

The Game Awards returns for 2020 on December 10, and in addition to the new reveals for upcoming PC games, there's a whole award show there, too. The nominees for The Game Awards have just been announced across all the major categories, and it's looking like an especially strong year for PlayStation - but there are plenty of PC games in the mix too.
Game of the year nominees available on PC include Hades and Doom Eternal - but yes, consoles are good too. Nintendo's Animal Crossing: New Horizons is also up for GotY, but PlayStation 4 has the most popular exclusives: Final Fantasy VII Remake, Ghost of Tsushima, and The Last of Us Part II are all up for the big award this year.
Nominees for The Game Awards are decided on by a panel of 95 media and influencer outlets - yes, including your friends here at PCGamesN. The nomination process is open to any game, and the panel will soon vote on the final winners in each category. Fan votes also count in deciding the winners, so you can head over to the official site for more on how to cast your own ballot.
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If you look through the past year of videogame releases, you'll notice a trend: roguelikes are everywhere. From Hades and Noita to Risk of Rain 2 and Going Under, a genre that was once dismissed as convoluted is now thriving with new ideas. But one tradition from the old school has withstood the passing of time: merchants and shopkeepers aren't as harmless as they seem. Before we break down this curious roguelike tradition, we should let you know that there are minor Hades spoilers below, so continue with caution.
"I'd say my first encounter with 'fighting NPCs that you shouldn't normally fight' was Ultima 1," Crypt of the NecroDancer designer Ryan Clark tells PCGamesN, recalling the '80s CRPG classic. "In these games you can generally fight anyone, including the developer Richard Garriott (known as 'Lord British') himself, and I remember being surprised by this when I was a kid."
During his first time at GDC, Clark had the opportunity to meet Garriott, who was at the conference to receive a lifetime achievement award. Clark was up for an award for his first game, Professor Fizzwizzle, and the two got to mingling. "He was kind enough to speak to me for quite a while, and even told me of various ways to kill Lord British in the Ultima games. He talked about how players always found creative new ways to do it that they hadn't been expecting, and how much they, as developers, enjoyed that. I guess it stuck with me!"
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You can try the next Hades patch in the new test branch now