12 Oct 21 Early Access Build
- fixed LOS not doing one-hex obstacle shadows correctly
- fixed a bug with FFE/Smoke/Fire counters not using their proper blocking/degrading heights when the LOS had different start & finish levels
- fixed abandoned vehicles not counting as Degrading terrain
- mines now correctly prohibited from being placed in buildings
- Red Star: corrected M163 morale to match the counter value (7)
- Vietnam Map 3: fixed missing LOS layer
- Scenario Editor: added unit attribute "Smoking Wreck", added values for generated crew exit to Victory Points menu
- fixed a bug with FFE/Smoke/Fire counters not using their proper blocking/degrading heights when the LOS had different start & finish levels
- fixed abandoned vehicles not counting as Degrading terrain
- mines now correctly prohibited from being placed in buildings
- Red Star: corrected M163 morale to match the counter value (7)
- Vietnam Map 3: fixed missing LOS layer
- Scenario Editor: added unit attribute "Smoking Wreck", added values for generated crew exit to Victory Points menu