Early Access Patch Notes #04
Salutations Skul Squad!
We’re excited to announce that 3 new skulls have been added to the game and are ready for battle in Harmonia! Just like every other skull they have their own unique abilities and skills so be sure to try them all out. You’re sure to find the experience enjoyable and the gameplay even more diverse than before.
We also adjusted a couple of the skulls types and grades. The Clown in particular has received a major overhaul and should be a ton more fun to play with.
In addition to that, we fixed bugs and other issues based on your comments.
So keep the feedback coming!
[h3]System[/h3]
[h3]Skul[/h3]
[h3]Items[/h3]
[h3]Text[/h3]
We’re excited to announce that 3 new skulls have been added to the game and are ready for battle in Harmonia! Just like every other skull they have their own unique abilities and skills so be sure to try them all out. You’re sure to find the experience enjoyable and the gameplay even more diverse than before.
We also adjusted a couple of the skulls types and grades. The Clown in particular has received a major overhaul and should be a ton more fun to play with.
In addition to that, we fixed bugs and other issues based on your comments.
So keep the feedback coming!
[h3]System[/h3]
- Fixed bug where the effect of the Yggdrasil’s exploding projectiles were in the wrong spot
- Fixed problem where projectiles passed through terrain on some maps
- Fixed bug where you could break through the ceiling on the map
- Fixed bug with Chapter 3 Boss’ roar knock-back
- Fixed bug where the Warrior Adventurer would freeze during an attack or deliver an attack suddenly
- Altered background music to play uniformly in all Chapters
[h3]Skul[/h3]
- New Skulls Added
- Skeleton-Bomber / Grade : Rare
- Skeleton-Shield / Grade : Common
- Carleon Recruit / Grade : Common - Minotaurus
- Grade Change: Common → Rare - Werewolf
- Grade Change: Rare → Common - Clown
- Grade Change: Common → Rare
- Attack Speed increased
- Increased forward movement while attacking
- Changed number of marks for passive explosion: 4 → 3
- Reduced passive explosion’s damage
- Increased damage for Basic Attack’s projectiles
- Altered Jump Attack
- Changed Passive Effects & Sound
- Skill: Changed Surprise Knife (effect changed, attack range and damage increased)
- Skill: Two in Each Hand (damage increased)
- Skill: Highlight (new effect) - Rider
- Type Change: Balance → Speed
[h3]Items[/h3]
- Eleventh Finger of Lightning
- Fixed bug where actual cooldown time didn’t match the item’s description
[h3]Text[/h3]
- Fixed problem where a description of the Yaksha’s tackle didn’t appear
- Fixed problem where Hidden Dagger’s item description didn’t match the actual in-game effect (for languages other than Korean)