1. Lock 'n Load Tactical Digital: Core Game
  2. News
  3. 19 Mar 21 Early Access Build

19 Mar 21 Early Access Build

- fixed AI vehicle smoke/WP shots not making a firing sound effect
- fixed From the Masses to properly place the new unit in a cave/bunker/etc if the spawning unit is in that sort of location
- Map 16 & variants: fixed D5 not being Road
- the "remain in fire" action button now flashes when it is up to draw attention to it
- Normandy/Rhine: fixed sound for German AA team
- Rhine: fixed US Army squads missing fire sound
- Bridge at Chef du Pont: actually fixed the German OOB designation text
- Raid on Taivu: changed the US starting forces' MGs to default to dismantled
- Road to Foucarville: fixed a typo in the SSR text
- Night Moves: told the German AI to get over to the UK exit hex faster