25 Oct 21 Early Access Build
- Valor of the 13th: fixed the order of the first two scenarios (Left Hook should be first chronologically)
- Cats to the Highground: fixed one of the German Stugs not giving exit victory points
- the ding/drumbeat sounds are now toggleable on Game Options->Audio & Video
- fixed a bug where if the AI moves over some friendly units and then takes opfire on a further move, the units it ran over could be targeted for damage checks
- fixed a bug where if there were two ordnance weapons in a hex and a target was out of range of one of them, the second was sometimes considered as unable to fire at the target
- fixed a bug where units with facing would sometimes be allowed to fire out of their allowed arc
- Map 26/26F: fixed three hexes not being marked as Orchard
- Cats to the Highground: fixed one of the German Stugs not giving exit victory points
- the ding/drumbeat sounds are now toggleable on Game Options->Audio & Video
- fixed a bug where if the AI moves over some friendly units and then takes opfire on a further move, the units it ran over could be targeted for damage checks
- fixed a bug where if there were two ordnance weapons in a hex and a target was out of range of one of them, the second was sometimes considered as unable to fire at the target
- fixed a bug where units with facing would sometimes be allowed to fire out of their allowed arc
- Map 26/26F: fixed three hexes not being marked as Orchard