28 Mar 22 Early Access Build
- fixed AI opfiring into hexes that are out of visual range (due to night, etc).
- fixed AI getting stuck when it tried to fire an ATGM vs. ineligible infantry targets (in the open).
- Scenario Editor: added 'start towed' unit attribute.
- fixed AI getting stuck when it tried to fire an ATGM vs. ineligible infantry targets (in the open).
- Scenario Editor: added 'start towed' unit attribute.