3 Mar 21 Early Access Build 2
- fixed a bug with non-reciprocal LOS crossing some mid-line hexside obstacles
- fixed a bug preventing a stack of non-meleeable units from changing levels in a hex when their level had a Fire marker
- fixed Fire counter stacking when upstairs to properly be on top of the Upper Level counter
- fixed a bug preventing a stack of non-meleeable units from changing levels in a hex when their level had a Fire marker
- fixed Fire counter stacking when upstairs to properly be on top of the Upper Level counter