Early Access Patch Notes #10(Edited)
Hello,
The bug listed below was taken care of with this hotfix for Release Version 1.9d.
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Hello Skul Squad,
We’re here with another update, bringing you 3 new skulls to help Skul on his quest to rescue his King from captivity.

[h3]New Skulls![/h3]
Living Armor
Sword and armor with the spirit of a knight that is no more.

Alchemist
When did it start to go downhill...

Ent Skull
A skeleton that has received nutrients from the giant trees of the Forest of Harmony.

Here are the detailed patch notes:
Fixed a bug where item effects that trigger by jumping would not disappear even after the item has been sold/destroyed.
Fixed a bug where the player’s death sound effect would not trigger properly.
Added UI sound effects.
Improved skill sounds for a handful of Skulls.
New playable Skulls
Carleon Recruit
Minotaur
Kobold
The bug listed below was taken care of with this hotfix for Release Version 1.9d.
- Fixed an issue where the game did not launch on Mac.
- Fixed a bug where Ent Skull "Rapid Growth" skill gave abnormally high damage.
-------------------------------------
Hello Skul Squad,
We’re here with another update, bringing you 3 new skulls to help Skul on his quest to rescue his King from captivity.

[h3]New Skulls![/h3]
Living Armor
- Tier: Unique
- Type: Power



Alchemist
- Tier: Rare
- Type: Balance


Ent Skull
- Tier: Common
- Type: Power


Here are the detailed patch notes:
Fixed a bug where item effects that trigger by jumping would not disappear even after the item has been sold/destroyed.
Fixed a bug where the player’s death sound effect would not trigger properly.
Added UI sound effects.
Improved skill sounds for a handful of Skulls.
New playable Skulls
- Living Armor
- Alchemist
- Ent Skull
Carleon Recruit
- New skill added: [Comrade: Archer]
Minotaur
- Fixed a jumping animation bug
Kobold
- Fixed a bug where the ‘Mining’ gold coin drop effect would not trigger.
- Fixed a bug where arrows fired by the Archer adventurer would appear inverted.