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Hades II News

Hades II: For Your Consideration!

After nearly five years of development, and more than a year of Early Access, we launched v1.0 of Hades II this fall! It since became the most critically acclaimed game of the year according to Metacritic and OpenCritic, an incredible honor considering how many fantastic games have shipped this year. If you likewise had a good experience it, we would greatly appreciate your consideration in this year's Steam Awards, which are a powerful way to lend your support for your personal favorites!

Our foremost goal with Hades II was to ensure our first-ever sequel could be a worthy successor to the original. We also wanted Hades II to be the sort of game you could quickly pick up and start playing, whether for a few minutes at a time or for long stretches. So we hope you'll consider us for the honor of Best Game on Steam Deck! We did our best to ensure the game ran really well and felt right at home on Valve's portable gaming system.


As you can nominate Hades II in only a single category, if it's not your favorite game on Steam Deck, we would be grateful for your consideration in categories such as Best Soundtrack, Outstanding Visual Style, or even the highest honor of Game of the Year.

We know there are many deserving games for you to choose from, so we're grateful for your consideration and thank you for playing.

Hades II Nominated for Game of the Year & More at The Game Awards!!

We're so honored to see Hades II nominated for six awards in The Game Awards, including
  • Best Art Direction
  • Best Score & Music
  • Best Independent Game
  • Best Action Game
  • Best Game Direction
  • Game of the Year
Hades II is one of the most nominated games in the awards, and as a result, we're one of the most nominated publishers as well!

We're very grateful to be in the running amid so many outstanding nominees, during what's been an incredible year for games. You can help choose the winners at thegameawards.com, and if you enjoyed Hades II, we'd certainly appreciate your vote!

Hades II v1.0 Hotfix 3

· Fixed a rare issue that could prevent progress in the battle with Prometheus
· Fixed a particular pre-fight greeting line from Headmistress Hecate playing too frequently
· Fixed several narrative events that were not playing when they were supposed to
· Updates to translations in some languages
· Other minor fixes

New Hades 2 patch notes deliver buffs, faster progression, and an upgraded ending, with a few extra treats

New Hades 2 patch notes have just landed, as Supergiant Games expands the sequel's true ending and speeds up unlocks. This first post-launch update has been in testing for the past week, but now it's made it to the live version, and there are a few extras to dig through. Hades 2 patch 1 brings faster progression for Fated Prophecies, enhancements to the grand climax of the story, and buffs for quite a few boons and blessings. There are also new options to switch off that irritating low-health flash and fix your fps.


Read the rest of the story...


RELATED LINKS:

The first Hades 2 patch gives us exactly what we wanted: a new ending

Hades 2 hotfix patches the final boss and nerfs my least favorite enemy

Best Hades 2 keepsakes - all keepsakes and how to get them

Post-Launch Patch 1 Notes


From all of us at Supergiant Games, thank you for playing Hades II. We've been very excited to see so many of you battling beyond the Underworld since our v1.0 Launch, and we're grateful for all the feedback, which inspired us throughout development and continues to do so. This Post-Launch Patch contains various improvements, previously noted in our Patch 1 Preview but with a few additional fixes:

Highlights

True Ending Enhancements: Added new events in the lead-up to the True Ending, and some after. As part of this, increased the number of Underworld clears required, and added to and revised parts of the main True Ending scenes before the end credits. Note: The vast majority of changes are to the Underworld route; the Surface route is mostly unchanged. The Epilogue is also unchanged.

Returning to a Real Possibility: Added Cauldron incantation lets you return to an earlier point in the story in case you wish to re-experience key events, such as the True Ending.

Fated Prophecy Adjustments: A number of character-related Prophecies, including the one connected to the story epilogue, should unfold faster than before.

Crossroads Renewal: Many decorative items have reduced costs in Kudos compared to before. Any excess Kudos you have already spent will be refunded.

Aspects of the Nocturnal Arms

Witch's Staff (Circe): Smolder Ring (Hestia) now also applies Scorch from the bonus Cast when your Casts overlap

Boons & Blessings

Anvil Ring (Hephaestus): increased damage for Common Rarity
Controlled Burn (Hestia): increased bonus from Poms of Power
Ares: increased Plasma pickup range
Sword Ring (Ares): increased damage
Carnal Pleasure (Ares x Aphrodite): increased effectiveness
Success Rate (Hermes): now also affects Nurture of Hera (Selene x Hera)
Shadow Pounce (Artemis): increased effectiveness
Gigaros Dash (Hades): no longer staggers foes when this deals direct damage
Life Tax (Hades): increased effectiveness; restorative effect is no longer reduced by Vow of Scars (Oath)
Last Gasp (Hades): increased effectiveness
Howling Soul (Hades): improved aiming of the projectile
Fight Fight Fight (Echo): increased effectiveness
Favor (Chaos): now also raises chance of finding Duo Boons
• Various other minor fixes and adjustments

Daedalus Hammer Upgrades

Elephant Rockets (Coat - Shiva): increased damage
Chakra Collider (Coat - Shiva): increased damage

Keepsakes

Jeweled Pom (Hades & Persephone): you no longer keep the bonus Hades blessing if you are not at the Fates' Whim; fixed an issue causing this to never grant Last Gasp (Hades)

Well of Charon

Yarn of Ariadne: now also raises chance of finding Duo Boons (as in the original game)
Mist Veil: now restores Magick that is lost for any reason (not just from using Omega Moves)

Foes & Dangers

Zagreus: fixed cases where he would stand still for too long
Unrivaled Prometheus: adjusted hitboxes of certain Heracles attacks in this Encounter
Headmistress Hecate: slightly reduced hitbox of flame attacks to better match the visuals
Phantom (Fields): reduced effectiveness of Life-drain effect; removed this effect from some attacks

Special Encounters

• Added a preview icon for Location exits leading to an Infernal Contract (after the True Ending)
• Added a preview icon for Erebus Location exits leading to Raki (before you have bonded with him)
Nemesis no longer can show up more than once a night while battling through the Underworld
Circe appears slightly more often

Level Design & Environments

• Various minor fixes and improvements to several Locations

The Crossroads Renewal Project

• Added Primordial Chaos theme to the Music Maker

Crossroads Cauldron

Disintegration of Monstrosity: you are no longer required to cast this as soon as you can afford to
Greatest Gift of Gaia: reduced requirements for this to be revealed

Fated List of Minor Prophecies

Melinoë, Help Us: increased priority of key events, so that this can be fulfilled faster
Silk and Spitefulness: increased priority of key events, so that this can be fulfilled faster
Voice and Vanity: increased priority of key events, so that this can be fulfilled faster
Born to Win: now revealed sooner and more reliably
Natural Talent: fixed an issue causing this to not appear in some cases
Denier of Suitors: reduced requirements to fulfill this

Art & Visual FX

• Added artwork to some True Ending scenes before the credits
• Added animations for certain characters in some True Ending scenes
• Added portrait variant for Hecate
• Added blinking animation to Melinoë's 'hesitant' portrait
• Added death animation for the Yargonaut
• Updated animations for opening or closing certain menu screens to be smoother than before
Eidolon Eyeballs now are easier to spot
• Numerous other minor visual fixes and improvements

Voice & Narrative

• Added new events with Chronos, Zagreus, Hecate, and Hades on the path to the True Ending
• Added new events with Chronos, Zagreus, Hecate, Schelemeus, and Hades and Persephone after the True Ending
• Added more contextual voice lines for Melinoë and Hecate in certain situations
• Adjusted several events after the True Ending in light of other changes
• Scylla now reveals her sensational hit Bewitching Eyes sooner than before
• Icarus now can be persuaded to return to the Crossroads sooner than before
• Other minor fixes and improvements

Music & SFX

• Artemis' singing in the Crossroads no longer cuts off abruptly at a certain distance
• Updated sound effects for Cinerary Circle (Hades)
• Fixed some Keepsake equip sounds playing late
• Adjusted effects on some Chronos voice lines after the True Ending
• Other minor fixes and improvements

Settings

Danger Pulse: new! You now can toggle off the persistent flashing at critical Life levels
FPS Limit: new! You now can limit max frames-per-second to your preference while VSync is off

Miscellaneous

• Improved compatibility with macOS Tahoe security permissions
• Inventory details for Gigaros and Entropy appear sooner than before
• Updated inventory hints for several resources
• Added feedback when Keepsakes from Athena and Selene cannot be used in a certain situation
• Updates and fixes to translations in all languages

Bug Fixes

• Fixed Argent Skull (Hel) not firing reliably while Melinoë is backed against a wall
• Fixed Argent Skull (Medea) text erroneously stating its passive bonus also applied to Omega Special
• Fixed Argent Skull Omega Attack sometimes being unable to reach the Erymanthian Boar (Ephyra)
• Fixed cases where you could claim rewards while simultaneously using Time Piece (Chronos)
• Fixed Calling Card (Zagreus) unexpectedly refreshing all uses for the night after ranking up
• Fixed Back Burner (Apollo) not applying its bonus when using certain moves
• Fixed Steady Growth (Demeter) resetting its countdown after being Rarified
• Fixed Rapture Ring (Aphrodite) dragging foes after they are slain
• Fixed Seismic Servo (Hephaestus x Poseidon) not always working as expected on Boons of Hephaestus
• Fixed cases where you could unexpectedly gain Unseen Ire (Hades) twice
• Fixed Corrosion on Sight (Medea) not affecting Lubbers
• Fixed Numbness (Path of Stars) not properly applying its effect
• Fixed Mirrored Thrasher (Daedalus - Staff) disabling your Attacks in certain cases
• Fixed interaction between Inverted Blaze (Daedalus - Flames) and Dividing Blaze (Daedalus - Flames)
• Fixed high-cost Boons of Hermes found in shops not always having improved Rarity
• Fixed some visual effects from Typhon not appearing consistently
• Fixed projectiles from Charybdis not splitting as expected after striking certain obstacles
• Fixed cases in which Jetty could get stuck while resurfacing
• Fixed several cases where Melinoë could end up out of bounds in a Location
• Fixed Raki occasionally swooping in to peck at already-defeated Guardians
• Fixed an issue where a slowdown effect could persist unexpectedly after Gale blocks an attack
• Fixed visual issues with Demeter's Freeze interacting with other visual effects
• Fixed visual issues with Infernal Troves
• Fixed incorrect text sometimes appearing on the Victory Screen
• Fixed incorrect Gold preview when Nemesis wants to trade for Quick Buck (Hermes)
• Fixed cases where music could stop playing unexpectedly
• Fixed cases where the Past Deeds screen would not show the foe that put an end to your night
• Fixed cases where Odysseus and Dora could appear too close together in the taverna
• Fixed certain visual effects persisting during the Melinoë's Return to Shadow escapes
• Fixed a visual issue where text formatting would not reset after resetting the Oath of the Unseen
• Fixed Play Screen showing your location as The Crossroads despite just having left for the night
• Fixed several text errors
• Other minor fixes

Quote of the Patch
'Regarding the birth of Zeus and the manner in which he came to be king, there is no agreement.'

~Library of History (Diodorus Siculus, C. H. Oldfather translation)