1. Lock 'n Load Tactical Digital: Core Game
  2. News
  3. 27 Apr 21 Early Access Build

27 Apr 21 Early Access Build

- Unity upgraded to 2020.3.5f1
- no more Unity splash screen
- game now always turns string #s off at start in case you somehow turned them on in the translations dev interface
- fixed a bug where the AI could get stuck in a loop after firing with a unit with the Plough the Row skill
- fixed another instance of a mandatory fire move being required, this one when the unit was non-melee eligible and could only move into a melee
- removed fire starting checks for targets in bunkers or caves
- On the Road to Sirte: fixed AI getting stuck trying to move Salem individually to exit the map
- a whole bunch of stuff for the Battle Generator DLC that hopefully didn't break anything