[2] Release 1.5 Patch Notes
https://store.steampowered.com/news/app/1147560/view/3324233322398276841
[h2]Item[/h2]
Due to Status Effect and Inscription system reform, a lot of items went through reform as well and a lot of new items have been added.
In particular, we focused on the reformation of less popular items and tried to build up synergy with new Inscriptions.
For this change to happen, every item’s Inscriptions changed accordingly.
Our direction for change was to boost the performance of items. Items which need to be bought from the Grave Robber with Dark Quartz received a higher degree of enhancement.
In addition, items that were difficult to use before should be easier for you to use now.
[hr][/hr]
[h3]1. Changes in Existing Items[/h3]
Ring of Wind
Discolored Dark Quartz Shard
Standard-issue Carleon Sword
Standard-issue Carleon Bow
Hate Stone
Rejuvenating Root
Prayer of Grace
Assassin Dagger
Execution Axe
Gold Incense Burner
Wind Armor
Thorny Pauldrons
Thorny Boots
Brawler’s Knuckle
Vampire Fang
Grudge Stone
Eleventh Finger of Lightning
Hidden Dagger
Magic Bead of Darkness
Giant's Ax
Coward's Cape
Iron Shoes of Bitter Cold
Rake of Fury
Broken Mana Engine
Ancient Incense Burner
Ice Scale Spaulders
Ceremonial Dagger
Wind Spirit Sylphid
Earth Spirit Gnome
Warrior's Gloves
Hunter's Boots
Thief Armor
Mage's Necklace
Priestess's Veil
Bone Hourglass
Trainee’s Necklace
Luxurious Tea Cup
Offensive Wheel
Abyssal Virus
Solar Sword
Lunar Ring
Fighter's Belt
Prince's Box
Inner Flame
Inner Malice
Jagamon Thorn
Naias's Heart
Bone of Swiftness
Bone of Courage
Bone of Mana
Mana Eater
Explosive Arrow
Gunpowder Sword
Cowardly Bowmaster's Bow
Master Brawler
Master Fighter
Ninja Mask
Manatech Dagger
Water Spirit Undine
Fire Spirit Salamander
Diorite Circlet
Rear Blast
Hero’s Holy Sword
Warrior’s Steel Mace
Hunter’s Boots
Thief’s Black Steel Dagger
Mage’s Mana Bracelet
Medal Box
Stone of the Heir
Growing Volition
Magic Pocket Watch
Mithril Armor
Cretan Bull
Sylphid Wings
Raven Lord
Evil Sword: Kirion
Voodoo Doll
Hope Slasher
Nether Mana Suppressor
Pain & Despair
Doomsday
Pot of Greed
Shadow Spirit Death
World Tree Seed
Elder Ent’s Gratitude
Gold Mane Rapier
Proof of Fellowship
Contaminated Core
Chimera’s Poison Fang
[hr][/hr]
[h3]2. Added New Items[/h3]
Common
Rare
Unique
Legendary
[hr][/hr]
[h3]3. Deleted Items[/h3]
[hr][/hr]
[h2]Quintessence[/h2]
Slime
Yeti
Medusa
Ifrit
Naias
Hydra
Centauros
Harpy
Imp
Fire Dragon
Balrog
Suonisio
[hr][/hr]
[h2]Miscellaneous[/h2]
[hr][/hr]
This is it for now!
We have so many more things to share about our 1.5 update, but didn’t want to make you all bored with this super long patch note. Other interesting changes can be found in the game, so hope you all enjoy this upcoming update!
Thanks again for your unbelievable love towards Skul and please keep supporting us!
[h2]Item[/h2]
Due to Status Effect and Inscription system reform, a lot of items went through reform as well and a lot of new items have been added.
In particular, we focused on the reformation of less popular items and tried to build up synergy with new Inscriptions.
For this change to happen, every item’s Inscriptions changed accordingly.
Our direction for change was to boost the performance of items. Items which need to be bought from the Grave Robber with Dark Quartz received a higher degree of enhancement.
In addition, items that were difficult to use before should be easier for you to use now.
[hr][/hr]
[h3]1. Changes in Existing Items[/h3]
Ring of Wind
- Changed the amount of increase in speed: 10% → 15%
Discolored Dark Quartz Shard
- Changed the amount of increase in HP: 40 → 25
Standard-issue Carleon Sword
- Changed the amount of increase in Physical attack: 25% → 30%
Standard-issue Carleon Bow
- Changed the amount of increase in Crit Rate: 6% → 8%
Hate Stone
- Changed the duration of buff: 3 sec → 4 sec
Rejuvenating Root
- Changed the effect: Taking damage restores 1 HP. (cooldown: 1 second)
(Before the change: When HP drops below 20, restores 40 HP. This item disappears after its effect is activated.)
Prayer of Grace
- Changed the amount of increase in skill cooldown speed: 25% → 40%
Assassin Dagger
- Changed the amount of increase in Crit Rate: 10% → 15%
- Changed the amount of increase in movement speed: 15% → 20%
Execution Axe
- Changed the amount of increase in Physical attack: 40% → 50%
Gold Incense Burner
- Changed the amount of increase in Gold gain: 20% → 25%
Wind Armor
- Changed the effect: Dashing within 0.4 second after a previous dash engulfs you in a cutting wind, dealing Magic damage to a nearby enemy.
(Before the change: Increases dashing distance by 40%. Dashing has a 30% chance of resetting Dash Cooldown.)
Thorny Pauldrons
- Changed the effect: Increases dash attack damage by 80%. Dash attacks gain 10% chance to inflict Wound.
(Before the change: Increases Dash Damages by 100%. Decreases Incoming Damage by 10%)
Thorny Boots
- Changed the effect: Increases Physical attack by 40% while in midair. Normal attacks performed in midair have 15% chance to inflict Wound.
(Before the change: Inflicts Physical damage to enemies that you land on after jumping. Increases Physical attack by 25%.)
Brawler’s Knuckle
- Changed Item Name: ‘Distorted Curved Sword’
Vampire Fang
- Changed the effect: Defeating 5 enemies restores 1 HP and causes a vampire’s stake to extend and inflict Wound to nearby enemies.
(Before the change: Restores 1 HP every 3 kills.)
Grudge Stone
- Changed the chance of effect being inflicted: 20% → 30%
- Changed the type of additional attack damage: Physical → Magic
- Increased additional attack damage
Eleventh Finger of Lightning
- Increased additional attack damage
Hidden Dagger
- Changed the amount of increase in Crit Rate: 7% → 10%
- Increased additional attack damage
Magic Bead of Darkness
- Changed the effect: Swapping for the third time stuns nearby enemies.
(Before the change: When swapping, inflict stun on nearby enemies.)
Giant's Ax
- Changed the amount of increase in Physical attack: 35% → 40%
- Decreased additional attack damage
Coward's Cape
- Changed the effect: Jumping within 0.1 second after dashing increases Movement Speed by 300% for 1 second.
(Before the effect: Increases Dash Cooldown Speed by 100% and dashing distance by 80% if there are 4 or more enemies around you.)
Iron Shoes of Bitter Cold
- Changed the effect: Increases Magic attack by 40% while in midair. Normal attacks performed in midair have 5% chance to inflict Freeze.
(Before the change: Creates a 20% chance of Freezing enemies that you land on after jumping. Increases Magic attack by 35%.)
Rake of Fury
- Changed the duration of buff: 3 sec → 5 sec
- Changed the amount of increase in Attack Speed: 55% → 50%
Broken Mana Engine
- Changed the amount of increase in skill cooldown speed: 30% → 40%
- Increased additional attack damage
Ancient Incense Burner
- Changed the amount of increase in Quintessence cooldown speed: 50% → 65%
Ice Scale Spaulders
- Changed the effect: Increases dash attack damage by 30%. Dash attacks have a 10% chance to inflict Freeze.
(Before the change: Upon attacking with dash attack, there is a 30% chance to inflict freeze on affected enemies. Decreases incoming damage by 10%.)
Ceremonial Dagger
- Changed the duration of buff: 3 sec → 4 sec
Wind Spirit Sylphid
- Changed the grade of the item: Unique → Rare
- Increased additional attack damage
- Changed the cooldown of additional attack: 4 sec → 10 sec
- Deleted the effect Bleed by the additional attack
Earth Spirit Gnome
- Changed the grade of the item: Unique → Rare
- Decreased additional attack damage
- Changed the cooldown of additional attack: 7 sec → 12 sec
- Deleted the effect Stun by the additional attack
Warrior's Gloves
- Increased additional attack damage
Hunter's Boots
- Increased additional attack damage
Thief Armor
- Decreased the ninja star’s damage
Mage's Necklace
- Decreased additional attack damage
Priestess's Veil
- Changed the duration of buff: 7 sec → 10 sec
- Changed the cooldown of buff: 15 sec → 20 sec
- Changed the amount of increase in the effect of buff
- Increase in Physical attack and Magic attack: 40% → 60%
- Decrease incoming damage: 50% → 40%
- Increase in Attack Speed and Movement Speed: 65% & 45% → 55% & 60%
- Increase in Physical attack and Magic attack: 40% → 60%
Bone Hourglass
- Changed Item Name: ‘Bone of Time’
Trainee’s Necklace
- Added the effect: Increases Magic attack by 35%.
Luxurious Tea Cup
- Added the effect: At the end of concentration, Crit Rate is increased by 15% for 1 second.
Offensive Wheel
- Added the effect: Increases Physical attack by 45%
- Changed the number of skill use required to prepare a wagon wheel: 5 times → 4 times
- Increased the duration of wagon wheel
Abyssal Virus
- Added the effect: Changed to deal damage to adventurers and bosses by summoning tendrils (For adventurers and bosses, damaging 5% of their Max HP activates the effect)
- Added cooldown (1 sec)
- Increased additional attack damage
Solar Sword
- Changed the effect: Increases Physical attack by 40%.
Lunar Ring
- Changed the effect: Increases Magic attack by 40%.
Fighter's Belt
- Changed the amount of increase in Physical attack for each enemy nearby: 6% → 9%
- Changed the Max increase in Physical attack: 102% → 90%
Prince's Box
- Changed the amount of increase in Physical attack for each skill having a cooldown: 15% → 25%
Inner Flame
- Added the effect: Swapping draws out inner flames that deal Magic damage and inflict Burn.
- Changed the duration of buff: 4 sec → 12 sec
Inner Malice
- Added the effect: Swapping brings out your inner malice, dealing Physical damage and poisoning nearby enemies.
- Changed the duration of buff: 4 sec → 12 sec
- Changed the amount of increase in Physical attack: 50% → 60%
Jagamon Thorn
- Changed Item Grade: Unique → Rare
- Changed the effect: Normal attacks against enemies inflicted with Wound deal an additional 7 Fixed damage and increase your Attack Speed and Movement Speed by 3% for 5 seconds. (Stacks up to 30%)
(Before the change: Normal Attacks inflict 10 additional true damage.)
Naias's Heart
- Changed the effect: Taking damage Freezes nearby enemies. (Cooldown: 10 seconds). Frozen enemies receive Magic damage at the end of Freeze duration.
(Before the change: Increases Max HP by 35. Incoming damage hurts and freezes surrounding enemies. (Cooldown: 1 sec.))
Bone of Swiftness
- Changed the effect: When normal attack is dealt, depending on the higher stat between Physical attack and Magic attack, an enemy gets additional damage. Based on the number of Speed Skulls owned, the amount of additional damage amplifies by (20%/60%)..
(Before the change: Critical Attacks inflict a fixed amount of additional damage. This item's damage bonus increases by 30% or 100%, depending on how many Speed Skulls you have. (Cooldown: 0.5 sec.))
Bone of Courage
- Changed the effect: Every 5 seconds, your physical attacks amplify Physical damage by 20% for 1 second. Based on the number of Power Skulls owned, the amount of damage amplified increases to (40%/80%).
(Before the change: Amplifies the damage of the next Physical attack by 20% every 3 seconds. Based on the number of power skulls owned, the damage amplification can be increased to (40%/80%)) - Changed to show a specific effect when the effect is ready to be activated
Bone of Mana
- Changed the amount of amplification based on the number of balance type skulls owned: (30%/100%) → (20%/60%)
- Increased additional attack damage
Mana Eater
- Changed the effect: After using a skill, use Mana Eater to stab an enemy in front of you by performing a normal attack, dealing Physical damage.
(Before the change: After using a skill, the next normal attack deals an additional Physical damage.)
Explosive Arrow
- Change in explosion effect
- Increase in explosion range and damage
- Change in explosion damage type: Fixed damage → Physical damage
- Change in explosion cooldown: 0.5 seconds → 2 seconds
Gunpowder Sword
- Change in explosion effect
- Increase in explosion range
- Decrease in explosion damage
Cowardly Bowmaster's Bow
- Change in projectile damage amplification: 50% → 40%
- Decrease in enemy detect range
Master Brawler
- Change in effect: Physical attack and Magic attack increase by 25%. If there are 4 or more enemies nearby they increase by 45%.
(Before change: If there are 4 or more enemies nearby, Physical attack and Magic attack increase by 70%)
Master Fighter
- Changed the effect: Increases Physical attack and Magic attack by 25%. This is further increased by 45% when you are near 2 or fewer enemies.
(Before the change: Increases Physical/Magic attack by 70% if there are 2 or less enemies around you.)
Ninja Mask
- Changed Item Name: ‘Silence Sword’
- Changed the amount of amplification when damage is dealt from behind: 40% → 25%
Manatech Dagger
- Changed Item Name: ‘Manatech Cudgel’
- Changed the effect: Normal attacks turn into Critical hits for 3 seconds after 3 skills are used.
(Before the change: Makes subsequent Normal Attacks inflict Critical damage every 3 seconds.)
Water Spirit Undine
- Changed Item Rarity: Rare → Unique
- Changed additional attack
- Changed it so that an additional attack sometimes inflicts burn
- Changed additional attack’s cooldown time: 5sec → 20sec
- Increased damage and range of additional attack
Fire Spirit Salamander
- Changed Item Rarity: Rare → Unique
- Changed additional attack
- Changed it so that an additional attack sometimes inflicts burn
- Changed additional attack’s cooldown time: 5sec → 20sec
- Increased damage and range of additional attack
Diorite Circlet
- Changed buff duration: 5sec → 8sec
- Changed amount Magic Attack Power is increased: 100% → 90%
Rear Blast
- Changed amount Physical Attack Power is increased: 80% → 90%
Hero’s Holy Sword
- Changed buff duration: 1sec → 2sec
Warrior’s Steel Mace
- Changed Effect: Stunning an enemy deals an additional physical damage and increases Physical attack by 40% for 10 seconds.
(Before Change: Stunning an enemy deals an additional 60 damage. Enemies are stunned every 10 seconds)
Hunter’s Boots
- Changed increase in Crit Damage: 50% → 35%
Thief’s Black Steel Dagger
- Changed buff duration: 3sec → 2sec
Mage’s Mana Bracelet
- Changed number of skill usages needed to activate buff: 8 times → 6 times
Medal Box
- Changed amount Physical Attack Power is increased: 15% → 25%
- Set max amount of increase for Physical Attack Power (150%)
Stone of the Heir
- Changed amount Magic Attack Power is increased: 25% → 30%
- Set max amount of increase for Magic Attack Power (150%)
Growing Volition
- Changed Effect: Concentrating grants 10 HP barrier and taking damage to the barrier increases Crit Rate by 50% for 2 seconds.
(Before Change: Concentrating grants 10 HP barrier and disappears after done concentrating)
Magic Pocket Watch
- Added Effect: Skill Cooldown Speed increased by 70%
- Changed buff duration: 5sec → 12sec
- Changed amount concentration speed is increased: 60% → 100%
Mithril Armor
- Changed Item Name: ‘Mithril Gear’
- Added Effect: Damage is reduced by 20% when this item’s effect is maxed out
- Changed buff duration: 2sec → 6sec
- Changed amount Physical Damages is increased by successful Dask Attack: 4% → 8%
Cretan Bull
- Changed Item Grade: Rare → Unique
- Changed Effect: After using a Power Skull skill, dash to transform into a bull and deal Physical damage with increased dash distance
(Before Change: After dashing with a Power Skull, transform into a bull and deal Physical damage with increased dash distance(Cooldown Time: 20sec))
Sylphid Wings
- Changed Effect: When in mid-air, dash distance and cooldown speed are increased by 50%. If you dash 10 times in mid-air, blades of wind are projected and deal Magic Damage.
(Before Change When in mid-air, Attack Speed is 70%, Movement Speed is 100% and you can jump once more.)
Raven Lord
- Increased damage of additional attacks
Evil Sword: Kirion
- Reduced additional damage for Basic Attack
Voodoo Doll
- Removed buff that increases Magic Attack Power when item is activated
- Changed it so that ‘Ragged Doll’ increases Magic Attack Power by 60% when item is activated
Hope Slasher
- Changed duration of buff: 3sec → 5sec
- Changed amount the buff increases Physical Attack Power: 70% → 60%
Nether Mana Suppressor
- Changed the amount of increase in Magic attack for every 10% increase in skill cooldown speed: 4% → 6%
- Changed the Max amount of additional increase in Magic attack: 80% → 60%
Pain & Despair
- Changed max stacks for increases in Attack Speed and Movement Speed: 30 → 20
Doomsday
- Added Effect: Every skill’s cooldown time is reduced by 5 seconds when Apocalypse goes into effect
- Changed cooldown time for Apocalypse: 30sec → 44sec
- Changed duration of Apocalypse: 10sec → 11sec
- Increased expolosion’s damage and range
- Changed effect of Apocalypse
Pot of Greed
- Added Effect: Gain one random Legendary grade item when maxing out the effect of this item
- Changed amount increased for Physical and Magical Attack Power: 15% → 30%
- Set max amount of increase for Physical and Magical Attack Power(120%)
Shadow Spirit Death
- Changed extra attack
- Changed way item is acquired
World Tree Seed
- Changed it so that the World Tree Seed spawns when Swapping after the Cooldown is done
- Increased affect range of World Tree Seed
Elder Ent’s Gratitude
- Changed amount Physical and Magical Attack Power are increased: 30% → 40%
Gold Mane Rapier
- Reduced damage for additional attacks
Proof of Fellowship
- Changed max stacks for increases in attack speed and crit chance: 10 → 5
- Changed max amount of increase for attack speed: 60% → 50%
Contaminated Core
- Changed max increase in damage taken: 35% → 40%
- Changed max amount of increase for Physical Attack: 100% → 150%
Chimera’s Poison Fang
- Changed proportion of HP needed when effect is activated: 10% → 20%
- Changed it so that it affects Adventurers and bosses too (Is activated when current HP is below 10%)
[hr][/hr]
[h3]2. Added New Items[/h3]
Common
- Toxic Pendant
- Broken Dagger
- Manatech Cogwheel
- Abandoned Wedding Ring
- Old Cross
- Shadow Spirit Death
- Kendo Stick
Rare
- Attendant’s Pauldrons
- Disposable Syringe
- Fragments of Sun Wagon
- Justice Served
- Decayed Heart
- Burning Scripture
- Relatability Generator
- Mysterious Apparatus
- Cavalry Decoration
- Sphere of Sniping
- Manatech Booster
- Magical Choker
- Rapid Sword of the Subconscious
- Passed-Down Scabbard
- Beak of Raptor
- Acceleration Sword
- Invisible Sword
- Golden Whip
- Glowstone
- Health Screening Machine
- Manatech Gravity Generator
- Bone of Madness
- Afterimage
- Ancestral Bracelet
- Symbol of Toughness
- Golden Sword
- Jenny’s Chain Sickle
Unique
- Authentic Stone of Plague
- Fatal Sword
- Blood-Drinking Sword
- Terrible Blade Shards
- Chest of Flames
- Charred Jamadhar
- Frost Giant’s Leather
- Aftershocks
- Victory Baton
- Wing Armor
- Mana Gauntlets
- Architect’s Breastplate
- Heart of the Ascetic
- Wood Statue
- Hand of Glory
- Holy Footsteps
- Witches’ Brew
- Stone Mask
- Stigma Leg
- Manatech Staff
- Rosary
Legendary
- Approaching Death
- Miracle Grail
- Cursed Live Embers
- Glacial Breaker
- Armor of Fear
- Crown of Thorns
- Veiled Mask
- Mane of the Beast King
- The Ring
- Multidimensional Prism
- Light Spirit Lou
- Fulgent Dawn
-
[hr][/hr]
[h3]3. Deleted Items[/h3]
- Draft Stone
- Magic Mirror
- Bottled Embers
- Explosive Ointment
- Clown’s Surprise Box
- Emergency Bomb
- Ruby Heart
[hr][/hr]
[h2]Quintessence[/h2]
Slime
- Removed poison effect and increased damage when untransforming
Yeti
- Changed chance of freeze for [Snow Cannon]: 100% → 20%
Medusa
- Reduced Damage of [Gaze]
Ifrit
- Added burn effect and reduced damage for [Snow Cannon]
Naias
- Reduced explosion damage of [Ice Flowers]
Hydra
- Changed chance of poison for [Regeneration]: 100% → 10%
- Changed color of acidic breath
Centauros
- Reduced damage of [Javelin]
Harpy
- Changed chance of wound infliction for [Gust of the Canyon]: 100% → 10%
Imp
- Changed it so the chance of inflicting burn is 50% when attacking with a fireball
Fire Dragon
- Removed burn effect and increased damage of [Hellfire Breath]
Balrog
- Removed burn effect from every attack and changed it to Physical type damage
Suonisio
- Suonisio’s damage is no longer fixed but is now influenced by the higher stat between Physical attack and Magic attack
[hr][/hr]
[h2]Miscellaneous[/h2]
- Changed the amount of increase by level in Physical attack of Witch’s trait ‘Thick Bone’: 4% → 6%
- Changed the effects of some of the foods
- Changed the amount of increase in Physical attack of a Piece of DC: 30% → 35%
- Changed the amount of increase in Physical attack and Magic attack of Molten DC Cake: 25% → 30%
- Changed the amount of increase in Physical attack and Magic attack of DC Cake: 30% → 35%
- Changed the possibility of bad smell of Poison Flower Stew inflicting Poison: 100% → 20%
- Changed the color of the Poison Flower Stew’s bad smell
- Changed the fixed damage of Boiled Jagamon Egg: 5 → 20
- Changed the amount of increase in Physical attack of a Piece of DC: 30% → 35%
- Changed the timing of NPC Mist Wolf’s buff script appearance
- Changed the effect when NPC Halfling Girl hands the herbs
- Changed the pattern of damage of traps from the special map ‘Dangerous Chests’
- Increased the distance between light pillars that are created by Leiana Sisters, the boss of Chapter 2
- Changed the effects’ expression ‘Increase’ to ‘Amplify’ that are calculated as amplification in damage
- Changed arrangement of the Chapter 5 map decoration
[hr][/hr]
Bug Fix
- Fixed the bug where occasionally the quintessence ‘King Dwarf’ drops constantly
- Fixed the bug where occasionally the veteran adventurer Wizard flies too high and gets out of the frame
- Fixed the bug where skull ‘Great Warlock’, ‘Abyssal Monarch’ were not in an invulnerable state when dashing during the concentration
- Fixed the bug where skull ‘Ninja Master’ was not in an invulnerable state while using the swap skill in midair.
- Fixed the bug where the actual value of physical damage increase effect of skull ‘Guardian Commander’ skill [Shield Rush] was different to the script
- Fixed the bug where NPC Mist Wolf’s buff was not maintained after continuing the mid-run save
- Fixed the bug where the number of ‘Curse of the light’, the debuff that increases the incoming damage, which is inflicted by the enemies of Chapter 4, being stacked was not maintained after continuing the mid-run save.
This is it for now!
We have so many more things to share about our 1.5 update, but didn’t want to make you all bored with this super long patch note. Other interesting changes can be found in the game, so hope you all enjoy this upcoming update!
Thanks again for your unbelievable love towards Skul and please keep supporting us!