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Hades II News

Hades 2 hotfix patches the final boss and nerfs my least favorite enemy

Hades 2 has been out for a week now, if you don't count the early access period. I was a day one early access player, but curtailed my playtime as we drew closer to release so that the full game still had some surprises. With all that playtime under my belt, I don't think it iterates on its predecessor meaningfully enough for me to call it a better game, but I'm not surprised it's the best-reviewed title this year. However, my tune may soon change, as its first hotfix takes aim at the game's most annoying enemy: the Phantom.


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RELATED LINKS:

Best Hades 2 keepsakes - all keepsakes and how to get them

Where to find Adamant in Hades 2

Best Hades 2 builds

Hades II v1.0 Hotfix 1

· Fixed most Olympian Keepsake effects not activating again after their Boon is skipped
· Fixed Phantom (Fields) being able to drain Life from your raised servants
· Fixed Fated List Prophecies related to Hidden Aspects not clearing in specific circumstances
· Fixed the Achievement Soothing Soak not unlocking from events with Moros
· Fixed the Achievement So Mote It Be unlocking sooner than expected
· Fixed Gorgon Amulet (Athena) using up the effect of Yarn of Ariadne (Charon) when it shouldn't
· Fixed Acceptance of Another Fate not resetting certain random Keepsake effects
· Fixed an interaction between Uncommon Upbringing (Hera) and Concave Stone (Echo)
· Fixed key visual effects sometimes not playing on some systems
· Fixed randomized Chaos Trials appearing sooner than expected in some cases
· Fixed Lone Shades from Witch's Staff (Anubis) sometimes being able to hit Melinoë
· Fixed Canines spawned from Lycaons unexpectedly activating Unseen Ire (Hades)
· Fixed an issue where Melinoë could be forced to Return to Shadow at the same exact time as she vanquishes Typhon
· Fixed Hecate not speaking about Gigaros when expected in a certain situation
· Fixed several narrative scripting issues with specific events involving Hecate
· Fixed an issue where you could not exit the final Location in Erebus in a certain case
· Fixed a rare issue where the fight against Chronos would not end correctly
· Fixed a certain situation in which Polyphemus would not react to Knuckle Bones (Odysseus) when expected
· Fixed an issue where the player could not complete key Incantations due to modified data
· Fixed cases where taking Armor damage with Trusty Shield (Hephaestus) could damage your semi-permanent Armor instead
· Fixed a rare issue that involved claiming Gemstones then immediately using one of Homer's Inspect Points
· Fixed Hecuba running back and forth in the chamber with Narcissus
· Fixed several rare crashes
· Updates to translations in some languages
· Improved compatibility with Chinese Input Method
· Other minor fixes

How to use Hades 2 cross-save between PC and Nintendo Switch

How do you use Hades 2 cross-save? Now that the Hades 2 early access period is over, it's finally time to take Melinoe's adventure seriously by taking the battle to Chronos across two platforms. If you've ended up double-dipping on the game, fear not, as Hades 2 features the same cross-save functionality as the first game.


You're going to want to utilize the Hades 2 cross-save functionality once you start picking up all the Hades 2 keepsakes on offer, helping you put together some of the best builds in the roguelike game. Once you're all set up and ready to go, you can spend that time you would've been chasing down Nectar by going on more runs instead.


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RELATED LINKS:

All Hades 2 Gods and characters

All Hades 2 familiars

Hades 2 Scylla and the Sirens boss guide

Hades II v1.0 Is Now Available!

We couldn't possibly be more excited to announce that we've completed the Early Access development of Hades II, and officially launched v1.0 of the game!! Whether you've been playing all through Early Access or this will be your very first foray into our take on the Underworld of Greek myth, we welcome you and thank you for joining us!

https://store.steampowered.com/app/1145350/Hades_II/
[h2]About the v1.0 Launch Update[/h2]
Those who've been keeping up with our Early Access development can look forward to a slew of exciting additions in our v1.0 Launch Update, notably the true ending of the story, scores of new events for the game's dozens of fully voiced characters, new music we can't wait for you to hear, new Fated List prophecies, new late-game unlockables, and more!

And of course, we've finally added Achievements along with other finishing touches! If you've been playing in Early Access, you may earn many Achievements retroactively, and won't need to start over to earn any of the remaining ones. Full patch notes are here.

[h2]About the Hades II Original Soundtrack[/h2]
The completion of Hades II also marks the completion of the Hades II Original Soundtrack by our award-winning composer Darren Korb. Much like the game itself, this is our biggest-ever soundtrack, clocking in at just under four hours of music created for this game.

https://store.steampowered.com/app/2950840/Hades_II_Original_Soundtrack/
If you've been enjoying the soundtrack already, know that we've saved some of the best for last! The soundtrack is available here on Steam or free streaming on our YouTube channel or other services.

[h2]About the Game[/h2]
Hades II is a rogue-like dungeon crawler in which you'll battle beyond the Underworld of Greek myth using dark sorcery to take on the sinister Titan of Time. Our studio's first-ever sequel builds on the best aspects of the award-winning original in an all-new, action-packed, endlessly replayable experience rooted in the Underworld of Greek myth and its deep connections to the dawn of witchcraft.


As the immortal Princess of the Underworld, you'll explore a bigger, deeper mythic world, vanquishing the forces of the Titan of Time with the full might of Olympus behind you, in a sweeping story that continually unfolds through your every setback and accomplishment. New locations, challenges, upgrade systems, and surprises await as you delve into the ever-shifting Underworld again and again. For more information, check the Hades II FAQ on our website.

[h2]What's Next?[/h2]
We've given v1.0 of Hades II everything we've got! As with any of our Major Updates, we'll be keeping a close eye on this launch to ensure it's as problem-free as possible, and deploy hotfixes or patches in case of any issues. Beyond that, it's too early to say what's next for our team! We'll likely take some time to reflect and recharge.

[h2]Thank You for Playing!![/h2]
While Hades II spent more than four-and-a-half years in development, including about a year and a half in Early Access, it's also the culmination of all the experience we've gained together as a team since Supergiant Games started back in 2009. Early Access development was foundational to the entire idea of the original Hades, and proved instrumental to this latest game as well. So, from all of us, thank you for inspiring us to do our best, and we hope you enjoy your time with Hades II. May moonlight guide you!