New Demo Update, One Day Left!
Fellow swashbucklers,
As the Steam Game Festival enters its final day, we have one more update to share for the Buccaneers! demo.
With this update, we have improved SteamVR support for those of you using Oculus Rift or Quest devices, so you should now have a more consistent experience whether you play the game in SteamVR or Oculus VR modes. (You can choose which one is used when hitting the "Play" button from your library.)
Here's the full list of patch notes:
Changes
Bug fixes
Once again, thanks to everyone who has submitted bug reports and given us insightful feedback so far! We've enjoyed reading your comments and have taken a lot of points on board (pun intended) which will help to shape the game before its full release.
If you haven't done so already, be sure to join our Discord to keep up with the game's development after the demo ends!
Happy pirating! 🏴☠️
As the Steam Game Festival enters its final day, we have one more update to share for the Buccaneers! demo.
With this update, we have improved SteamVR support for those of you using Oculus Rift or Quest devices, so you should now have a more consistent experience whether you play the game in SteamVR or Oculus VR modes. (You can choose which one is used when hitting the "Play" button from your library.)
Here's the full list of patch notes:
Changes
- [VR] Temporarily disabled photo mode whilst sailing or in combat.
- [VR] Changed loading screen to a black screen in SteamVR mode.
- [VR] The pause menu is now accessed via the Y button instead of the menu button on the left Oculus Touch controller when in SteamVR mode.
Bug fixes
- Fixed lighting issue in Clarence Town.
- Fixed occasional issues with the Cabin Customisation seller.
- Fixed a bug that would cause the player to take starvation losses in the Siege of Havana.
- Fixed restart button not working after dying in a land battle.
- [VR] Fixed land portion of Siege of Havana not working.
- [VR] Fixed player’s health bar not displaying correctly in a land battle.
- [VR] Fixed some buttons not working when using Oculus Touch controllers in SteamVR mode.
- [VR] Fixed incorrect hand rotation and pose when using Oculus Touch controllers in SteamVR mode. No more constant finger-gunning! 👉
Once again, thanks to everyone who has submitted bug reports and given us insightful feedback so far! We've enjoyed reading your comments and have taken a lot of points on board (pun intended) which will help to shape the game before its full release.
If you haven't done so already, be sure to join our Discord to keep up with the game's development after the demo ends!
Happy pirating! 🏴☠️