Winter Update 1.5! Vehicle Terminals!, Vending machines!, Bug fixes and more!

Patch Notes:
--vending machine added
--added soda child class for vending machine
--added vending machine to spacewar and sandbox map
--added vehicle terminal (alpha build)
--added dynamic material instance to terminal to return "red or green" to show if the terminal is enabled similar to fortnite reboot van. (terminal will be disabled if a vehicle is sitting in the spawn location or the number of vehicles on the map exceeds the max spawn count)
The terminal will eventually allow for vehicle skins to be chosen along with steam cosmetic support.
--Added vehicle cust struct, class defaults, itemdef for steam
--added vehicle render target and scenecapture component for widget
--added replication logic to terminal to call server side rpc spawn logic
--added dispatcher for selection made from widget.
--updated vehicle cust widget to disable print (debug message to get ready for build testing)
--added vehicle terminal to apoc
--added vehicle terminal to sandbox
--added vehicle terminal to lobby
--added rotation variable for spawn logic to control facing direction from terminal spawns.
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Thanks,
Jason & Tim
~WildOx Studios~
~TiMer Games~