Skul Full Version Preview(DevBlog #0)
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Hello Everyone!
Having fun playing Skul?
We’d like to thank you once again for all of your support so far. We truly wouldn’t be where we are today without it and definitely wouldn’t have seen this much success during the Early Access period (which has us over the moon by the way). It also goes without saying that the feedback you’ve provided has been instrumental in our development of the game and is invaluable to us. The bug reports have been very helpful too and will set us up to deliver the best quality and stable game that we are capable of.
With that being said, we’ve been working tirelessly behind the scenes and think we’ll be ready to leave Early Access by December. However since we’re so focused on achieving that, the Early Access updates have become less frequent and for that we apologize. We hope that you can understand where we’re coming from on this.
But without further ado…
Please look below for a detailed breakdown of what we have planned for the future of Skul!
[h2]Skul Full Version (1.0)[/h2]
The full-version of Skul will finally bring about the end of the struggle between Skul and the Carleon Empire.
The next chapter will also feature a formidable new boss, so we have several pieces of content planned to power Skul up and help level the playing field.
[h3]Skull Class Upgrade System[/h3]

Love playing with one skull but wish it were a higher grade?
Or get a skull that you’re not thrilled about using?
Through the skull class upgrade system, you’ll be able to strengthen their passive abilities and skills to make them pack more of a punch.
Although doing so will require the use of a new resource called ‘Bones’ which can be broken down to use in said upgrades.
[h3]New Chapter 'Ramparts of Fate'[/h3]

Best the Leonists blocking your path and head to the very top of the Carleon Castle to finally free the Demon King.
[h3]Final Chapter[/h3]

Face off against the formidable last enemy standing in the way of Skul saving the captured Demon King.
Win the battle to put an end to the tragic war and deliver peace to the Demon race.
[h3]Adventurer Reformation[/h3]

Skul isn’t the only one getting stronger and stronger. The Adventurers also have some new tricks up their sleeves that are sure to kick battles against them into high gear.
[h3]New Allies[/h3]

Some of your Demon brethren are still being held captive, so go free them and join forces to take down the Carleon Empire.
[h2]Updates Planned for After Early Access[/h2]
We’re not even close to being finished adding stuff to the game and will continue on the path of making this game by your side and with your support.
[h3]Periodic Updates Planned for Post-EA Period[/h3]
We set several goals for each half of 2021, but will also be periodically updating contents like those listed below.
[h3]Goals for 1st Half of 2021[/h3]
Add New NPC to the Black Market, the “Grave Robber”
- The Grave Robber will accept Dark Quartz as payment for new skulls, items and Quintessence.
Reform Quintessence System
- This reformation will adjust the standard effects of Quintessence and provide new ones for you to experience.
Reform Cooking System
- Food will be improved and dish out (pun intended) more interesting and fun effects.
[h3]Goals for 2nd Half of 2021[/h3]
Add a New Game Mode
- We’ll be offering a higher-difficulty mode for gamers that want a stiffer challenge.
Reform Witch’s Trait System
-The traits will have much more character and really breath new life into the system itself.
We plan on continuing to develop the game even after this point and hope to provide new game modes, chapters and contents to make Skul bigger and better.
[h2]Full-Version Price & Call for Support[/h2]
Like we previously mentioned when starting Early Access in February, we plan on raising the price of Skul for the full-version release. As such, we’re planning to sell it for $19.99 from that point on. Luckily Skul is still being sold at the discounted EA price, so if you’re going to buy it this is the time to do it!
Also, we would really appreciate it if you could support us in some of the following ways.
Please don’t hesitate to share your experiences with us! Fan art and other user-created content is especially nice to see and really makes our day.
[h2]Development Diary: “The Path Out of Early Access”[/h2]
For the rest of the Early Access period we plan on making one to two entries a month in our Development Diary to keep you in the loop about the latest developments. We also hope that you can provide as much feedback as possible during that time.
Thank you again for all your support!!
Fan art Highlights
Sunwoomin : https://steamcommunity.com/sharedfiles/filedetails/?id=2177861503
Hello Everyone!
Having fun playing Skul?
We’d like to thank you once again for all of your support so far. We truly wouldn’t be where we are today without it and definitely wouldn’t have seen this much success during the Early Access period (which has us over the moon by the way). It also goes without saying that the feedback you’ve provided has been instrumental in our development of the game and is invaluable to us. The bug reports have been very helpful too and will set us up to deliver the best quality and stable game that we are capable of.
With that being said, we’ve been working tirelessly behind the scenes and think we’ll be ready to leave Early Access by December. However since we’re so focused on achieving that, the Early Access updates have become less frequent and for that we apologize. We hope that you can understand where we’re coming from on this.
But without further ado…
Please look below for a detailed breakdown of what we have planned for the future of Skul!
[h2]Skul Full Version (1.0)[/h2]
The full-version of Skul will finally bring about the end of the struggle between Skul and the Carleon Empire.
The next chapter will also feature a formidable new boss, so we have several pieces of content planned to power Skul up and help level the playing field.
[h3]Skull Class Upgrade System[/h3]

Love playing with one skull but wish it were a higher grade?
Or get a skull that you’re not thrilled about using?
Through the skull class upgrade system, you’ll be able to strengthen their passive abilities and skills to make them pack more of a punch.
Although doing so will require the use of a new resource called ‘Bones’ which can be broken down to use in said upgrades.
[h3]New Chapter 'Ramparts of Fate'[/h3]

Best the Leonists blocking your path and head to the very top of the Carleon Castle to finally free the Demon King.
[h3]Final Chapter[/h3]

Face off against the formidable last enemy standing in the way of Skul saving the captured Demon King.
Win the battle to put an end to the tragic war and deliver peace to the Demon race.
[h3]Adventurer Reformation[/h3]

Skul isn’t the only one getting stronger and stronger. The Adventurers also have some new tricks up their sleeves that are sure to kick battles against them into high gear.
[h3]New Allies[/h3]

Some of your Demon brethren are still being held captive, so go free them and join forces to take down the Carleon Empire.
[h2]Updates Planned for After Early Access[/h2]
We’re not even close to being finished adding stuff to the game and will continue on the path of making this game by your side and with your support.
[h3]Periodic Updates Planned for Post-EA Period[/h3]
We set several goals for each half of 2021, but will also be periodically updating contents like those listed below.
- Adding skulls, items & quintessence
- Adding meals
- Adding new maps
- Developments and updates based on your feedback
[h3]Goals for 1st Half of 2021[/h3]
Add New NPC to the Black Market, the “Grave Robber”
- The Grave Robber will accept Dark Quartz as payment for new skulls, items and Quintessence.
Reform Quintessence System
- This reformation will adjust the standard effects of Quintessence and provide new ones for you to experience.
Reform Cooking System
- Food will be improved and dish out (pun intended) more interesting and fun effects.
[h3]Goals for 2nd Half of 2021[/h3]
Add a New Game Mode
- We’ll be offering a higher-difficulty mode for gamers that want a stiffer challenge.
Reform Witch’s Trait System
-The traits will have much more character and really breath new life into the system itself.
We plan on continuing to develop the game even after this point and hope to provide new game modes, chapters and contents to make Skul bigger and better.
[h2]Full-Version Price & Call for Support[/h2]
Like we previously mentioned when starting Early Access in February, we plan on raising the price of Skul for the full-version release. As such, we’re planning to sell it for $19.99 from that point on. Luckily Skul is still being sold at the discounted EA price, so if you’re going to buy it this is the time to do it!
Also, we would really appreciate it if you could support us in some of the following ways.
- Write a review and tell others about our game
- Please follow us on Twitter and tag us when posting Skul-related content
- Actively participate in our Discord Channel
- Upload fan art to our Steam Community
Please don’t hesitate to share your experiences with us! Fan art and other user-created content is especially nice to see and really makes our day.
[h2]Development Diary: “The Path Out of Early Access”[/h2]
For the rest of the Early Access period we plan on making one to two entries a month in our Development Diary to keep you in the loop about the latest developments. We also hope that you can provide as much feedback as possible during that time.
Thank you again for all your support!!
Fan art Highlights

Sunwoomin : https://steamcommunity.com/sharedfiles/filedetails/?id=2177861503