
Here's our first patch in
Early Access!! We're very grateful for all the feedback so far, which inspired this first set of targeted improvements and fixes. Next, we'll be working on a patch with balance changes and additional improvements based on what we've observed. Thank you for playing!
Note: 📢 indicates a change inspired by community feedback!
(Almost everything in this case...!)General Gameplay
📢 Your
Sprint is innately faster and turning is more responsive; re-scaled abilities that boost this
📢 You now can
Dash out of many attack recovery animations more reliably
📢 You now can gather from
any resource point once you have unlocked the corresponding
Gathering Tool; you now can
Prioritize any available Tool in the Training Grounds to make its resources appear as often as before, while resources for Tools you do
not Prioritize will appear far less often
Altar of Ashes
📢
The Swift Runner: now also makes your Dash immediate (note the faster speed means you are invulnerable for very slightly less time); re-scaled Sprint speed bonus since Sprint is innately faster now
Level Design & Environments
📢 It is easier to Dash across chasms in
Oceanus📢
Driftwood resources are more common in the
Rift of ThessalyMenus & UI
📢 Using a
Well of Charon displays your current
Gold without the need to check your
Boon Info📢 The
Grasp Upgrade Tutorial in the
Altar of Ashes will repeat if ignored
📢 Added
Patch Notes option to the Main Menu
(where you can read this!)Miscellaneous
📢 Early encounters with
Eris are less likely to occur; she also drops something of value...
📢 Related, if this already occurred, look for a one-time bonus in the
Crossroads while
Eris is present
📢 Entries in the
Book of Shadows are generally easier to reveal
📢 You can gift
Echo without having to wait around as long after conversing
📢 Adjusted
Animal Familiar upgrades invalidated by the
Gathering Tool changes above
📢 In the
Hades Flashback, a hint will eventually play for players who don't realize they are in control
📢 Improved mouse selection in various cases
📢 Improved support for some additional controllers
• Abilities that boost Sprint speed display more-accurate numbers
(generally lower than before)• Updates and fixes to translations in some languages
Bug Fixes
📢 Fixed several issues with
Dark Side (Selene)📢 Fixed
Sun Worshiper (Apollo) sometimes preventing new foes from spawning
📢 Fixed
Fire Extinguisher (Hestia) not dealing damage as expected
📢 Fixed
Sister Blades Omega Attack not hitting
Chronos reliably from certain angles
📢 Fixed
Satyr Hoplites retaining the ability to block while afflicted with
Twilight Curse (Selene)📢 Fixed various cases of foes sometimes spawning out of bounds
📢 Fixed camera zoom-in getting stuck vs.
Polyphemus in certain situations
📢 Fixed cases where you could Dash out of bounds in the
Crossroads📢 Fixed Fishing Pier events in the
Crossroads not passing Whiles like other similar events
📢 Fixed autolock not clearing as expected while using mouse controls
📢 Fixed keyboard inputs sometimes getting stuck unexpectedly
📢 Fixed several input issues switching from gamepad to mouse-and-keyboard controls
📢 Fixed several issues playing in ultrawide resolutions
📢 Fixed some visual effects vs.
Chronos lingering between phases or after the fight
📢 Fixed a Melinoë voice line repeating unexpectedly around the
City of Ephyra Bat Cages📢 Fixed various rare crashes
📢 Fixed several text errors
📢 Other minor fixes
Quote of the Patch
'...now plain to the eye, now shadowy, now shining in the darkness—
all this in unnerving attacks in the gloom of night.'~The Orphic Hymns, 71: To Melinoë (Anonymous; A. Athanassakis translation)