5 Mar 21 Early Access Build
- increased mouse scroll sensitivity on end of game unit stats windows
- slightly shifted LOS line position to avoid hitting 3-way hex intersections which caused problems with deciding which hexside terrain was being crossed
- fixed hexside terrain sometimes not blocking when the LOS goes directly along them in certain x/y combinations
- slightly shifted LOS line position to avoid hitting 3-way hex intersections which caused problems with deciding which hexside terrain was being crossed
- fixed hexside terrain sometimes not blocking when the LOS goes directly along them in certain x/y combinations