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Vol. 38 Ready Or Not Development Update

Attention Officers,

Welcome to our 38th edition of our biweekly newsletter! Today we will be showing a first look into one of our future levels, Agency! Vol. 34 Development update introduced the prime suspect of this level, George Brixley, owner and main agent of Brixley Talent Time.

The Row

The Row is one of the poorest areas in Los Suenos and is often avoided by the general public. Months of trash accumulates on the curbs, clothes hang from windows waiting to be stained with the smell of smoke, and makeshift tents of the homeless litter the sidewalks. Meanwhile, Brixley Talent Time looms right in the middle of it.

Above: The choking smog leaves inhabitants wondering what they’re exactly “worthy” of.

Above: Life finds a way even in the harshest environments.

Above: You can’t walk the streets of the Row without seeing Police cars posted at every alley.

[hr][/hr]
Brixley’s Playground

Brixley Talent Time is a filthy place, disgustingly decorated with childrens toys, clothing, and photographs. Used as a front for talent scouting, this place is a breeding ground for sexual assault, pornography, and financial abuse.

Above: It’s highly unlikely Brixley invested in a washer and dryer - or a janitor.

Approach with caution, as Brixley may not be acting alone in his repulsive schemes. He has a lot to lose and a prison cell for life if captured. That man has a face you could see in your nightmares, a challenge for even a mother to love.

Above: I don’t envy the investigator that has to catalog all those photos.

Above: The locks on these bathroom doors wouldn't make anyone feel safer.

[hr][/hr]
Conclusion

This concludes our 38th biweekly briefing, showing a first look into one of our upcoming levels, Agency. Be sure to tune in next time for more development news!

If you'd like to help us test new content during playtesting periods on the Supporter exclusive experimental branch, provide us with your game feedback, and keep up with the Supporter community; you can become a Supporter at www.voidinteractive.net or at our Steam store page.

Are you a content creator on youtube or twitch looking for new games? We’ve got you covered; Ready or Not has partnered with Lurkit to elevate your gameplay! Make sure to follow us here.

https://store.steampowered.com/app/1144200/Ready_or_Not/

Keep your feet on the ground.
VOID Interactive

Community Content Exhibit Vol. 4

Attention Officers

Welcome to the 4th in our series of monthly newsletters dedicated entirely to community creations and contributions to Ready or Not; this week, we’ll focus on popular, well-made, and unique mods to augment your gameplay!

Community Spotlight – Mods of the Month

1.) Not So Convenient by TheLoafLord

For the first mod of this bundle, we’ve got a map that perfectly caters to a consistent community request. Small maps! The convenience store offers incredibly tight corners and the low number of possible hiding places mean that every single nook and cranny could hide one of the map's small handful of suspects.

As an added bonus, the map comes in Winter, Day, and Night variants to increase playability!

Download Link: https://www.nexusmods.com/readyornot/mods/1581



2.) Forest House by RareKiwi

Once again featuring RareKiwi we keep the theme of compact maps, with Forest House. A step up in size from the previous entry, the map offers a suspect-packed, claustrophobic, kill house where every engagement has to be undertaken carefully to ensure that you don’t get shot at from another hidden threat.

Download Link: https://www.nexusmods.com/readyornot/mods/1235



3.) Sky Tower Remaster by aerostatic


Keeping the incidental tradition of having a Swat 4 map recreation in these showcases, we have a recreation of a popular modded map. The stark, clean halls of the skyscraper provide a sharp contrast to the last two maps, replacing drug addled crooks with a group of well trained, armed, and equipped raiders.

Download Link: https://www.nexusmods.com/readyornot/mods/826



Closing

Going forward, we can’t wait to see what else the community brings to the table as we update the game and give modders more functionality to play with and improve their own works.

Outside of our drops, you can find more of this wonderful content here:
https://discord.gg/TjyfbXTU28 or https://www.nexusmods.com/readyornot/

Vol. 37 Ready Or Not Development Update

Attention Officers,


Welcome to the 37th edition of our biweekly newsletter! This week we will be showing an in-depth first look at our new map, “Coyote”, still in the very early stages of development. Our newest level will take players into claustrophobic halls chiseled out of the hot desert along the border. We can’t wait to see how players handle the tight corners and hidden enemies.
[hr][/hr]
[h2]The Path to Freedom[/h2]

Three teams (BORTAC, HRT, SWAT) have been pulled together on a cold night to stop the exfiltration of key members of the Los Locos gang into Mexico through underground tunnels. Little do they know what awaits them mere feet below the ground.

A small tunnel lies at the back of a property leading deep below the Los Suenos surface. Once opened, the loud steel door gives away your presence within the tunnels, erasing the element of surprise.

Above: The sign reads “Dejad toda esperanza, los que entráis” meaning “Leave all hope, ye who enter”

[h2]The Coyotes Den[/h2]

The tunnels are dark, wet, and narrow. There’s no turning back when you enter, nowhere to run or take cover. The suspects have the advantage over you; they know the layout with their eyes closed and can be hidden in plain sight. Every sound you make will carry, so we need to be especially careful.



Above: If you’re claustrophobic, good luck. The tunnels won’t give you a second chance.



Above: A bedroom, how thoughtful. I guess they do care about their people after all.



Above: The tunnels are lined with small rooms and dugouts. Even more space to hide.
[hr][/hr]
[h2]The Cave[/h2]

Proceed with caution when approaching the hidden dock at the end of the tunnels. Where the water comes from and where it is going is a mystery. We need to find out exactly what they are transporting, where it’s going, and who they got it from.?



Above: I guess there’s light at the end of the tunnel. Literally.



Above: Hope you brought a second pair of socks, you might be getting wet.

[h3]Conclusion[/h3]

This concludes our 37th biweekly briefing, taking a first look at one of Ready or Not’s future levels, Coyote. Be sure to tune in next time for more development news!

If you'd like to help us test new content on the Supporter exclusive experimental branch, provide us with your game feedback, and keep up with the Supporter community, you can become a Supporter at www.voidinteractive.net or at our Steam store page.

Keep your feet on the ground.
VOID Interactive

https://store.steampowered.com/app/1144200/Ready_or_Not/






Ready or Not Update - Build 21874


[h2]AI[/h2]
  • Fix animation pop when AI is surrendering
  • Fix suspects not entering cover consistently due to always tracking their movement vector and/or last known enemy location
  • Fix cover entry location sometimes not being calculated correctly (leading to difficulties entering cover properly)
  • Fix suspects unable to enter cover in tight spaces


[h2]UI[/h2]
  • Loadout item selection list now oriented vertically with an interactive scroll bar
  • Weapon attachment configurations should now persist in their last state as intended, even after switching away or leaving the loadout menu.
  • Full Loadout Presets are now enabled and can be selected and saved from the dropdown on the overview.
  • Presets can be quickly applied to AI officers
  • “Default” option will reset the loadout (this cannot be overwritten or deleted)


If you'd like to help us test new content on the Supporter exclusive experimental branch, provide us with your game feedback, and keep up with all the activity and play testing events occurring within the Ready or Not Alpha, you can become a Supporter at www.voidinteractive.net or at our Steam store page.

Keep your feet on the ground.
VOID Interactive

https://store.steampowered.com/app/1144200/Ready_or_Not/