14 Jan 22 Early Access Build
- fixed a bug where the AI could get confused about which weapon to use on a vehicle or ship with two ordnance weapons and get stuck
- fixed units being able to be placed in Setup upstairs in hexes with rubble counters in them (before it turns into a 'real' Rubble hex)
- fixed Deadly skill being sometimes not counted
- Determined to Fight: fixed the Mistaken Airstrike roll
- fixed units being able to be placed in Setup upstairs in hexes with rubble counters in them (before it turns into a 'real' Rubble hex)
- fixed Deadly skill being sometimes not counted
- Determined to Fight: fixed the Mistaken Airstrike roll