announce that we're going to be opening up another contest, however this one will be quite different in its' scale and prizing. Starting today we will be opening up submissions for our first mapping contest!

If your mod breaks any of the rules, it will be immediately deleted and you will be barred from re-entering or re-posting. After reading the rules you will have to react below and receive a role to have the ability to submit your mod.

Entries can be sent in as a team or by an individual.

[h2]Prizing:[/h2] 1st place: 5000$ USD, Inclusion of the mapping team in the game

2nd Place: 2,500$ USD

3rd Place: 1,500$ USD

[h2]Rules[/h2] Rule 1: All assets included in the mod must be sourced from the game itself or owned by the person[s] submitting the mod.
1.1: Use of purchased asset packs are allowed
1.2: Use of assets ripped from other games is not allowed

Rule 2: No copyrighted content is allowed anywhere in the mod.
2.1: Maps based on other games and IPs are allowed as long as no trademarked logos or entities are on the map.

Rule 3: No overly explicit or tasteless content, this includes the name as well. [beyond what has already been presented in the vanilla game.]

You will find further submission details on our Discord!
https://discord.com/invite/readyornot

Community Content Exhibit Vol. 6

Attention Officers

Welcome to the 5th in our series of monthly newsletters dedicated entirely to community creations and contributions to Ready or Not, we’ll be focusing on popular, particularly well made, and unique mods to augment your gameplay!

Community Spotlight – Mods of the Month

[h3]1.) Into the Deep - By Flauschekissen[/h3]

Into the Deep is a dark, claustrophobic trip into dangerous tunnels where danger hides around every corner. This map is one of those that almost perfectly scratch the horror movie vibe that only a few maps manage to reach, combining it with the paired ‘max suspects’ mod means the map constantly keeps Officers on their toes.

https://mod.io/g/readyornot/m/into-the-deep



[h3]2.) Lustful Remorse - By Paperboathat[/h3]

The first showing by Paperboathat/Xeph is certainly a powerful one, and while there is a lot I could say about the map the video briefing created to go with the map is a much better way to show it off: https://www.youtube.com/watch?v=0Ex1B18Zdgk
https://mod.io/g/readyornot/m/lustful-remorse



[h3]3.) Duplessis Wholesale Diamond Store - By Matthew9324[/h3]

Yet another map featured by the prolific Matthew9324 in their continuing series of excellent translations of SWAT maps to the Ready or Not-verse. The well manicured halls of the high end store contrast quite the inevitable hail of violence that will splinter expensive wood and fancy carpet.

https://mod.io/g/readyornot/m/duplessis-wholesale-diamond-store-remake



Editors Choice

[h3]4.) Rifle Dynamics RD-704 - By Ballistique[/h3]

Not only is Ballitiques high quality on show once again, this mod brings one of my absolute favorite North American boutique arms manufacturers. Insofar as mods for the SLR are concerned, I find myself often swapping between MarkHoods AK-15 and Ballistiques RD-704 because they’re both so good.

https://mod.io/g/readyornot/m/rifle-dynamics-rd-704



Closing

Going forward we can’t wait to see what else the community brings to the table as we update the game and give modders more functionality to play with and improve their own works.

Outside of our drops you can find more of this wonderful content here:
https://discord.gg/TjyfbXTU28 or https://www.nexusmods.com/readyornot/

Vol. 42 Ready Or Not - Development Update

Attention Officers,

Welcome to our 42nd edition of our biweekly newsletter! This week we will introduce the prime suspect in one of our upcoming levels Ridgeline, Gerard Scott. We will learn more about this recluse and his modes of destruction. However before we start, we have a few words from the development team:

Originally posted by VOID
“We know players are eagerly awaiting improvements to the AI; as some users are aware we have been showing off a few hints through other channels, however when we are ready we will release a devlog showing these updates in detail. We are currently working on improving overall AI appearance when moving and shooting, changing how AI perceive and engage with the player with variables for most suspect actions to give modders the flexibility they need.

Animations for weapon raising, aiming, and detection are being adjusted as well, leading to AI being required to slow down and aim directly at the player to be more lethal with their shot placement. We are excited to showcase these changes and many more exciting ones shortly before the Adam update is dropped.”

- VOID Interactive

Now we happily return to your regularly scheduled Newsletter.
[hr][/hr]
[h3]A Recluse Hidden in the Hills [/h3]

Deep in the hills of Northern Los Suenos lies a cabin occupied by Gerard Scott, a 55-year-old ex-USIA (United States Intelligence Agency) analyst. Gerard was performing illegal activities as an agent, using his power and accessibility to spy on Law Enforcement Agencies within Los Suenos.



Above: This man is in desperate need of a paper shredder, that’s for sure.

Since his release, Gerard has developed a delusional obsession with the police force and focused his efforts on destroying it. He is currently wanted for the murder of five police officers, killed trying to extinguish a vehicle Gerard purposefully set on fire outside the East Makade Police Department.



Above: A quick peek inside the mind of madness.
[hr][/hr]
[h3]Coated Revenge [/h3]

Another obsession of Gerard’s is the production of Ricin, a deadly compound if swallowed or breathed in. Outside of his cabin lies rows of cultivated castor plants stripped of their beans, the main ingredient needed for this bioweapon. The castor beans are cooked and mashed, the waste byproduct being Ricin. Dried bean paste and jars of white powder litter the cabin.



Above: The remains of Gerard’s ricin experiments, wonder how bad the stench is.

To carry out his plan of mailing coated packages and letter mail to Police Departments across Los Suenos, Gerard invented a homemade device that aerosolized Ricin. To test its effectiveness, Gerard captured small animals from the ridge and carried out experiments, documenting how each animal suffered. He is very close to perfecting his invention.



Above: Complicated but extremely effective.



Above: Gerard is definitely not an animal person, not much of a people person either.
[hr][/hr]
[h3]Conclusion[/h3]

This concludes our 42nd biweekly briefing where we introduced a new character in one of our upcoming levels, Ridgeline. Be sure to tune in next time for more development news!

If you’d like to help us test new content during playtesting periods on the Supporter exclusive experimental branch, provide us with your game feedback, and keep up with the Supporter community; you can become a supporter at www.voidinteractive.net or at our Steam store page.

Are you a content creator on youtube or twitch looking for new games? We got you covered; Ready or Not has partnered with Lurkit to elevate gameplay! Make sure to follow us here.

https://www.lurkit.com/games/ready-or-not

Make sure you follow Ready or Not on Steam here.

https://store.steampowered.com/app/1144200/Ready_or_Not/

Keep your feet on the ground.
VOID Interactive

Ready or Not Hotfix - Build 22773

Attention Officers!

Build 22773 has just been made live!

Patch notes:
- Fixes the delays when pressing [Single Player, Public Lobby, Friends Only] and when subscribing or unsubscribing to mods

Mod.io Integration Launch

Attention Officers!

Today we’d like to announce the launch of our mod.io integration! Starting today, users will be able to browse and download mods in-game using our new menu system! To start we’ve communicated with a little under a dozen of the modding communities most prolific and capable modders and mappers to fill up our roster of mods to start.

In the previous announcement we had mentioned that only maps would work in the first implementation of mod.io, the developers have been hard at work since that announcement and now ALL MODS THAT ARE IN .PAK FORM NOW WORK. This includes guns, player skins, AI tweaks, etc.

[h3]Link to the mod.io page:[/h3]
Ready or Not - mod.io page

At the same time we’re going to be announcing our first modding competition! The winners will be furnished with an array of prizes, with the grand prize being permanent inclusion into the game and the universe!

All the information regarding the contest will be posted on the Discord in the #contest-rules channel, located here!

[https://discord.com/invite/readyornot]