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Stratos News

Version 0.7 is now live!



Hey all,

Version 0.7 is now live & fully accessible through the demo!

This version includes a re-fix of the UI, providing some clarity to buttons and menus.
NPC roles have been reduced and changed
  • Crafting is based on a productivity value
  • Food and water production is now hourly-based, depending on crew members assigned as Farmers
  • Food has been shrunk to a single value
  • Meals no longer required to be made
  • Chefs are optional and provides bonus to food production
  • Completing objectives now provides chest rewards

Azure v0.6.0 is live!





Hey all,

Version 0.6.1 update is live now! This and all 0.6x versions focus on combat.
The combat system is now based on an Auto-Chess style- the player will setup units at the start of combat round, then provide support abilities during the match as the heroes battle it out.

  • Crew members become injured if they fall in combat, and will perish entirely if they fall again.
  • Two arenas have been included to start with – Nature & Stone.
  • Inhabitants of islands have their own gear sets, e.g. Metal, cloth
  • Orc mobs may spawn on resource islands and prevent the player for harvesting nodes until they are defeated.



I’m always looking for your advice and feedback, please feel free to comment with your thoughts!

0.5.9 Update Live



Hey all,

Version 0.5.9 is a small update which addresses a fair few bugs and includes several more starter ships to choose from.

It also features a Checklist menu, acting as a quick-view starter guide and providing expanded tutorial hints. Any feedback here, on Twitter or Discord is greatly appreciated!

https://twitter.com/newstate3

https://discord.gg/qZ6aHn9

v0.5.7 Now Live!

Hey all,
Azure version 0.5.7 is now live!

This update includes new Dioramas & NPCs-
  • Taverns: Features Chefs and food sellers, with archery for your crew
  • Manors: Home to aristocrats who trade in luxury goods


I’ve expanded the role of crew Statuses.

A new ship builder mode- placing single pieces instead of using the grid.
Various bug fixes and an update UI.

6th November, v0.5.0 Launch

Hey all,

Build v0.5.0 has just been released! This update makes several expansions to –

Trading

Prices are now regional
Buy /sell / craft in bulk
Merchants have limited supply, which replenishes every few days

Ship builder

Tidied up interface
Dragging & placing now works as expected for different sized bits

Map

Undiscovered tiles are now covered

NPCs

Can now produce meals in bulk for use at meal time
Statuses show current positive or negative effects

GUI

You can now access all citizens from citizen management