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  3. 17 Aug 21 Early Access Build

17 Aug 21 Early Access Build

- Heroes of North Africa Battlepack 1 released
- fixed Damage Check result popup sometimes cutting off a unit's morale in the text
- correction on implementation of mine rule: mine counters are NOT removed after they explode
- fixed AA teams with a single blue chart on the back (example: Japanese AA teams) to be able to shoot at ground targets again
- multiplayer: fixed bug where airstrikes could get stuck on the remote computer if an AA opfire attack missed the plane
- after feedback (thanks everyone!), further updates to the Fire Rules:
+ Low Crops/Flowers no longer can be set on fire; Gorse/Scrub can be
+ the roll needed before checking if a fire starts changed for OFT attacks to unmodified 10+ on the two dice
+ the roll to actually start a fire is renamed Fire Start; uses 2d6, 10+ starts a fire, the roll modified by the weapons involved: +5 for flame/molotov, +3 for bombs/artillery/mortars, +1 for OFT attacks, -1 if the weather is rain/snow.
+ the roll to spread fires returns to an unmodified die roll, 6=spread
+ the roll to check if a Fire 1 grows or goes out returns to an unmodified die roll, 1=go out, 6=increase to Fire 2
+ remaining in a Fire 1 hex at turn end is now a direct (no morale roll beforehand) Damage Check +2 for non-vehicles
+ remaining in a Fire 2 hex at turn end is now a Damage Check +4 for non-vehicles, Damage Check +2 for vehicles/passengers