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Release 1.6 Patch Notes

Hello everyone!

New skulls, Davy Jones and Mage, will be joining the Carleon Castle conquest.

Davy Jones, who is the master of the dead and the sea, will destroy Carleon’s soldiers with a great cannon, and the Mage will show its own fire magic to you all.

In addition to the New skulls, changes have been made for the ‘Unstoppable’ status of bosses. Also, ‘Freeze’ and ‘Stun!’ skills have received buffs and now users can search items more easily.

Changes made


[h2]System[/h2]

[h3]Changes in Status Effect Resistance system of Bosses[/h3]

  • Status Effect Resistance of bosses when afflicted by ‘Freeze’ and ‘Stun!’ increases for a moment and decreases fast as time goes by. (Duration of Status Effect decreases when Status Effect Resistance is high)
  • All bosses do not become ‘Unstoppable’ except for some specific patterns.
Originally posted by author
Developer comment
We hoped that ‘Freeze’ and ‘Stun!’ would be a Status Effect applicable to bosses as well, but this made ‘Freeze’ and ‘Stun!’ much more powerful than we expected.
To solve this problem, we downgraded the skills related to ‘Freeze’ and ‘Stun!’, and also we made bosses become ‘Unstoppable’ when they were preparing to attack.

However this was not the best solution. This caused the tempo of the skills related to ‘Freeze’ and ‘Stun!’ slowdown and the ‘Unstoppable’ timing of bosses became much less intuitive.

Therefore, we are going to take new measures with the 1.6.0 update.
Now users are able to apply ‘Freeze’ and ‘Stun!’ to bosses at any time in most cases.
If the same Status Effect is applied consecutively, that Status Effect Resistance will increase gradually and this will give appropriate tension.


[h3]Changes in reward distribution after defeating the boss[/h3]
  • From now on, users will be given multiple choices from the chests when defeating the boss.



[h3]Increased number of Black Market Collector’s sales stands[/h3]
  • The number of Black Market Collector’s sales stands has increased by 1.
Originally posted by author
Developer comment
Due to the 1.5.0 update, the number of items increased and it became more difficult to get items users wanted. With the 1.5.2 update, we took measures to relieve the problem.
This update will take additional measures in order to make it easier for users to obtain the items they want.


[h2]Skull[/h2]

[h3]New Skull: Davy Jones[/h3]
  • Rarity: Legendary
  • Type: Power




Do you fear death?



[h3]New Skull: Mage[/h3]
  • Rarity: Common
  • Type: Balance




Untalented student who has failed and got kicked out of Magic School



[h3]Stone Monkey[/h3]



Skill
  • [Heaven-Earth Slam] Changed cooldown: 21 sec → 16 sec




Skill
  • [Heaven-Earth Slam] Changed cooldown: 21 sec → 16 sec


[h3]Frost Skull[/h3]



Skill
  • [Iceberg] Increased damage
  • [Glacial Charge] Increased damage
  • [Freezing Field] Increased damage




Skill
  • [Iceberg] Increased damage
  • [Glacial Charge] Increased damage
  • [Freezing Field] Increased damage
  • [Glacial Blade] Increased damage




Skill
  • [Iceberg] Changed cooldown: 27 sec → 24 sec
  • [Glacial Charge] Changed cooldown: 19 sec → 17 sec
  • [Freezing Field] Changed cooldown: 32 sec → 26 sec
  • [Glacial Blade] Increased damage
  • [Glacial Blade] Changed cooldown: 18 sec → 17 sec


[h3]Minotaurus[/h3]



Skill
  • [Bludgeon] Changed cooldown: 19 sec → 17 sec




Skill
  • [Bludgeon] Changed cooldown: 22 sec → 17 sec




Skill
  • [Bludgeon] Changed cooldown: 22 sec → 17 sec


[h3]Clown[/h3]



Skill
  • [Surprise Knives] Changed cooldown: 17 sec → 16 sec




Skill
  • [Surprise Knives] Changed cooldown: 17 sec → 16 sec


[h3]Alchemist[/h3]



Skill
  • [Liquid Nitrogen Flask] Increased damage
  • [Liquid Nitrogen Flask] Changed cooldown: 20 sec → 18 sec
  • [Emergency Ignition Flask] Increased damage
  • [Neurolepsis Flask] Increased damage
  • [Neurolepsis Flask] Changed cooldown: 22 sec → 19 sec


[h3]Prisoner[/h3]



Skill
  • [Ice Crossbow] Changed cooldown: 20 sec → 16 sec




Skill
  • [Wolf Trap] Changed cooldown: 20 sec → 18 sec


[h3]Archlich[/h3]

Skill
  • [Deathly Chill] Changed cooldown: 18 sec → 16 sec


[h2]Item[/h2]

Luxurious Tea Cup
  • 1 sec has been added to the cooldown for the Stiffen effect when concentrating.


[h2]Inscription[/h2]
  • Changes are made for the text of the inscription ‘Sun and Moon’, and a special function has been added.
  • After the Freeze effect due to 4 inscriptions of ‘Absolute Zero’ is worn off, enemies receive 15% amplified damage for 5 sec.


[h2]Map and NPC[/h2]
  • Changes are made for the visual and camera walking of the Demon King Castle.
  • Changes are made for the composition of the event map of chapter 4, ‘Gauntlets Trial’.
  • Changes are made for the composition of the event map ‘Quintessences Sanctuary’.
  • Dark Quartz doesn’t appear anymore as a reward from the event map ‘Quintessences Sanctuary’ and the ‘Risky Box’.
  • From now on the Field NPC ‘Magical Slime’ can appear in chapter 1, and new event occurs when interaction is made without any items.


Bug Fix
  • Fixed a bug where the increased attack speed by the Trait of Witch, Spirit Acceleration, didn’t appear on the Character Information Window.
  • Fixed a bug where Ent Skull could move around from under the ground when swapped after Skeleton-Bomber’s Kaboom!.
  • Fixed a bug where the sound effect overlapped when the inscription ‘Power Strike’ was triggered consecutively.
  • Fixed a bug where the cooldown didn’t show for the item ‘Growing Volition’.
  • Fixed a bug where battle didn’t start after entering the Veteran Adventurer map in chapter 4.
  • Fixed a bug where the spike tile remained active even after defeating the chapter 1 boss ‘Yggdrasil’.
  • Fixed a bug where data for the inscriptions, ‘Clone Stamp’ and ‘Prince's Box’, did not get saved when continuing.
  • Fixed a bug where the flag created by the effect of the inscription ‘Spoils’, still remained even after the inscription effect had been disabled.
  • The effect of the quintessence ‘Troll’ has been changed from ‘Increases critical rate by 100%’ to ‘All attacks become critical hits’.
  • Fixed a bug where the projectile attack of the quintessence ‘Hydra’ was considered as skill attack.
  • Fixed a bug where users couldn’t mark other enemies after moving on to the next map without eliminating a marked enemy by Champion.
  • Fixed a bug where the Champion was in the state of rage, time flowed slow for cutscenes as well.