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Icarus News

Watch The Making Of Icarus: Episode 9 Now!

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Will new players enjoy a short drop and or a long session? As we stress test Icarus we’ve learnt a lot about what players prefer.

In Episode 9 we look at character progression in our meta-game and our character talent trees.

Lorii talks about our passionate community and how being transparent and honest can be tricky to navigate.

Watch all this and more in this week's The Making Of Icarus!

Join our Discord to chat with us Discord.gg/SurviveIcarus

Watch The Making Of Icarus: Episode 8 Now!

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[h3]Another episode is here![/h3]

What challenges did we face when deciding to self-publish Icarus? Find out what Dean has to say about this, and why we veered away from its original free-to-play model.

Learn how Icarus: No Rescue our unique live-action trailer came together, and how it answers many questions the community has about our lore! Bonus points if you find the hidden stick figure ;)

Find out more in this week's episode.

Join our Discord here Discord.gg/SurviveIcarus

Live Twitch Stream and New PC Gaming Show Trailer!

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[h2]Icarus was showcased at The PC Gaming Show![/h2]
What a stellar event with many new and upcoming games being announced alongside us.
Our new trailer featured Icarus' three biomes, Forest, Snow and Desert, and we also provided a closer look at our Bears who were in hot pursuit of the player. There may also have been a Mammoth... Somewhere.

Did you manage to watch it while it was live? Let us know what you thought!

[h2]Developer Stream is Scheduled for 6 PM PT Today (1 PM NZT)[/h2]
Dean and Lorii are back at it again with another live stream. We are expecting a bunch of new folks to make their way in and watch some Icarus gameplay. We're ready to answer any questions from our community so make sure to come and join us over on Twitch!

Click here to view our stream!

Join our Discord and become part of our fast-growing community! Discord.gg/surviveicarus

Launch Date, Pre-Order and New Game Mode Announcement!


[h2]Mark your calendars, Icarus is releasing on August 11th![/h2]

Did we say we were launching in Fall? Well, we decided to do one better. Whether you decide to play alone or as a group of eight, you are now one day closer to surviving on Icarus!

[h2]PRE-ORDER NOW![/h2]

Standard Edition
  • Icarus
  • USD $29.95
Deluxe Edition
  • Icarus
  • First Cohort Enviro-suit (features a water slot)
  • DLC Chapters (launching from 2022 onwards): New Frontiers and Dangerous Horizons
  • Artic Biome Outpost 1km x 1km
  • Forest Biome Outpost 1km x 1km
  • USD $99.95
All pre-orders will receive a 10% discount and a timed exclusive "First Cohort" XP boost!

[h2]Introducing a new game mode - OutPosts[/h2]



[h3]What are Outposts?[/h3]

Our community urged us to create a game mode that allowed them the freedom to collect resources, craft and build on Icarus without the pressure of time. So we did just that. Outposts are a 1km x 1km plot of land where you can do just about everything you normally would in our original game mode but without the threat of storms and enemy AI. You can zen out, test your architecture and crafting skills, and invite your friends to come and play with you.

Currently Outposts are still in development, and we cannot wait to show you what they're all about!



[h3]Regarding Icarus shifting away from a free-to-play title to a premium purchase[/h3]
We gave ourselves time to carefully consider the pricing model for Icarus. Our priority has always been to ensure a sustainable game of AAA quality for our players to enjoy across the years to come. Making Icarus available for purchase will allow us to confidently make regular in-game updates and develop our future DLC Chapters New Frontiers and Dangerous Horizons to the highest standard.

The feedback we received from our community members in Discord aligned with our vision, and enabled us to reach this conclusion in reflecting these values. We appreciate your input tremendously!

Now.. Let the launch countdown begin!

Join our Discord community to take part in the conversation! Discord.gg/surviveicarus

Watch The Making Of Icarus: Episode 7 Now!

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"We've built the house, we've got everything in, now we need to move in and tidy everything up." Dean says as he speaks about rounding-out Icarus in this week’s episode Paint The Walls.

After many attempts, we've finally got Brian Hicks on camera! The ex DayZ Creative Director chats about the psychology behind Icarus' game loop, and what drives the player to come back time and time again.

We also touch on Animal AI, Character and Concept Art processes plus a mention of future biomes!

Watch now to find out more.

Join our Discord, we're now over 4000 members! https://Discord.gg/SurviveIcarus